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Orchard

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}}{{Quote|The C-130 Landed in small rural airstrip, avoided planes on the runway and plowed through some buildings|[[Turtle Rock Studios]] Development Notes}}
{{Quote|The C-130 Landed in small rural airstrip, avoided planes on the runway and plowed through some buildings|[[Turtle Rock Studios]] Development Notes}}
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'''Orchard''' is the first chapter of the [[Dam It]] [[campaign]].
 
'''Orchard''' is the first chapter of the [[Dam It]] [[campaign]].
   
 
[[The Survivors]] start off in the back of the [[Rescue Vehicles#Runway Finale|C-130 Airplane]] that they boarded at the end of [[Dead Air]].
 
[[The Survivors]] start off in the back of the [[Rescue Vehicles#Runway Finale|C-130 Airplane]] that they boarded at the end of [[Dead Air]].
   
The Survivors must fight through four areas: the civilian airfield's base installations; a misty apple orchard; an elevated stretch of railroad and a shallow muddy river; and an open meadow which is subject to a never-ending spawn of Infected. The safe room is upstairs in a farmhouse located on the far side of the meadow.
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The Survivors must fight through four areas: the civilian airfield's base installations; a misty apple orchard; an elevated stretch of railroad and a shallow muddy river; and an open meadow which is subject to a never-ending spawn of Infected. The safe room is upstairs in a farmhouse located on the far side of the meadow.
   
The Airfield: This features a close-set environment of 'gray box' airplane hangers and exploding barrels. It is well supplied with weapons upgrades, grenades and pills. All species of Special Infected are likely to be encountered.
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The Airfield: This features a close-set environment of 'gray box' airplane hangers and exploding barrels. It is well supplied with weapons upgrades, grenades and pills. All species of Special Infected are likely to be encountered.
   
The Orchard: A large walled enclosure with poor visibility on account of an obscuring blanket of mist, this area is located on a hillside which dips down to an apple packing shed and storage facility. The area is heavily populated with enemies and will generate at least one hurry-up horde which swarms over the walls to attack. A useful tactic is to hand-rail one of the walls and in this way avoid a 360-degree attack.
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The Orchard: A large walled enclosure with poor visibility on account of an obscuring blanket of mist, this area is located on a hillside which dips down to an apple packing shed and storage facility. The area is heavily populated with enemies and will generate at least one hurry-up horde which swarms over the walls to attack. A useful tactic is to hand-rail one of the walls and in this way avoid a 360-degree attack.
   
The Railroad: Another gray-box area with many semi-complete artifacts, players follow an elevated stretch of railroad track to a shallow muddy river which they then wade across and climb a slope to the farmland beyond. Although numerous, enemies are generally dispersed on either side of the tracks and provide good sniping opportunities.
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The Railroad: Another gray-box area with many semi-complete artifacts, players follow an elevated stretch of railroad track to a shallow muddy river which they then wade across and climb a slope to the farmland beyond. Although numerous, enemies are generally dispersed on either side of the tracks and provide good sniping opportunities.
   
The Meadow: An wide-open undulating field with a cluster of trees and rusting car in the center. The safe room is located upstairs in the farmhouse on the opposite side. Entering the field triggers a crescendo event involving never-ending streams of Infected attacking from multiple directions. The Survivors must sprint and fight across the meadow to safety. Infected will pursue their quarry right up to the safe room door.
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The Meadow: An wide-open undulating field with a cluster of trees and rusting car in the center. The safe room is located upstairs in the farmhouse on the opposite side. Entering the field triggers a crescendo event involving never-ending streams of Infected attacking from multiple directions. The Survivors must sprint and fight across the meadow to safety. Infected will pursue their quarry right up to the safe room door.
   
== [[Strategy]] ==
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==[[Strategy]]==
 
{{Keystrategy|Making your way through the '''Orchard''' won't be easy. Sight lines are poor, and Infected can come running at you from all sides. Stick together, watch each other's backs, and you'll make it through.}}
 
{{Keystrategy|Making your way through the '''Orchard''' won't be easy. Sight lines are poor, and Infected can come running at you from all sides. Stick together, watch each other's backs, and you'll make it through.}}
   
=== [[Campaign]] ===
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===[[Campaign]]===
 
At the beginning, the [[Bot]] Survivors will grab:
 
At the beginning, the [[Bot]] Survivors will grab:
 
* '''[[Bill]]''' will grab a ''[[Pump Shotgun]]''.
 
* '''[[Bill]]''' will grab a ''[[Pump Shotgun]]''.
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=== [[Versus]] ===
 
=== [[Versus]] ===
 
 
==== [[The Survivors]] ====
 
==== [[The Survivors]] ====
 
Now that humans are controlling the [[Special Infected]], things can only get harder. However, they can't spawn until you leave the safe room. That doesn't mean that you should let them have a good chance to find just the right spot, though! Hurry up and get your supplies, and get ''running''!
 
Now that humans are controlling the [[Special Infected]], things can only get harder. However, they can't spawn until you leave the safe room. That doesn't mean that you should let them have a good chance to find just the right spot, though! Hurry up and get your supplies, and get ''running''!
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{{Infectstrategy|They've survived an airplane crash, but you can bet they're shaken up. Now's the time. Work together to make sure they're victims of this rampant virus, one way or another.}}
 
{{Infectstrategy|They've survived an airplane crash, but you can bet they're shaken up. Now's the time. Work together to make sure they're victims of this rampant virus, one way or another.}}
   
'''Boomers''': ?
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'''Boomers''':
   
'''Hunters''': ?
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'''Hunters''':
   
'''Smokers''': ?
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'''Smokers''':
   
'''Tanks''': ?
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'''Tanks''':
   
'''Witches''': ?
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'''Witches''':
   
== Behind the Scenes ==
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==Behind the Scenes==
 
The Survivors start in the back of the C-130 Airplane from [[Dead Air]] because this campaign was originally supposed to bridge that campaign with [[Blood Harvest]]. Despite this, there's no indication as to what happened to the pilot himself.
 
The Survivors start in the back of the C-130 Airplane from [[Dead Air]] because this campaign was originally supposed to bridge that campaign with [[Blood Harvest]]. Despite this, there's no indication as to what happened to the pilot himself.
   
Additionally, the Infected were originally supposed to crawl through the thick orchard, as noted by the developers who listed it as a glitch that they do not currently do so. This would create a special area in which all [[Common Infected]] would move similarly to a [[Uncommon Infected#Mud Men|mud man]] from the ''[[Left 4 Dead 2]]'' campaign, [[Swamp Fever]].
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Additionally, the Infected were originally supposed to crawl through the thick orchard, as noted by the developers who listed it as a glitch that they do not currently do so. This would create a special area in which all [[Common Infected]] would move similarly to a [[Uncommon_Infected#Mud_Men|mud man]] from the ''[[Left 4 Dead 2]]'' campaign, [[Swamp Fever]].
   
 
== Notes ==
 
== Notes ==
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* [[Weapons|Tier two weapons]] can be found all across the map, including within a few feet of the first starting point. They are often spawned as lone weapons, such as a single [[Assault Rifle]].
 
* [[Weapons|Tier two weapons]] can be found all across the map, including within a few feet of the first starting point. They are often spawned as lone weapons, such as a single [[Assault Rifle]].
 
* As with the other levels in [[Dam It]], multiple [[The Tank|Tanks]] can spawn on this level.
 
* As with the other levels in [[Dam It]], multiple [[The Tank|Tanks]] can spawn on this level.
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{{Campaigns|Dam It}}
 
{{Campaigns|Dam It}}
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