ФЭНДОМ


Русский язык Английский язык
"hulkzombie.voice"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк ворчит]"

"[english]hulkzombie.voice"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Grunts]"

"hulkzombie.growl"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк рычит]"

"[english]hulkzombie.growl"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Growls]"

"hulkzombie.yell"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк ревет!]"

"[english]hulkzombie.yell"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Yells!]"

"hulkzombie.attack"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк атакует!]"

"[english]hulkzombie.attack"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Attack Sound!]"

"hulkzombie.throw.pickup"

"<sfx><I><norepeat:5><clr:159,166,115>[Танк поднимает мусор]"

"[english]hulkzombie.throw.pickup"

"<sfx><I><norepeat:5><clr:159,166,115>[Tank Picks Up Rubble]"

"hulkzombie.throw"

"<sfx><I><norepeat:5><clr:159,166,115>[Танк делает бросок]"

"[english]hulkzombie.throw"

"<sfx><I><norepeat:5><clr:159,166,115>[Tank Throws]"

"hulkzombie.throw.flyloop"

" "

"[english]hulkzombie.throw.flyloop"

" "

"hulkzombie.startledgeclimb"

" "

"[english]hulkzombie.startledgeclimb"

" "

"hulkzombie.punch"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк бьет]"

"[english]hulkzombie.punch"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Punches]"

"hulkzombie.punchincap"

" "

"[english]hulkzombie.punchincap"

" "

"hulkzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Танк умирает!]"

"[english]hulkzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Tank Death!]"

"hulkzombie.pain"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк кричит от боли!]"

"[english]hulkzombie.pain"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank in Pain!]"

"hulkzombie.painfire"

"<sfx><I><norepeat:15><clr:159,166,115>[Танк горит!]"

"[english]hulkzombie.painfire"

"<sfx><I><norepeat:15><clr:159,166,115>[Tank Burning!]"

"hulkzombie.kneefall"

" "

"[english]hulkzombie.kneefall"

" "

"hulkzombie.thrownprojectilehit"

" "

"[english]hulkzombie.thrownprojectilehit"

" "

"witchzombie.despair"

"<sfx><I><norepeat:5><clr:166,115,164>[Ведьма плачет...]"

"[english]witchzombie.despair"

"<sfx><I><norepeat:5><clr:166,115,164>[Witch Moan...]"

"witchzombie.scream"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма кричит!]"

"[english]witchzombie.scream"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Scream!]"

"witchzombie.rage"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма в ярости!]"

"[english]witchzombie.rage"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Rage!]"

"witchzombie.ragebeforekillingfrenzy"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма готовится к атаке...]"

"[english]witchzombie.ragebeforekillingfrenzy"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Ready to Attack...]"

"witchzombie.killingfrenzy"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма обезумела!]"

"[english]witchzombie.killingfrenzy"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Frenzy!]"

"witchzombie.surprised"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма удивлена!]"

"[english]witchzombie.surprised"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Surprised!]"

"witchzombie.pain"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма кричит от боли!]"

"[english]witchzombie.pain"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Pain!]"

"witchzombie.painfire"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма горит!]"

"[english]witchzombie.painfire"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Burning!]"

"witchzombie.growllow"

"<sfx><I><norepeat:5><clr:166,115,164>[Ведьма тихо рычит]"

"[english]witchzombie.growllow"

"<sfx><I><norepeat:5><clr:166,115,164>[Witch Groans Softly]"

"witchzombie.growlmedium"

"<sfx><I><norepeat:5><clr:166,115,164>[Ведьма рычит...]"

"[english]witchzombie.growlmedium"

"<sfx><I><norepeat:5><clr:166,115,164>[Witch Groans...]"

"witchzombie.growlhigh"

"<sfx><I><norepeat:5><clr:166,115,164>[Ведьма рычит - громко!]"

"[english]witchzombie.growlhigh"

"<sfx><I><norepeat:5><clr:166,115,164>[Witch Groans - Loud!]"

"witchzombie.retreathorror"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма отступает]"

"[english]witchzombie.retreathorror"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Retreating]"

"witchzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Ведьма умирает!]"

"[english]witchzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Witch Death!]"

"witchzombie.headShot"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма поражена в голову]"

"[english]witchzombie.headShot"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Headshot]"

"witchzombie.shredvictim"

"<sfx><I><norepeat:15><clr:166,115,164>[Ведьма атакует ногтями]"

"[english]witchzombie.shredvictim"

"<sfx><I><norepeat:15><clr:166,115,164>[Witch Nails Shredding]"

"boomerzombie.warn"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк - осторожно!]"

"[english]boomerzombie.warn"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Warning!]"

"boomerzombie.alert"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк - внимание!]"

"[english]boomerzombie.alert"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Alert!]"

"boomerzombie.groan"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк стонет]"

"[english]boomerzombie.groan"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Groan]"

"boomerzombie.gurgle"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк булькает]"

"[english]boomerzombie.gurgle"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Gurgle]"

"boomerzombie.rage"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк в ярости!]"

"[english]boomerzombie.rage"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Rage!]"

"boomerzombie.attack"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк атакует!]"

"[english]boomerzombie.attack"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Attack!]"

"boomerzombie.pain"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк кричит от боли!]"

"[english]boomerzombie.pain"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Pain!]"

"boomerzombie.detonate"

"<sfx><I><clr:246,5,5><norepeat:15>[Толстяк взрывается!]"

"[english]boomerzombie.detonate"

"<sfx><I><clr:246,5,5><norepeat:15>[Boomer Bursts!]"

"boomerzombie.fall"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк падает]"

"[english]boomerzombie.fall"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Falls]"

"boomerzombie.splatter"

"<sfx><I><norepeat:15><clr:166,115,115>[Толстяк тошнится]"

"[english]boomerzombie.splatter"

"<sfx><I><norepeat:15><clr:166,115,115>[Boomer Splatter]"

"vomit.use"

" "

"[english]vomit.use"

" "

"vomit.hit"

"<sfx><I><norepeat:15>[Попадание рвоты!]"

"[english]vomit.hit"

"<sfx><I><norepeat:15>[Vomit Splat!]"

"vomit.cancel"

" "

"[english]vomit.cancel"

" "

"smokerzombie.voice"

"<sfx><I><norepeat:15><clr:114,166,123>[Курильщик подает голос]"

"[english]smokerzombie.voice"

"<sfx><I><norepeat:15><clr:114,166,123>[Smoker Voice]"

"smokerzombie.attack"

"<sfx><I><norepeat:15><clr:114,166,123>[Курильщик атакует!]"

"[english]smokerzombie.attack"

"<sfx><I><norepeat:15><clr:114,166,123>[Smoker Attacks!]"

"smokerzombie.pain"

"<sfx><I><norepeat:15><clr:114,166,123>[Курильщик кричит от боли!]"

"[english]smokerzombie.pain"

"<sfx><I><norepeat:15><clr:114,166,123>[Smoker Pain!]"

"smokerzombie.recognize"

"<sfx><I><norepeat:15><clr:114,166,123>[Курильщик - внимание!]"

"[english]smokerzombie.recognize"

"<sfx><I><norepeat:15><clr:114,166,123>[Smoker Alert!]"

"smokerzombie.alert"

"<sfx><I><norepeat:15><clr:114,166,123>[Курильщик - внимание!]"

"[english]smokerzombie.alert"

"<sfx><I><norepeat:15><clr:114,166,123>[Smoker Alert!]"

"smokerzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Курильщик умирает!]"

"[english]smokerzombie.die"

"<sfx><I><clr:246,5,5><norepeat:15>[Smoker Death!]"

"smokerzombie.explode"

"<sfx><I><clr:246,5,5><norepeat:15>[Курильщик взрывается!]"

"[english]smokerzombie.explode"

"<sfx><I><clr:246,5,5><norepeat:15>[Smoker Explodes!]"

"smokerzombie.tonguepoisonMinor"

" "

"[english]smokerzombie.tonguepoisonMinor"

" "

"smokerzombie.tonguepoisonMajor"

" "

"[english]smokerzombie.tonguepoisonMajor"

" "

"smokerzombie.tonguepoisonCritical"

" "

"[english]smokerzombie.tonguepoisonCritical"

" "

"hunterzombie.voice"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник подает голос]"

"[english]hunterzombie.voice"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Voice]"

"hunterzombie.pain"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник кричит от боли!]"

"[english]hunterzombie.pain"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Pain!]"

