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*director_debug - Set to 1 for a monitor of the Director's current thought process.
 
*director_debug - Set to 1 for a monitor of the Director's current thought process.
 
*director_debug_scavenge_items - Indicates the location of all possible item spawns, and which ones the Director has chosen for this particular run.
 
*director_debug_scavenge_items - Indicates the location of all possible item spawns, and which ones the Director has chosen for this particular run.
*z_debug - Shows the location and status of all Infected, as well as a preview of the Navigation Mesh, which indicates Threat zones and places where Wanderers and Mobs cannot spawn.
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*z_debug - Shows the location and status of all Infected, as well as a preview of the Navigation Mesh, which
*z_show_flow_delta - Set to 1 or 2 for an indicator of the general "flow" of the map, which the Director uses to determine where to spawn Infected.
 
===Cheat commands===
 
*z_common_limit - Change the maximum number of Common allowed in a map at any one time.
 
 
*director_special_respawn_interval  - The time it takes for Specials to re-spawn.
 
 
*director_tank_bypass_max_flow_travel - The Director will alert the Tank if the Survivors get this far past him.
 
 
*director_stop/director_start - Turn the Director off or on.
 
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
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