- ―The Survivors
It spawns in the following campaigns:
- Dead Center (PC version only)
- The Passing
- Crash Course (Left 4 Dead 2 PC version only)
- Dead Air (Left 4 Dead 2 PC version only)
- The Sacrifice (Left 4 Dead 2 PC version only)
Melee Mechanics[edit | edit source]
Melee weapons replace Pistols in the secondary weapon slot. Unlike Pistols, close combat weapons never need to be reloaded and cannot run out of ammo (excluding the Chainsaw). They have two main drawbacks: a limited reach and (with a few exceptions) relatively long cooldown periods. Close combat weapons cause minimal friendly fire damage to the Survivors, even on Advanced and Expert difficulty levels (the Chainsaw is an exception).
These weapons are extremely effective. All melee weapons, on all difficulties, kill Common Infected and most Special Infected in one hit, aside from the Charger (which takes two—but see point below), the Witch (which takes four), and the Tank (which takes twenty, excluding the Chainsaw). Due to their death effects, it is generally advised to melee neither the Boomer (unless there is no choice) nor the Spitter (unless it is possible to move away immediately from the resulting acid splash).
The melee weapons appear to do more damage if an Infected's head or upper body is targeted. With the correct timing it is possible to kill a Charger with one hit while it is charging, allowing a Survivor to "level" a charge without first dealing damage to the Charger and to gain the achievement "Level a Charge".
The Golf Club is classified as a bludgeoning weapon, and will spew blood on the screen and may decapitate Infected.
Pros & Cons[edit | edit source]
Pros[edit | edit source]
- Has the fastest fire rate of any melee weapon excluding the Machete, Nightstick, and the Katana, all of which are only available in a select few campaigns, as well as the Chainsaw, a relatively rare melee weapon with limited usage.
- Has a wide arc of swing, allowing for multiple Infected to be killed in one swing.
- Extremely fast swings.
Cons[edit | edit source]
- Cannot be used to cut a Smoker's tongue.
- Not recommended for killing Boomers due to bile showering attacker and any nearby Survivors.
Achievements[edit | edit source]
- Main article: Achievements
|CONFEDERACY OF CRUNCHES||(30G)|
|Finish a campaign using only melee weapons.|
|Decapitate 200 Infected with a melee weapon.|
|Kill a Tank with melee weapons.|
|BEAT THE RUSH||(15G)|
|In a Survival round, get a medal only using melee weapons.|
|LEVEL A CHARGE||(15G)|
|Kill a Charger with a melee weapon while they are charging.|
|Knock off the heads of 18 Infected with the Golf Club.|
Notes[edit | edit source]
- The Golf Club seen in-game is based on a variety of said object commonly referred to as a "wood" or "driver". This class of club runs from Number 1 to Number 5 and are used to hit (drive) a golf ball the furthest distance when teeing off at the start of a long hole. When picking one up, the Survivor's character will correctly identify the club as a driver. Traditionally, woods had their club head made out of hardwood such as persimmon with shafts (or shanks) made of tough, whippy steel tube. Modern woods tend to have their club heads made out of metals such as titanium or composite materials such as carbon fiber. The Golf Club seen in-game appears to be made out of metal which explains the metal clang heard when striking an Infected or a Survivor.
- The Golf Club appears to be a reskin of the Katana, sharing the same animations and attack speed with the latter, but is a bludgeoning weapon instead.
- Prior to the September 24, 2020 update for the PC version, the Golf Club could not be obtained in The Sacrifice despite taking place in the same location as The Passing (the city of Rayford). Following said update, it now also appears in Dead Center, Crash Course, and Dead Air in addition to The Sacrifice. However, the Golf Club remains exclusive to The Passing in the Xbox 360 version.
- After the December 16, 2011 update, the Golf Club is now the only melee weapon that appears in a single campaign; the Nightstick used to share this trait until the update in question was released. This is the case only for the Xbox 360 version.
- The unique ability of the Golf Club (along with one-hit kills, just like any other melee weapon) is to make a sound akin to hitting a golf ball when it comes into contact with a Common Infected.
- In first person view, the Survivors are seen to hold the Golf Club by the shaft (either to prevent blinding the player as they swing the club or the ValveBiped.weapon_bone being set too high on its model), while in third person they hold properly by the grip.
- The original Survivors formerly had no lines involving the Golf Club (other than those for when they received friendly fire from a fellow Survivor using this weapon) before The Last Stand Community Update was released for the PC version on September 24, 2020. The aftermath of the update's release saw modifications to pertinent talker files for the original Survivors where they will now also comment upon spotting and picking up the Golf Club, the introduction of a new metallic sound effect that can be heard upon it being dropped on the floor, as well as the addition of a rotation dampening effect to its world model fixing a bug in which it would spin endlessly in place after being swapped out with a pistol or another melee weapon.
- The number of Infected heads needed for the Fore! achievement is taken from a standard game of golf, which has 18 holes.
- The Golf Club is featured as an unlockable weapon in another Valve game, Team Fortress 2, and is named the Nessie's Nine Iron.
|Left 4 Dead|
|Tier 1||Pump Shotgun / Submachine Gun|
|Tier 2||Assault Rifle / Auto Shotgun / Hunting Rifle|