"hunterzombie.lunge"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник бросается]"

"[english]hunterzombie.lunge"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Lunges]"

"hunterzombie.lungeland"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник приземляется]"

"[english]hunterzombie.lungeland"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Lands]"

"hunterzombie.alert"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник - внимание!]"

"[english]hunterzombie.alert"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Alert!]"

"hunterzombie.warn"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник - осторожно!]"

"[english]hunterzombie.warn"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Warning!]"

"hunterzombie.pounce.flyloop"

" "

"[english]hunterzombie.pounce.flyloop"

" "

"hunterzombie.pounce.miss"

" "

"[english]hunterzombie.pounce.miss"

" "

"hunterzombie.pounce.cancel"

" "

"[english]hunterzombie.pounce.cancel"

" "

"hunterzombie.pounce.hit"

" "

"[english]hunterzombie.pounce.hit"

" "

"HunterZombie.Death"

"<sfx><I><clr:246,5,5><norepeat:15>[Охотник умирает!]"

"[english]HunterZombie.Death"

"<sfx><I><clr:246,5,5><norepeat:15>[Hunter Death!]"

"hunterzombie.growl"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник рычит]"

"[english]hunterzombie.growl"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Growls]"

"deafeningshriek.use"

"<sfx><I><norepeat:15><clr:131,104,84>[Охотник вопит!]"

"[english]deafeningshriek.use"

"<sfx><I><norepeat:15><clr:131,104,84>[Hunter Shriek!]"

"playerzombie.becomeghost"

" "

"[english]playerzombie.becomeghost"

" "

"playerzombie.becomereal"

" "

"[english]playerzombie.becomereal"

" "

"playerzombie.rage"

" "

"[english]playerzombie.rage"

" "

"playerzombie.breathe"

" "

"[english]playerzombie.breathe"

" "

"playerzombie.attack"

" "

"[english]playerzombie.attack"

" "

"playerzombie.attackmiss"

" "

"[english]playerzombie.attackmiss"

" "

"playerzombie.attackhit"

" "

"[english]playerzombie.attackhit"

" "

"playerzombie.die"

" "

"[english]playerzombie.die"

" "

"playerzombie.hurt"

" "

"[english]playerzombie.hurt"

" "

"playerzombie.taunt"

" "

"[english]playerzombie.taunt"

" "

"playerzombie.cullwarn"

" "

"[english]playerzombie.cullwarn"

" "

"playerzombie.fall"

" "

"[english]playerzombie.fall"

" "

"playerzombie.thud"

" "

"[english]playerzombie.thud"

" "

"ai_basenpc.sentencestop"

" "

"[english]ai_basenpc.sentencestop"

" "

"ambient.electrical_random_zap_1"

" "

"[english]ambient.electrical_random_zap_1"

" "

"ambient.electrical_random_zap_2"

" "

"[english]ambient.electrical_random_zap_2"

" "

"ambient.electrical_zap_1"

" "

"[english]ambient.electrical_zap_1"

" "

"ambient.electrical_zap_2"

" "

"[english]ambient.electrical_zap_2"

" "

"ambient.electrical_zap_3"

" "

"[english]ambient.electrical_zap_3"

" "

"ambient.electrical_zap_4"

" "

"[english]ambient.electrical_zap_4"

" "

"ambient.electrical_zap_5"

" "

"[english]ambient.electrical_zap_5"

" "

"ambient.electrical_zap_6"

" "

"[english]ambient.electrical_zap_6"

" "

"ambient.electrical_zap_7"

" "

"[english]ambient.electrical_zap_7"

" "

"ambient.electrical_zap_8"

" "

"[english]ambient.electrical_zap_8"

" "

"ambient.electrical_zap_9"

" "

"[english]ambient.electrical_zap_9"

" "

"ambient.rock_slide1"

" "

"[english]ambient.rock_slide1"

" "

"ambient.rock_slide2"

" "

"[english]ambient.rock_slide2"

" "

"ambient.rock_slide3"

" "

"[english]ambient.rock_slide3"

" "

"ambient.rock_slide4"

" "

"[english]ambient.rock_slide4"

" "

"ambient.rock_slide5"

" "

"[english]ambient.rock_slide5"

" "

"ambient.steam01"

" "

"[english]ambient.steam01"

" "

"ambient.whoosh_huge_incoming1"

" "

"[english]ambient.whoosh_huge_incoming1"

" "

"ambient.whoosh_huge_incoming2"

" "

"[english]ambient.whoosh_huge_incoming2"

" "

"ambient.whoosh_huge_incoming3"

" "

"[english]ambient.whoosh_huge_incoming3"

" "

"ambient.whoosh_huge_incoming4"

" "

"[english]ambient.whoosh_huge_incoming4"

" "

"ambient.whoosh_huge_incoming5"

" "

"[english]ambient.whoosh_huge_incoming5"

" "

"ambient.whoosh_large_incoming1"

" "

"[english]ambient.whoosh_large_incoming1"

" "

"ambient.whoosh_large_incoming2"

" "

"[english]ambient.whoosh_large_incoming2"

" "

"ambient.whoosh_large_incoming3"

" "

"[english]ambient.whoosh_large_incoming3"

" "

"ambient.whoosh_large_incoming4"

" "

"[english]ambient.whoosh_large_incoming4"

" "

"ambient.whoosh_medium_incoming1"

" "

"[english]ambient.whoosh_medium_incoming1"

" "

"ambient.whoosh_medium_incoming2"

" "

"[english]ambient.whoosh_medium_incoming2"

" "

"ambient.whoosh_medium_incoming3"

" "

"[english]ambient.whoosh_medium_incoming3"

" "

"ambient.whoosh_medium_incoming4"

" "

"[english]ambient.whoosh_medium_incoming4"

" "

"ambient.whoosh_medium_incoming5"

" "

"[english]ambient.whoosh_medium_incoming5"

" "

"ambient.whoosh_medium_incoming6"

" "

"[english]ambient.whoosh_medium_incoming6"

" "

"apc_moving_siren1"

"<sfx><norepeat:15><clr:255,158,71>[Сирена БТР]"

"[english]apc_moving_siren1"

"<sfx><norepeat:15><clr:255,158,71>[APC siren]"

"apc_siren1"

"<sfx><norepeat:15><clr:255,158,71>[Сирена БТР]"

"[english]apc_siren1"

"<sfx><norepeat:15><clr:255,158,71>[APC siren]"

"armorflesh.bulletimpact"

" "

"[english]armorflesh.bulletimpact"

" "

"autoshotgun.boltback"

" "

"[english]autoshotgun.boltback"

" "

"autoshotgun.boltforward"

" "

"[english]autoshotgun.boltforward"

" "

"autoshotgun.deploy"

" "

"[english]autoshotgun.deploy"

" "

"autoshotgun.fire"

" "

"[english]autoshotgun.fire"

" "

"autoshotgun.firesilenced"

" "

"[english]autoshotgun.firesilenced"

" "

"autoshotgun.helpinghandextend"

" "

"[english]autoshotgun.helpinghandextend"

" "

"autoshotgun.helpinghandretract"

" "

"[english]autoshotgun.helpinghandretract"

" "

"autoshotgun.itempickupextend"

" "

"[english]autoshotgun.itempickupextend"

" "

"autoshotgun.itempickupretract"

" "

"[english]autoshotgun.itempickupretract"

" "

"autoshotgun.loadshell"

" "

"[english]autoshotgun.loadshell"

" "

"awardearned.achievement"

" "

"[english]awardearned.achievement"

" "

"awardearned.escaped"

" "

"[english]awardearned.escaped"

" "

"awardearned.fault"

" "

"[english]awardearned.fault"

" "

"awardearned.honor"

" "

"[english]awardearned.honor"

" "

"basecombatcharacter.ammopickup"

" "

"[english]basecombatcharacter.ammopickup"

" "

"basecombatcharacter.corpsegib"

" "

"[english]basecombatcharacter.corpsegib"

" "

"basecombatcharacter.itempickup2"

" "

"[english]basecombatcharacter.itempickup2"

" "

"basecombatcharacter.stopweaponsounds"

" "

"[english]basecombatcharacter.stopweaponsounds"

" "

"basecombatweapon.weapondrop"

" "

"[english]basecombatweapon.weapondrop"

" "

"basecombatweapon.weaponmaterialize"

" "

"[english]basecombatweapon.weaponmaterialize"

" "

"baseentity.enterwater"

" "

"[english]baseentity.enterwater"

" "

"baseentity.exitwater"

" "

"[english]baseentity.exitwater"

" "

"baseexplosioneffect.sound"

" "

"[english]baseexplosioneffect.sound"

" "

"basegrenade.explode"

"<sfx><norepeat:5><clr:255,158,71>[Взрыв!]"

