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here is some new weapons that i wish was in L4D3. note i have used some pics from cod black pos since they were they only one that has on the sides of the weapons

Scorpion[]

Skorpion
Scorpion
Hud icon Skorpion icon
Weapon Type Light Assault

Main weapon

Weapon Tier 1
Abilitys
Capacity 50
Carry Capacity 650
Damage per Shot 20
Rate of Fire 960/minute (16/second)
Damage per Second 320
Damage per Magazine 1000
Total Damage 14000

"...A machine gun, i grab that !" ―Survivors

The Scorpion is the Tier 1 weapon together with the Silenced Submachine Gun and the Chrome Shotgun that is available to players at the start of each chapter and to those who have re-spawned in a closet after dying. This weapon deals out light but noticeable and progressive damage on account of the high speed at which it fires. It has a 50 round magazine with 650 rounds in reserve. Accuracy-wise it excels at short ranges but can also engage medium range targets (which is helped when the player crouches to fire).  The scopion has the same sounds and stats as the submachinegun from L4D2 it also replaces the submachinegun







Achievements[]

Scorpion sting - 10G - kill a special infected with the scorpion


Thompson[]

Thompson
Thompson
Hud icon Thompson icon
Weapon Type Assault

Main weapon

Weapon Tier 1
Abilitys
Capacity 40
Carry Capacity 460
Damage per Shot 60
Rate of Fire 461.5/minute
Damage per Second 546
Damage per Magazine 2400
Total Damage 30000

"A tommy gun i take it"―Survivors


The thompson is a tier 1 replacement for the AK-47 and offering the same ability as it. Also making it an excellent weapon for handling hordes of Common Infected and Tanks. On the downside, Same as the AK-47, it has a slower fire rate, a smaller magazine capacity and poor accuracy.










Achievements[]

Fastest Typer In Chicago - 30G - kill 50 common infected with the Thompson


SG Rifle[]

SG Rifle
SG Rifle
Hud icon
Weapon Type Assault

Main weapon

Weapon Tier 2
Abilitys
Capacity 50
Carry Capacity 650
Damage per Shot 50
Rate of Fire 789/minute
Damage per Second 500
Damage per Magazine 2500
Total Damage 35000

"SG Rifle is mine, now time to kill" ―Survivors

The SG Rifle is a Tier 2 replacement for the M-16 Assault Rifle and offering the same stats as it .It features a 50 round magazine with 360 rounds in reserve. its uses the same reloding animation as the assault rifle from L4D. it is also modeled after the SIG SG 550 Rifle although the sig sg 550 as 5-10-20-30 magazine size which could mean it as a extendend magazine






Achievements[]

SG 100 - 30G -Kill 100 infected with the SG Rifle

RPG[]

RPG
RPG
Hud icon RPG icon
Capacity 1
Carry Capacity 1
Damage per Shot 10000
Rate of Fire Approx. 16 RPM
Damage per Second N/A
Damage per Magazine 10000
Total Damage 20000

"RP fucking G"―Survivors

The GRPG is a tier 3 weapon and can easily kill Common Infected and Special Infected. Any Infected that are not killed by the blast are damaged and stumbled (disorientated), except for the Charger and Tank, which does not stumble. It can only hold one shot at a time and has a long reload between shots.

The RPG is unique in a number of ways. Firstly it is not spawned together with Tier 1 or Tier 2 weaponry but instead is found in the finales Secondly it is encountered infrequently and players must not assume that one will appear in the same place as it did previously. Thirdly it has finite ammo and ammo cannot be resupplied from normal ammo piles. Once a RPG has expended its ammo it must be discarded or receive a modest augmentation from an ammo upgrade (e.g. incendiary ammo. Fourtly it has the highest damage out of all weapons. it has the same reloading speed as the grenade luncher






Achievements[]

Tank destroyer - 50G - kill a tank with the RPG


Revolver 45[]

Python revolver
Revolver 45
Hud icon Python Revolver Icon
Weapon Type Sidearm
Capacity 8
Carry Capacity Infinite
Damage per Shot 80
Rate of Fire 198
Damage per Second 267
Damage per Magazine 640
Total Damage Infinite

"REVOLVER OVER HERE!"―Survivors

The Revolver 45 is the second most powerful pistol next to the Magnum Pistol It has only an eight-round magazine and cannot be duel-wielded but delivers one-hit kills to Common Infected on all game modes and all difficulties.