"[english]basegrenade.explode"

"<sfx><norepeat:5><clr:255,158,71>[Explosion!]"

"biker.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Френсис вызывает спасателей!]"

"[english]biker.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Francis Calling For Rescue!]"

"blindingflash"

" "

"[english]blindingflash"

" "

"blood.splat"

" "

"[english]blood.splat"

" "

"boat.horn"

"Корабельный гудок"

"[english]boat.horn"

"Boat Horn"

"boat.move"

" "

"[english]boat.move"

" "

"boat.start"

" "

"[english]boat.start"

" "

"boat.stop"

" "

"[english]boat.stop"

" "

"body_fall_1"

" "

"[english]body_fall_1"

" "

"boomer.cardboard.runleft"

" "

"[english]boomer.cardboard.runleft"

" "

"boomer.cardboard.runright"

" "

"[english]boomer.cardboard.runright"

" "

"boomer.cardboard.walkleft"

" "

"[english]boomer.cardboard.walkleft"

" "

"boomer.cardboard.walkright"

" "

"[english]boomer.cardboard.walkright"

" "

"boomer.ceiling_tile.runleft"

" "

"[english]boomer.ceiling_tile.runleft"

" "

"boomer.ceiling_tile.runright"

" "

"[english]boomer.ceiling_tile.runright"

" "

"boomer.ceiling_tile.walkleft"

" "

"[english]boomer.ceiling_tile.walkleft"

" "

"boomer.ceiling_tile.walkright"

" "

"[english]boomer.ceiling_tile.walkright"

" "

"boomer.chainlink.runleft"

" "

"[english]boomer.chainlink.runleft"

" "

"boomer.chainlink.runright"

" "

"[english]boomer.chainlink.runright"

" "

"boomer.chainlink.walkleft"

" "

"[english]boomer.chainlink.walkleft"

" "

"boomer.chainlink.walkright"

" "

"[english]boomer.chainlink.walkright"

" "

"boomer.concrete.runleft"

" "

"[english]boomer.concrete.runleft"

" "

"boomer.concrete.runright"

" "

"[english]boomer.concrete.runright"

" "

"boomer.concrete.walkleft"

" "

"[english]boomer.concrete.walkleft"

" "

"boomer.concrete.walkright"

" "

"[english]boomer.concrete.walkright"

" "

"boomer.default.runleft"

" "

"[english]boomer.default.runleft"

" "

"boomer.default.runright"

" "

"[english]boomer.default.runright"

" "

"boomer.default.walkleft"

" "

"[english]boomer.default.walkleft"

" "

"boomer.default.walkright"

" "

"[english]boomer.default.walkright"

" "

"boomer.dirt.runleft"

" "

"[english]boomer.dirt.runleft"

" "

"boomer.dirt.runright"

" "

"[english]boomer.dirt.runright"

" "

"boomer.dirt.walkleft"

" "

"[english]boomer.dirt.walkleft"

" "

"boomer.dirt.walkright"

" "

"[english]boomer.dirt.walkright"

" "

"boomer.drywall.runleft"

" "

"[english]boomer.drywall.runleft"

" "

"boomer.drywall.runright"

" "

"[english]boomer.drywall.runright"

" "

"boomer.drywall.walkleft"

" "

"[english]boomer.drywall.walkleft"

" "

"boomer.drywall.walkright"

" "

"[english]boomer.drywall.walkright"

" "

"boomer.flesh.runleft"

" "

"[english]boomer.flesh.runleft"

" "

"boomer.flesh.runright"

" "

"[english]boomer.flesh.runright"

" "

"boomer.flesh.walkleft"

" "

"[english]boomer.flesh.walkleft"

" "

"boomer.flesh.walkright"

" "

"[english]boomer.flesh.walkright"

" "

"boomer.glass.runleft"

" "

"[english]boomer.glass.runleft"

" "

"boomer.glass.runright"

" "

"[english]boomer.glass.runright"

" "

"boomer.glass.walkleft"

" "

"[english]boomer.glass.walkleft"

" "

"boomer.glass.walkright"

" "

"[english]boomer.glass.walkright"

" "

"boomer.glassbottle.runleft"

" "

"[english]boomer.glassbottle.runleft"

" "

"boomer.glassbottle.runright"

" "

"[english]boomer.glassbottle.runright"

" "

"boomer.glassbottle.walkleft"

" "

"[english]boomer.glassbottle.walkleft"

" "

"boomer.glassbottle.walkright"

" "

"[english]boomer.glassbottle.walkright"

" "

"boomer.grass.runleft"

" "

"[english]boomer.grass.runleft"

" "

"boomer.grass.runright"

" "

"[english]boomer.grass.runright"

" "

"boomer.grass.walkleft"

" "

"[english]boomer.grass.walkleft"

" "

"boomer.grass.walkright"

" "

"[english]boomer.grass.walkright"

" "

"boomer.gravel.runleft"

" "

"[english]boomer.gravel.runleft"

" "

"boomer.gravel.runright"

" "

"[english]boomer.gravel.runright"

" "

"boomer.gravel.walkleft"

" "

"[english]boomer.gravel.walkleft"

" "

"boomer.gravel.walkright"

" "

"[english]boomer.gravel.walkright"

" "

"boomer.grenade.runleft"

" "

"[english]boomer.grenade.runleft"

" "

"boomer.grenade.runright"

" "

"[english]boomer.grenade.runright"

" "

"boomer.grenade.walkleft"

" "

"[english]boomer.grenade.walkleft"

" "

"boomer.grenade.walkright"

" "

"[english]boomer.grenade.walkright"

" "

"boomer.ladder.runleft"

" "

"[english]boomer.ladder.runleft"

" "

"boomer.ladder.runright"

" "

"[english]boomer.ladder.runright"

" "

"boomer.ladder.walkleft"

" "

"[english]boomer.ladder.walkleft"

" "

"boomer.ladder.walkright"

" "

"[english]boomer.ladder.walkright"

" "

"boomer.metal_box.runleft"

" "

"[english]boomer.metal_box.runleft"

" "

"boomer.metal_box.runright"

" "

"[english]boomer.metal_box.runright"

" "

"boomer.metal_box.walkleft"

" "

"[english]boomer.metal_box.walkleft"

" "

"boomer.metal_box.walkright"

" "

"[english]boomer.metal_box.walkright"

" "

"boomer.metalgrate.runleft"

" "

"[english]boomer.metalgrate.runleft"

" "

"boomer.metalgrate.runright"

" "

"[english]boomer.metalgrate.runright"

" "

"boomer.metalgrate.walkleft"

" "

"[english]boomer.metalgrate.walkleft"

" "

"boomer.metalgrate.walkright"

" "

"[english]boomer.metalgrate.walkright"

" "

"boomer.metalvent.runleft"

" "

"[english]boomer.metalvent.runleft"

" "

"boomer.metalvent.runright"

" "

"[english]boomer.metalvent.runright"

" "

"boomer.metalvent.walkleft"

" "

"[english]boomer.metalvent.walkleft"

" "

"boomer.metalvent.walkright"

" "

"[english]boomer.metalvent.walkright"

" "

"boomer.mud.runleft"

" "

"[english]boomer.mud.runleft"

" "

"boomer.mud.runright"

" "

"[english]boomer.mud.runright"

" "

"boomer.mud.walkleft"

" "

"[english]boomer.mud.walkleft"

" "

"boomer.mud.walkright"

" "

"[english]boomer.mud.walkright"

" "

"boomer.plaster.runleft"

" "

"[english]boomer.plaster.runleft"

" "

"boomer.plaster.runright"

" "

"[english]boomer.plaster.runright"

" "

"boomer.plaster.walkleft"

" "

"[english]boomer.plaster.walkleft"

" "

"boomer.plaster.walkright"

" "

"[english]boomer.plaster.walkright"

" "

"boomer.plastic_barrel.runleft"

" "

"[english]boomer.plastic_barrel.runleft"

" "

"boomer.plastic_barrel.runright"

" "

"[english]boomer.plastic_barrel.runright"

" "

"boomer.plastic_barrel.walkleft"

" "

"[english]boomer.plastic_barrel.walkleft"

" "

"boomer.plastic_barrel.walkright"

" "

"[english]boomer.plastic_barrel.walkright"

" "

"boomer.plastic_box.runleft"

" "

"[english]boomer.plastic_box.runleft"

" "

"boomer.plastic_box.runright"

" "

"[english]boomer.plastic_box.runright"

" "

"boomer.plastic_box.walkleft"

" "

"[english]boomer.plastic_box.walkleft"

" "

"boomer.plastic_box.walkright"

" "

"[english]boomer.plastic_box.walkright"

" "

"boomer.rubber.runleft"

" "

"[english]boomer.rubber.runleft"

" "

"boomer.rubber.runright"

" "

"[english]boomer.rubber.runright"

" "

"boomer.rubber.walkleft"

" "

"[english]boomer.rubber.walkleft"

" "

"boomer.rubber.walkright"

" "

"[english]boomer.rubber.walkright"

" "

"boomer.sand.runleft"

" "

"[english]boomer.sand.runleft"

" "

"boomer.sand.runright"

" "

"[english]boomer.sand.runright"

" "

"boomer.sand.walkleft"

" "

"[english]boomer.sand.walkleft"

" "

"boomer.sand.walkright"

" "

"[english]boomer.sand.walkright"

" "

"boomer.slipperyslime.runleft"

" "

"[english]boomer.slipperyslime.runleft"

" "

"boomer.slipperyslime.runright"

" "

"[english]boomer.slipperyslime.runright"

" "

"boomer.slipperyslime.walkleft"

" "

"[english]boomer.slipperyslime.walkleft"

" "

"boomer.slipperyslime.walkright"

" "

"[english]boomer.slipperyslime.walkright"

" "

"boomer.snow.runleft"

" "

"[english]boomer.snow.runleft"

" "

"boomer.snow.runright"

" "

"[english]boomer.snow.runright"

" "

"boomer.snow.walkleft"

" "

"[english]boomer.snow.walkleft"

" "

"boomer.snow.walkright"

" "

"[english]boomer.snow.walkright"

" "

"boomer.solidmetal.runleft"

" "

"[english]boomer.solidmetal.runleft"

" "

"boomer.solidmetal.runright"

" "

"[english]boomer.solidmetal.runright"

" "

"boomer.solidmetal.walkleft"

" "

"[english]boomer.solidmetal.walkleft"

" "

"boomer.solidmetal.walkright"

" "

"[english]boomer.solidmetal.walkright"

" "

"boomer.tile.runleft"

" "

"[english]boomer.tile.runleft"

" "

"boomer.tile.runright"

" "

"[english]boomer.tile.runright"

" "

"boomer.tile.walkleft"

" "

"[english]boomer.tile.walkleft"

" "

"boomer.tile.walkright"

" "

"[english]boomer.tile.walkright"

" "

"boomer.wade.runleft"

" "

"[english]boomer.wade.runleft"

" "

"boomer.wade.runright"

" "

"[english]boomer.wade.runright"

" "

"boomer.wade.walkleft"

" "

"[english]boomer.wade.walkleft"

" "

"boomer.wade.walkright"

" "

"[english]boomer.wade.walkright"

" "

"boomer.water.runleft"

" "

"[english]boomer.water.runleft"

" "

"boomer.water.runright"

" "

"[english]boomer.water.runright"

" "

"boomer.water.walkleft"

" "

"[english]boomer.water.walkleft"

" "

"boomer.water.walkright"

" "

"[english]boomer.water.walkright"

" "

"boomer.weapon.runleft"

" "

"[english]boomer.weapon.runleft"

" "

"boomer.weapon.runright"

" "

"[english]boomer.weapon.runright"

" "

"boomer.weapon.walkleft"

" "

"[english]boomer.weapon.walkleft"

" "

"boomer.weapon.walkright"

" "

"[english]boomer.weapon.walkright"

" "

"boomer.wood.runleft"

" "

"[english]boomer.wood.runleft"

" "

"boomer.wood.runright"

" "

"[english]boomer.wood.runright"

" "

"boomer.wood.walkleft"

" "

"[english]boomer.wood.walkleft"

" "

"boomer.wood.walkright"

" "

"[english]boomer.wood.walkright"

" "

"boomer.wood_box.runleft"

" "

"[english]boomer.wood_box.runleft"

" "

"boomer.wood_box.runright"

" "

"[english]boomer.wood_box.runright"

" "

"boomer.wood_box.walkleft"

" "

"[english]boomer.wood_box.walkleft"

" "

"boomer.wood_box.walkright"

" "

"[english]boomer.wood_box.walkright"

" "

"boomer.wood_crate.runleft"

" "

"[english]boomer.wood_crate.runleft"

" "

"boomer.wood_crate.runright"

" "

"[english]boomer.wood_crate.runright"

" "

"boomer.wood_crate.walkleft"

" "

"[english]boomer.wood_crate.walkleft"

" "

"boomer.wood_crate.walkright"

" "

"[english]boomer.wood_crate.walkright"

" "

"boomer.wood_panel.runleft"

" "

"[english]boomer.wood_panel.runleft"

" "

"boomer.wood_panel.runright"

" "

"[english]boomer.wood_panel.runright"

" "

"boomer.wood_panel.walkleft"

" "

"[english]boomer.wood_panel.walkleft"

" "

"boomer.wood_panel.walkright"

" "

"[english]boomer.wood_panel.walkright"

" "

"boulder.impacthard"

"<sfx><norepeat:5><clr:255,158,71>[Удар булыжника]"

"[english]boulder.impacthard"

"<sfx><norepeat:5><clr:255,158,71>[Boulder impact]"

"boulder.impactsoft"

"<sfx><norepeat:5><clr:255,158,71>[Удар булыжника]"

"[english]boulder.impactsoft"

"<sfx><norepeat:5><clr:255,158,71>[Boulder impact]"

"boulder.scraperough"

" "

"[english]boulder.scraperough"

" "

"boulder.scrapesmooth"

" "

"[english]boulder.scrapesmooth"

" "

"bounce.concrete"

" "

"[english]bounce.concrete"

" "

"bounce.flesh"

" "

"[english]bounce.flesh"

" "

"bounce.glass"

" "

"[english]bounce.glass"

" "

"bounce.metal"

" "

"[english]bounce.metal"

" "

"bounce.pistolshell"

" "

"[english]bounce.pistolshell"

" "

"bounce.rifleshell"

" "

"[english]bounce.rifleshell"

" "

"bounce.shell"

" "

"[english]bounce.shell"

" "

"bounce.shotgunshell"

" "

"[english]bounce.shotgunshell"

" "

"bounce.shrapnel"

" "

"[english]bounce.shrapnel"

" "

"bounce.wood"

" "

"[english]bounce.wood"

" "

"boxcar_door_move"

" "

"[english]boxcar_door_move"

" "

"boxcar_door_stop1"

" "

"[english]boxcar_door_stop1"

" "

"boxcar_door_stop2"

" "

"[english]boxcar_door_stop2"

" "

"brassbell.c"

"<sfx><norepeat:15><clr:255,158,71>[Колокол]"

"[english]brassbell.c"

"<sfx><norepeat:15><clr:255,158,71>[Bell]"

"brassbell.d"

"<sfx><norepeat:15><clr:255,158,71>[Колокол]"

"[english]brassbell.d"

"<sfx><norepeat:15><clr:255,158,71>[Bell]"

"brassbell.e"

"<sfx><norepeat:15><clr:255,158,71>[Колокол]"

"[english]brassbell.e"

"<sfx><norepeat:15><clr:255,158,71>[Bell]"

"brassbell.f"

"<sfx><norepeat:15><clr:255,158,71>[Колокол]"

"[english]brassbell.f"

"<sfx><norepeat:15><clr:255,158,71>[Bell]"

"breakable.ceiling"

" "

"[english]breakable.ceiling"

" "

"breakable.computer"

" "

"[english]breakable.computer"

" "

"breakable.concrete"

" "

"[english]breakable.concrete"

" "

"breakable.crate"

" "

"[english]breakable.crate"

" "

"breakable.flesh"

" "

"[english]breakable.flesh"

" "

"breakable.glass"

" "

"[english]breakable.glass"

" "

"breakable.matconcrete"

" "

"[english]breakable.matconcrete"

" "

"breakable.matflesh"

" "

"[english]breakable.matflesh"

" "

"breakable.matglass"

" "

"[english]breakable.matglass"

" "

"breakable.matmetal"

" "

"[english]breakable.matmetal"

" "

"breakable.matwood"

" "

"[english]breakable.matwood"

" "

"breakable.metal"

" "

"[english]breakable.metal"

" "

"breakable.spark"

" "