The Revoolver 45 is less commonly spawned than an extra Pistol and is typically found where that extra Pistol would normally be. Unlike the common Pistol, the Revolver's accuracy and speed of fire is the same irrespective of whether is fired standing or incapacitated. Crouching increases the Revolver's accuracy.










Achievements[]

Python on the loose - 20G - kill 200 infected with the Revolver 45

Iron Baseball Bat[]



Iron baseball bat
Iron Baseball Bat
Hud icon Iron Bat Icon
Weapon Type Close Combat Weapon
Rate of Fire 1.00s per hit. 16s to kill a Tank.

"Iron bat here"―Survivors

The Iron Baseball Bat is a Melle weapon, replacement for the Baseball Bat.

It is found in every safe room, as long as one player on the team pre-ordered the game. For those who have downloaded The Passing, the Baseball Bat is now randomly found alongside other melee weapons in all maps.








Achievements[]

Bat him up -15G - kill 10 common infected with the Iron Baseball Bat


Knife[]

Knife 2
Knife
Hud icon Knife
Weapon Type Close Combat weapon
Rate of Fire 0.675s per hit. 13.5s to kill a Tank.


"Knife here."―Ellis

The Knife is a slashing weapon, similar to the Katana or the Machete, but with a higher speed, just under the speed of the Nightstick. The biggest disadvantage is the combination of the speed and slashing, which can cause the screen to get covered with blood almost completely. Just like the Baseball Bat or the Chainsaw, this weapon is able to spawn in every campaign so far, though it's rare and not very common to find more than two in the whole campaign. the knife is the only melee weapon that has a short range.



Achievements[]

Knife in the back -10G - Knife a common infected on the back

Sticky Grenade[]

Sticky grenade
Sticky Grenade
Hud icon Sticky Icon
Weapon Type Grenade
Capacity 1
Carry Capacity 1
Rate of Fire Single use only

"sticky incoming!" ―Survivors

The Sticky grenade is a powerful Stick grenade that sticks into surface.when stick into a surface it will take 4-5 seconds before expolding and when exploded it does 1000 damage. It is a vary useful item against Tanks and Protectors on easy and normal if all four survivor have one as it will do 4000 damage wich will kill it the tank and against protector leave them vary unhealty






Achievements[]

Tank Bomb -30G - kill a tanb with a sticky grenade

Returning weapons and the weapon tiers[]

every weapons including the new ones will return except the Pump Shotgun, the Submachine Gun and the AK-47. Some weapons that have been tier 2 have become a tier 1. Special tier has been named tier 3 weapons.

Sidearms[]

M1911 Pistol - same including reloading animation

P220 Pistol - same but does not have clock when dual-wielded it as an other P220 pistol

Magnum - same

Clock - as been it own weapon same as the M1911 pistol including reloading animation can be dual-wielded

Tier 1 Weapons[]

Chrome Shotgun - same as the pumb shotgun from L4D including same reloading animation

Scorpion

Silenced Submachine Gun - same as L4D2

Thompson

Hunting Rifle - same

Combat Shotgun - same

Tier 2 Weapons[]

Combat Rifle - same

M-16 - same

SG Rifle

Tactical Shotgun - same as L4D including reloading animation

Sniper Rifle - same

Tier 3 weapons[]

Grenade Launcher - same

M60 - same

RPG

Returning melee weapons[]

Axe

Iron Baseball Bat

Chainsaw

Cricket Bat

Crowbar

Golf Club

Guitar

Frying Pan

Katana

Machete

Knife

Nightstick

Other weapons[]

Grenades[]

Molotov Cocktail

Pipe Bomb

Bile Bomb

Sticky Grenade

Uppgrades[]

Incendiary Ammunition

Explosive Ammunition

Laser Sight

Other Weapons[]

Minigun

Heavy Machine Gun

Gas Can

Oxygen Tank

Propane Tank

Explosive Barrel

Fireworks

Cola

Gnome Chompski

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