"[english]breakable.spark"

" "

"bullets.defaultnearmiss"

" "

"[english]bullets.defaultnearmiss"

" "

"buypreset.alreadybought"

" "

"[english]buypreset.alreadybought"

" "

"buypreset.cantbuy"

" "

"[english]buypreset.cantbuy"

" "

"buypreset.updated"

" "

"[english]buypreset.updated"

" "

"c130.dooropen"

"<sfx><norepeat:15><clr:255,158,71>[Открывается дверь C-130]"

"[english]c130.dooropen"

"<sfx><norepeat:15><clr:255,158,71>[C-130 door opening]"

"c130.flyby"

" "

"[english]c130.flyby"

" "

"c130.idle"

" "

"[english]c130.idle"

" "

"canister.impacthard"

" "

"[english]canister.impacthard"

" "

"canister.impactsoft"

" "

"[english]canister.impactsoft"

" "

"canister.roll"

" "

"[english]canister.roll"

" "

"canister.scraperough"

" "

"[english]canister.scraperough"

" "

"canister.scrapesmooth"

" "

"[english]canister.scrapesmooth"

" "

"car.alarm"

"<sfx><norepeat:15><clr:255,158,71>[Автомобильная сигнализация]"

"[english]car.alarm"

"<sfx><norepeat:15><clr:255,158,71>[Car alarm]"

"car.alarm.chirp1"

"<sfx><norepeat:15><clr:255,158,71>[Визг автомобильной сигнализации]"

"[english]car.alarm.chirp1"

"<sfx><norepeat:15><clr:255,158,71>[Car alarm chirp]"

"car.alarm.chirp2"

"<sfx><norepeat:15><clr:255,158,71>[Визг автомобильной сигнализации]"

"[english]car.alarm.chirp2"

"<sfx><norepeat:15><clr:255,158,71>[Car alarm chirp]"

"cardboard.break"

" "

"[english]cardboard.break"

" "

"cardboard.bulletimpact"

" "

"[english]cardboard.bulletimpact"

" "

"cardboard.impacthard"

" "

"[english]cardboard.impacthard"

" "

"cardboard.impactsoft"

" "

"[english]cardboard.impactsoft"

" "

"cardboard.scraperough"

" "

"[english]cardboard.scraperough"

" "

"cardboard.scrapesmooth"

" "

"[english]cardboard.scrapesmooth"

" "

"cardboard.shake"

" "

"[english]cardboard.shake"

" "

"cardboard.strain"

" "

"[english]cardboard.strain"

" "

"carpet.bulletimpact"

" "

"[english]carpet.bulletimpact"

" "

"carpet.impact"

" "

"[english]carpet.impact"

" "

"carpet.scrape"

" "

"[english]carpet.scrape"

" "

"catwalkgroan01"

"<sfx><norepeat:15><clr:255,158,71>[Скрип мостков]"

"[english]catwalkgroan01"

"<sfx><norepeat:15><clr:255,158,71>[Catwalk groans]"

"ceiling_tile.break"

" "

"[english]ceiling_tile.break"

" "

"ceiling_tile.bulletimpact"

" "

"[english]ceiling_tile.bulletimpact"

" "

"ceiling_tile.impacthard"

" "

"[english]ceiling_tile.impacthard"

" "

"ceiling_tile.impactsoft"

" "

"[english]ceiling_tile.impactsoft"

" "

"ceiling_tile.scraperough"

" "

"[english]ceiling_tile.scraperough"

" "

"ceiling_tile.scrapesmooth"

" "

"[english]ceiling_tile.scrapesmooth"

" "

"chain.bulletimpact"

" "

"[english]chain.bulletimpact"

" "

"chain.impacthard"

" "

"[english]chain.impacthard"

" "

"chain.impactsoft"

" "

"[english]chain.impactsoft"

" "

"chain.scraperough"

" "

"[english]chain.scraperough"

" "

"chain.scrapesmooth"

" "

"[english]chain.scrapesmooth"

" "

"chainlink.bulletimpact"

" "

"[english]chainlink.bulletimpact"

" "

"chainlink.climb"

" "

"[english]chainlink.climb"

" "

"chainlink.impacthard"

" "

"[english]chainlink.impacthard"

" "

"chainlink.impactsoft"

" "

"[english]chainlink.impactsoft"

" "

"chainlink.scraperough"

" "

"[english]chainlink.scraperough"

" "

"chainlink.scrapesmooth"

" "

"[english]chainlink.scrapesmooth"

" "

"checkpointdoor.pound"

"<sfx><norepeat:15><clr:255,158,71>[Удары в дверь]"

"[english]checkpointdoor.pound"

"<sfx><norepeat:15><clr:255,158,71>[Pounding on door]"

"church_zombie_alert_loop"

" "

"[english]church_zombie_alert_loop"

" "

"church_zombie_smash_loop"

" "

"[english]church_zombie_smash_loop"

" "

"churchbell.end"

" "

"[english]churchbell.end"

" "

"churchbell.startloop"

"<sfx><len:5><norepeat:15><clr:255,158,71>[Звон церковного колокола]"

"[english]churchbell.startloop"

"<sfx><len:5><norepeat:15><clr:255,158,71>[Churchbell tolling]"

"claw.hit"

" "

"[english]claw.hit"

" "

"claw.hitflesh"

" "

"[english]claw.hitflesh"

" "

"claw.swing"

" "

"[english]claw.swing"

" "

"computer.bulletimpact"

" "

"[english]computer.bulletimpact"

" "

"computer.impacthard"

" "

"[english]computer.impacthard"

" "

"computer.impactsoft"

" "

"[english]computer.impactsoft"

" "

"concrete.bulletimpact"

" "

"[english]concrete.bulletimpact"

" "

"concrete.impacthard"

" "

"[english]concrete.impacthard"

" "

"concrete.impactsoft"

" "

"[english]concrete.impactsoft"

" "

"concrete.scraperough"

" "

"[english]concrete.scraperough"

" "

"concrete.scrapesmooth"

" "

"[english]concrete.scrapesmooth"

" "

"concrete_block.impacthard"

" "

"[english]concrete_block.impacthard"

" "

"container_sparks"

" "

"[english]container_sparks"

" "

"dam_water"

" "

"[english]dam_water"

" "

"default.bass"

" "

"[english]default.bass"

" "

"default.bulletimpact"

" "

"[english]default.bulletimpact"

" "

"default.center"

" "

"[english]default.center"

" "

"default.clipempty_pistol"

" "

"[english]default.clipempty_pistol"

" "

"default.clipempty_rifle"

" "

"[english]default.clipempty_rifle"

" "

"default.frontleft"

" "

"[english]default.frontleft"

" "

"default.frontright"

" "

"[english]default.frontright"

" "

"default.impacthard"

" "

"[english]default.impacthard"

" "

"default.impactsoft"

" "

"[english]default.impactsoft"

" "

"default.left"

" "

"[english]default.left"

" "

"default.pullpin_grenade"

" "

"[english]default.pullpin_grenade"

" "

"default.rearleft"

" "

"[english]default.rearleft"

" "

"default.rearright"

" "

"[english]default.rearright"

" "

"default.reload"

" "

"[english]default.reload"

" "

"default.right"

" "

"[english]default.right"

" "

"default.scraperough"

" "

"[english]default.scraperough"

" "

"default.scrapesmooth"

" "

"[english]default.scrapesmooth"

" "

"default.zoom"

" "

"[english]default.zoom"

" "

"diesel_generator"

" "

"[english]diesel_generator"

" "

"dirt.bulletimpact"

" "

"[english]dirt.bulletimpact"

" "

"dirt.impact"

" "

"[english]dirt.impact"

" "

"dirt.scrape"

" "

"[english]dirt.scrape"

" "

"door.gateinferno"

" "

"[english]door.gateinferno"

" "

"door.locked1"

" "

"[english]door.locked1"

" "

"door.locked2"

" "

"[english]door.locked2"

" "

"doors.checkpoint.close1"

" "

"[english]doors.checkpoint.close1"

" "

"doors.checkpoint.fullclose1"

" "

"[english]doors.checkpoint.fullclose1"

" "

"doors.checkpoint.fullopen1"

" "

"[english]doors.checkpoint.fullopen1"

" "

"doors.checkpoint.move1"

" "

"[english]doors.checkpoint.move1"

" "

"doors.checkpoint.open1"

" "

"[english]doors.checkpoint.open1"

" "

"doors.checkpoint.pound1"

" "

"[english]doors.checkpoint.pound1"

" "

"doors.checkpoint.unlock"

" "

"[english]doors.checkpoint.unlock"

" "

"doors.combinegate_citizen_move1"

" "

"[english]doors.combinegate_citizen_move1"

" "

"doors.combinegate_citizen_stop1"

" "

"[english]doors.combinegate_citizen_stop1"

" "

"doors.combinegate_citizen_stop2"

" "

"[english]doors.combinegate_citizen_stop2"

" "

"doors.combinegate_citizen_unlock1"

" "

"[english]doors.combinegate_citizen_unlock1"

" "

"doors.elevator.close"

" "

"[english]doors.elevator.close"

" "

"doors.elevator.open"

" "

"[english]doors.elevator.open"

" "

"doors.fullopen1"

" "

"[english]doors.fullopen1"

" "

"doors.fullopen10"

" "

"[english]doors.fullopen10"

" "

"doors.fullopen11"

" "

"[english]doors.fullopen11"

" "

"doors.fullopen12"

" "

"[english]doors.fullopen12"

" "

"doors.fullopen13"

" "

"[english]doors.fullopen13"

" "

"doors.fullopen14"

" "

"[english]doors.fullopen14"

" "

"doors.fullopen15"

" "

"[english]doors.fullopen15"

" "

"doors.fullopen16"

" "

"[english]doors.fullopen16"

" "

"doors.fullopen17"

" "

"[english]doors.fullopen17"

" "

"doors.fullopen18"

" "

"[english]doors.fullopen18"

" "

"doors.fullopen2"

" "

"[english]doors.fullopen2"

" "

"doors.fullopen3"

" "

"[english]doors.fullopen3"

" "

"doors.fullopen4"

" "

"[english]doors.fullopen4"

" "

"doors.fullopen5"

" "

"[english]doors.fullopen5"

" "

"doors.fullopen6"

" "

"[english]doors.fullopen6"

" "

"doors.fullopen7"

" "

"[english]doors.fullopen7"

" "

"doors.fullopen8"

" "

"[english]doors.fullopen8"

" "

"doors.fullopen9"

" "

"[english]doors.fullopen9"

" "

"doors.glass.fullopen1"

" "

"[english]doors.glass.fullopen1"

" "

"doors.glass.move1"

" "

"[english]doors.glass.move1"

" "

"doors.glass.pound1"

" "

"[english]doors.glass.pound1"

" "

"doors.grate.close"

"<sfx><norepeat:15><clr:255,158,71>[Решетка закрыта]"

"[english]doors.grate.close"

"<sfx><norepeat:15><clr:255,158,71>[Grate shut]"

"doors.grate.open"

" "

"[english]doors.grate.open"

" "

"doors.locker_shut"

"<sfx><norepeat:15><clr:255,158,71>[Шкафчик закрыт]"

"[english]doors.locker_shut"

"<sfx><norepeat:15><clr:255,158,71>[Locker shut]"

"doors.manhole.move"

"<sfx><norepeat:15><clr:255,158,71>[Крышка люка сдвигается]"

"[english]doors.manhole.move"

"<sfx><norepeat:15><clr:255,158,71>[Manhole cover moving]"

"doors.manhole.open"

"<sfx><norepeat:15><clr:255,158,71>[Крышка люка открывается]"

"[english]doors.manhole.open"

"<sfx><norepeat:15><clr:255,158,71>[Manhole cover open]"

"doors.medkit_cabinet"

" "

"[english]doors.medkit_cabinet"

" "

"doors.metal.fullopen1"

" "

"[english]doors.metal.fullopen1"

" "

"doors.metal.move1"

" "

"[english]doors.metal.move1"

" "

"doors.metal.pound1"

" "

"[english]doors.metal.pound1"

" "

"doors.move1"

" "

"[english]doors.move1"

" "

"doors.move10"

" "

"[english]doors.move10"

" "

"doors.move11"

" "

"[english]doors.move11"

" "

"doors.move12"

" "

"[english]doors.move12"

" "

"doors.move13"

" "

"[english]doors.move13"

" "

"doors.move14"

" "

"[english]doors.move14"

" "

"doors.move15"

" "

"[english]doors.move15"

" "

"doors.move16"

" "

"[english]doors.move16"

" "

"doors.move17"

" "

"[english]doors.move17"

" "

"doors.move18"

" "

"[english]doors.move18"

" "

"doors.move2"

" "

"[english]doors.move2"

" "

"doors.move3"

" "

"[english]doors.move3"

" "

"doors.move4"

" "

"[english]doors.move4"

" "

"doors.move5"

" "

"[english]doors.move5"

" "

"doors.move6"

" "

"[english]doors.move6"

" "

"doors.move7"

" "

"[english]doors.move7"

" "

"doors.move8"

" "

"[english]doors.move8"

" "

"doors.move9"

" "

"[english]doors.move9"

" "

"doors.wood.fullopen1"

" "

"[english]doors.wood.fullopen1"

" "

"doors.wood.move1"

" "

"[english]doors.wood.move1"

" "

"doors.wood.pound1"

"<sfx><norepeat:15><clr:255,158,71>[Удары в дверь]"

"[english]doors.wood.pound1"

"<sfx><norepeat:15><clr:255,158,71>[Pounding on door]"

"doorsound.defaultarrive"

" "

"[english]doorsound.defaultarrive"

" "

"doorsound.defaultlocked"

" "

"[english]doorsound.defaultlocked"

" "

"doorsound.defaultmove"

" "

"[english]doorsound.defaultmove"

" "

"doorsound.null"

" "

"[english]doorsound.null"

" "

"dospark"

" "

"[english]dospark"

" "

"drywall.impacthard"

" "

"[english]drywall.impacthard"

" "

"drywall.impactsoft"

" "

"[english]drywall.impactsoft"

" "

"dualpistol.clipin"

" "

"[english]dualpistol.clipin"

" "

"dualpistol.cliplocked"

" "

"[english]dualpistol.cliplocked"

" "

"dualpistol.clipout"

" "

"[english]dualpistol.clipout"

" "

"dualpistol.deploy"

" "

"[english]dualpistol.deploy"

" "

"dualpistol.helpinghandextend"

" "

"[english]dualpistol.helpinghandextend"

" "

"dualpistol.helpinghandretract"

" "

"[english]dualpistol.helpinghandretract"

" "

"dualpistol.itempickupextend"

" "

"[english]dualpistol.itempickupextend"

" "

"dualpistol.itempickupretract"

" "

"[english]dualpistol.itempickupretract"

" "

"dualpistol.ready"

" "

"[english]dualpistol.ready"

" "

"dualpistol.slideback"

" "

"[english]dualpistol.slideback"

" "

"dualpistol.slideforward"

" "

"[english]dualpistol.slideforward"

" "

"elevator.squeak_loud"

" "

"[english]elevator.squeak_loud"

" "

"elevator.squeek"

" "

"[english]elevator.squeek"

" "

"elevator.stop"

" "

"[english]elevator.stop"

" "

"elevator.stuck"

" "

"[english]elevator.stuck"

" "

"explode_1"

" "

"[english]explode_1"

" "

"explode_2"

" "

"[english]explode_2"

" "

"explode_3"

" "

"[english]explode_3"

" "

"explode_4"

" "

"[english]explode_4"

" "

"explode_5"

" "

"[english]explode_5"

" "

"explode_6"

" "

"[english]explode_6"

" "

"explode_7"

" "

"[english]explode_7"

" "

"explode_8"

" "

"[english]explode_8"

" "

"explode_9"

" "

"[english]explode_9"

" "

"extinguisherjet.turnoff"

" "

"[english]extinguisherjet.turnoff"

" "

"extinguisherjet.turnon"

" "

"[english]extinguisherjet.turnon"

" "

"fire.plasma"

" "

"[english]fire.plasma"

" "

"fire_large"

" "

"[english]fire_large"

" "

"fire_medium"

" "

"[english]fire_medium"

" "

"flesh.break"

" "

"[english]flesh.break"

" "

"flesh.bulletimpact"

" "

"[english]flesh.bulletimpact"

" "

"flesh.impacthard"

" "

"[english]flesh.impacthard"

" "

"flesh.impactsoft"

" "

"[english]flesh.impactsoft"

" "

"flesh.scraperough"

" "

"[english]flesh.scraperough"

" "

"flesh.scrapesmooth"

" "

"[english]flesh.scrapesmooth"

" "

"flesh.strain"

" "

"[english]flesh.strain"

" "

"flesh_bloody.impacthard"

" "

"[english]flesh_bloody.impacthard"

" "

"floodgate_alarmbell_loop"

"<sfx><norepeat:15><len:5><clr:255,158,71>[Сигнал тревоги]"

"[english]floodgate_alarmbell_loop"

"<sfx><norepeat:15><len:5><clr:255,158,71>[Alarm bell]"

"floodgate_klaxon"

"<sfx><norepeat:15><clr:255,158,71>[Гудок шлюза]"

"[english]floodgate_klaxon"

"<sfx><norepeat:15><clr:255,158,71>[Floodgate klaxon]"

"floodgate_move_long"

" "

"[english]floodgate_move_long"

" "

"floodgate_move_short"

" "

"[english]floodgate_move_short"

" "

"floodgate_stop"

"<sfx><norepeat:15><clr:255,158,71>[Двери шлюза останавливаются]"

"[english]floodgate_stop"

"<sfx><norepeat:15><clr:255,158,71>[Floodgate stops]"

"forklift.move"

" "

"[english]forklift.move"

" "

"fueltruck.engage"

" "

"[english]fueltruck.engage"

" "

"functrackchange.blocking"

" "

"[english]functrackchange.blocking"

" "

"fx_ricochetsound.ricochet"

" "

"[english]fx_ricochetsound.ricochet"

" "

"general.burningflesh"

" "

"[english]general.burningflesh"

" "

"general.burningobject"

" "

"[english]general.burningobject"

" "

"general.stopburning"

" "

"[english]general.stopburning"

" "

"glass.break"

" "

"[english]glass.break"

" "

"glass.bulletimpact"

" "

"[english]glass.bulletimpact"

" "

"glass.impacthard"

" "

"[english]glass.impacthard"

" "

"glass.impactsoft"

" "

"[english]glass.impactsoft"

" "

"glass.scraperough"

" "

"[english]glass.scraperough"

" "

"glass.scrapesmooth"

" "

"[english]glass.scrapesmooth"

" "

"glass.strain"

" "

"[english]glass.strain"

" "

"glassbottle.break"

" "

"[english]glassbottle.break"

" "

"glassbottle.bulletimpact"

" "

"[english]glassbottle.bulletimpact"

" "

"glassbottle.impacthard"

" "

"[english]glassbottle.impacthard"

" "

"glassbottle.impactsoft"

" "

"[english]glassbottle.impactsoft"

" "

"glassbottle.scraperough"

" "

"[english]glassbottle.scraperough"

" "

"glassbottle.scrapesmooth"

" "

"[english]glassbottle.scrapesmooth"

" "

"glassbottle.stepleft"

" "

"[english]glassbottle.stepleft"

" "

"glassbottle.stepright"

" "

"[english]glassbottle.stepright"

" "

"grenade.impacthard"

" "

"[english]grenade.impacthard"

" "

"grenade.impactsoft"

" "

"[english]grenade.impactsoft"

" "

"grenade.roll"

" "

"[english]grenade.roll"

" "

"grenade.scraperough"

" "

"[english]grenade.scraperough"

" "

"grenade.scrapesmooth"

" "

"[english]grenade.scrapesmooth"

" "

"grenade.stepleft"

" "

"[english]grenade.stepleft"

" "

"grenade.stepright"

" "

"[english]grenade.stepright"

" "

"hegrenade.bounce"

" "

"[english]hegrenade.bounce"

" "

"heli_pass"

" "

"[english]heli_pass"

" "

"hint.critical"

" "

"[english]hint.critical"

" "

"hint.helpful"

" "

"[english]hint.helpful"

" "

"hoist"

" "

"[english]hoist"

" "

"hospital.helicopterloop"

"<sfx><norepeat:15><len:5><clr:255,158,71>[Звук вертолета]"

"[english]hospital.helicopterloop"

"<sfx><norepeat:15><len:5><clr:255,158,71>[Helicopter sounds]"

"hospital.helicopterpilotcongratulations"

" "

"[english]hospital.helicopterpilotcongratulations"

" "

"hospital.helicopterwindloop"

" "

"[english]hospital.helicopterwindloop"

" "

"hudchat.message"

" "

"[english]hudchat.message"

" "

"humvee.horn"

"<sfx><norepeat:10><clr:255,158,71>[Гудок Хаммера]"

"[english]humvee.horn"

"<sfx><norepeat:10><clr:255,158,71>[Humvee horn]"

"huntingrifle.boltback"

" "

"[english]huntingrifle.boltback"

" "

"huntingrifle.boltforward"

" "

"[english]huntingrifle.boltforward"

" "

"huntingrifle.clipin"

" "

"[english]huntingrifle.clipin"

" "

"huntingrifle.cliplocked"

" "

"[english]huntingrifle.cliplocked"

" "

"huntingrifle.clipout"

" "

"[english]huntingrifle.clipout"

" "

"huntingrifle.deploy"

" "

"[english]huntingrifle.deploy"

" "

"huntingrifle.fire"

" "

"[english]huntingrifle.fire"

" "

"huntingrifle.firesilenced"

" "

"[english]huntingrifle.firesilenced"

" "

"huntingrifle.helpinghandextend"

" "

"[english]huntingrifle.helpinghandextend"

" "

"huntingrifle.helpinghandretract"

" "

"[english]huntingrifle.helpinghandretract"

" "

"huntingrifle.itempickupextend"

" "

"[english]huntingrifle.itempickupextend"

" "

"huntingrifle.itempickupretract"

" "

"[english]huntingrifle.itempickupretract"

" "

"huntingrifle.pushbutton"

" "

"[english]huntingrifle.pushbutton"

" "

"huntingrifle.zoom"

" "

"[english]huntingrifle.zoom"

" "

"infected.cardboard.runleft"

" "

"[english]infected.cardboard.runleft"

" "

"infected.cardboard.runright"

" "

"[english]infected.cardboard.runright"

" "

"infected.cardboard.walkleft"

" "

"[english]infected.cardboard.walkleft"

" "

"infected.cardboard.walkright"

" "

"[english]infected.cardboard.walkright"

" "

"infected.ceiling_tile.runleft"

" "

"[english]infected.ceiling_tile.runleft"

" "

"infected.ceiling_tile.runright"

" "

"[english]infected.ceiling_tile.runright"

" "

"infected.ceiling_tile.walkleft"

" "

"[english]infected.ceiling_tile.walkleft"

" "

"infected.ceiling_tile.walkright"

" "

"[english]infected.ceiling_tile.walkright"

" "

"infected.chainlink.runleft"

" "

"[english]infected.chainlink.runleft"

" "

"infected.chainlink.runright"

" "

"[english]infected.chainlink.runright"

" "

"infected.chainlink.walkleft"

" "

"[english]infected.chainlink.walkleft"

" "

"infected.chainlink.walkright"

" "

"[english]infected.chainlink.walkright"

" "

"infected.concrete.runleft"

" "

"[english]infected.concrete.runleft"

" "

"infected.concrete.runright"

" "

"[english]infected.concrete.runright"

" "

"infected.concrete.walkleft"

" "

"[english]infected.concrete.walkleft"

" "

"infected.concrete.walkright"

" "

"[english]infected.concrete.walkright"

" "

"infected.default.runleft"

" "

"[english]infected.default.runleft"

" "

"infected.default.runright"

" "

"[english]infected.default.runright"

" "

"infected.default.walkleft"

" "

"[english]infected.default.walkleft"

" "

"infected.default.walkright"

" "

"[english]infected.default.walkright"

" "

"infected.dirt.runleft"

" "

"[english]infected.dirt.runleft"

" "

"infected.dirt.runright"

" "

"[english]infected.dirt.runright"

" "

"infected.dirt.walkleft"

" "

"[english]infected.dirt.walkleft"

" "

"infected.dirt.walkright"

" "

"[english]infected.dirt.walkright"

" "

"infected.drywall.runleft"

" "

"[english]infected.drywall.runleft"

" "

"infected.drywall.runright"

" "

"[english]infected.drywall.runright"

" "

"infected.drywall.walkleft"

" "

"[english]infected.drywall.walkleft"

" "

"infected.drywall.walkright"

" "

"[english]infected.drywall.walkright"

" "

"infected.flesh.runleft"

" "

"[english]infected.flesh.runleft"

" "

"infected.flesh.runright"

" "

"[english]infected.flesh.runright"

" "

"infected.flesh.walkleft"

" "

"[english]infected.flesh.walkleft"

" "

"infected.flesh.walkright"

" "

"[english]infected.flesh.walkright"

" "

"infected.glass.runleft"

" "

"[english]infected.glass.runleft"

" "

"infected.glass.runright"

" "

"[english]infected.glass.runright"

" "

"infected.glass.walkleft"

" "

"[english]infected.glass.walkleft"

" "

"infected.glass.walkright"

" "

"[english]infected.glass.walkright"

" "

"infected.glassbottle.runleft"

" "

"[english]infected.glassbottle.runleft"

" "

"infected.glassbottle.runright"

" "

"[english]infected.glassbottle.runright"

" "

"infected.glassbottle.walkleft"

" "

"[english]infected.glassbottle.walkleft"

" "

"infected.glassbottle.walkright"

" "

"[english]infected.glassbottle.walkright"

" "

"infected.grass.runleft"

" "

"[english]infected.grass.runleft"

" "

"infected.grass.runright"

" "

"[english]infected.grass.runright"

" "

"infected.grass.walkleft"

" "

"[english]infected.grass.walkleft"

" "

"infected.grass.walkright"

" "

"[english]infected.grass.walkright"

" "

"infected.gravel.runleft"

" "

"[english]infected.gravel.runleft"

" "

"infected.gravel.runright"

" "

"[english]infected.gravel.runright"

" "

"infected.gravel.walkleft"

" "

"[english]infected.gravel.walkleft"

" "

"infected.gravel.walkright"

" "

"[english]infected.gravel.walkright"

" "

"infected.grenade.runleft"

" "

"[english]infected.grenade.runleft"

" "

"infected.grenade.runright"

" "

"[english]infected.grenade.runright"

" "

"infected.grenade.walkleft"

" "

"[english]infected.grenade.walkleft"

" "

"infected.grenade.walkright"

" "

"[english]infected.grenade.walkright"

" "

"infected.ladder.runleft"

" "

"[english]infected.ladder.runleft"

" "

"infected.ladder.runright"

" "

"[english]infected.ladder.runright"

" "

"infected.ladder.walkleft"

" "

"[english]infected.ladder.walkleft"

" "

"infected.ladder.walkright"

" "

"[english]infected.ladder.walkright"

" "

"infected.metal_box.runleft"

" "

"[english]infected.metal_box.runleft"

" "

"infected.metal_box.runright"

" "

"[english]infected.metal_box.runright"

" "

"infected.metal_box.walkleft"

" "

"[english]infected.metal_box.walkleft"

" "

"infected.metal_box.walkright"

" "

"[english]infected.metal_box.walkright"

" "

"infected.metalgrate.runleft"

" "

"[english]infected.metalgrate.runleft"

" "

"infected.metalgrate.runright"

" "

"[english]infected.metalgrate.runright"

" "

"infected.metalgrate.walkleft"

" "

"[english]infected.metalgrate.walkleft"

" "

"infected.metalgrate.walkright"

" "

"[english]infected.metalgrate.walkright"

" "

"infected.metalvent.runleft"

" "

"[english]infected.metalvent.runleft"

" "

"infected.metalvent.runright"

" "

"[english]infected.metalvent.runright"

" "

"infected.metalvent.walkleft"

" "

"[english]infected.metalvent.walkleft"

" "

"infected.metalvent.walkright"

" "

"[english]infected.metalvent.walkright"

" "

"infected.mud.runleft"

" "

"[english]infected.mud.runleft"

" "

"infected.mud.runright"

" "

"[english]infected.mud.runright"

" "

"infected.mud.walkleft"

" "

"[english]infected.mud.walkleft"

" "

"infected.mud.walkright"

" "

"[english]infected.mud.walkright"

" "

"infected.plaster.runleft"

" "

"[english]infected.plaster.runleft"

" "

"infected.plaster.runright"

" "

"[english]infected.plaster.runright"

" "

"infected.plaster.walkleft"

" "

"[english]infected.plaster.walkleft"

" "

"infected.plaster.walkright"

" "

"[english]infected.plaster.walkright"

" "

"infected.plastic_barrel.runleft"

" "

"[english]infected.plastic_barrel.runleft"

" "

"infected.plastic_barrel.runright"

" "

"[english]infected.plastic_barrel.runright"

" "

"infected.plastic_barrel.walkleft"

" "

"[english]infected.plastic_barrel.walkleft"

" "

"infected.plastic_barrel.walkright"

" "

"[english]infected.plastic_barrel.walkright"

" "

"infected.plastic_box.runleft"

" "

"[english]infected.plastic_box.runleft"

" "

"infected.plastic_box.runright"

" "

"[english]infected.plastic_box.runright"

" "

"infected.plastic_box.walkleft"

" "

"[english]infected.plastic_box.walkleft"

" "

"infected.plastic_box.walkright"

" "

"[english]infected.plastic_box.walkright"

" "

"infected.rubber.runleft"

" "

"[english]infected.rubber.runleft"

" "

"infected.rubber.runright"

" "

"[english]infected.rubber.runright"

" "

"infected.rubber.walkleft"

" "

"[english]infected.rubber.walkleft"

" "

"infected.rubber.walkright"

" "

"[english]infected.rubber.walkright"

" "

"infected.sand.runleft"

" "

"[english]infected.sand.runleft"

" "

"infected.sand.runright"

" "

"[english]infected.sand.runright"

" "

"infected.sand.walkleft"

" "

"[english]infected.sand.walkleft"

" "

"infected.sand.walkright"

" "

"[english]infected.sand.walkright"

" "

"infected.slipperyslime.runleft"

" "

"[english]infected.slipperyslime.runleft"

" "

"infected.slipperyslime.runright"

" "

"[english]infected.slipperyslime.runright"

" "

"infected.slipperyslime.walkleft"

" "

"[english]infected.slipperyslime.walkleft"

" "

"infected.slipperyslime.walkright"

" "

"[english]infected.slipperyslime.walkright"

" "

"infected.snow.runleft"

" "

"[english]infected.snow.runleft"

" "

"infected.snow.runright"

" "

"[english]infected.snow.runright"

" "

"infected.snow.walkleft"

" "

"[english]infected.snow.walkleft"

" "

"infected.snow.walkright"

" "

"[english]infected.snow.walkright"

" "

"infected.solidmetal.runleft"

" "

"[english]infected.solidmetal.runleft"

" "

"infected.solidmetal.runright"

" "

"[english]infected.solidmetal.runright"

" "

"infected.solidmetal.walkleft"

" "

"[english]infected.solidmetal.walkleft"

" "

"infected.solidmetal.walkright"

" "

"[english]infected.solidmetal.walkright"

" "

"infected.tile.runleft"

" "

"[english]infected.tile.runleft"

" "

"infected.tile.runright"

" "

"[english]infected.tile.runright"

" "

"infected.tile.walkleft"

" "

"[english]infected.tile.walkleft"

" "

"infected.tile.walkright"

" "

"[english]infected.tile.walkright"

" "

"infected.wade.runleft"

" "

"[english]infected.wade.runleft"

" "

"infected.wade.runright"

" "

"[english]infected.wade.runright"

" "

"infected.wade.walkleft"

" "

"[english]infected.wade.walkleft"

" "

"infected.wade.walkright"

" "

"[english]infected.wade.walkright"

" "

"infected.water.runleft"

" "

"[english]infected.water.runleft"

" "

"infected.water.runright"

" "

"[english]infected.water.runright"

" "

"infected.water.walkleft"

" "

"[english]infected.water.walkleft"

" "

"infected.water.walkright"

" "

"[english]infected.water.walkright"

" "

"infected.weapon.runleft"

" "

"[english]infected.weapon.runleft"

" "

"infected.weapon.runright"

" "

"[english]infected.weapon.runright"

" "

"infected.weapon.walkleft"

" "

"[english]infected.weapon.walkleft"

" "

"infected.weapon.walkright"

" "

"[english]infected.weapon.walkright"

" "

"infected.wood.runleft"

" "

"[english]infected.wood.runleft"

" "

"infected.wood.runright"

" "

"[english]infected.wood.runright"

" "

"infected.wood.walkleft"

" "

"[english]infected.wood.walkleft"

" "

"infected.wood.walkright"

" "

"[english]infected.wood.walkright"

" "

"infected.wood_box.runleft"

" "

"[english]infected.wood_box.runleft"

" "

"infected.wood_box.runright"

" "

"[english]infected.wood_box.runright"

" "

"infected.wood_box.walkleft"

" "

"[english]infected.wood_box.walkleft"

" "

"infected.wood_box.walkright"

" "

"[english]infected.wood_box.walkright"

" "

"infected.wood_crate.runleft"

" "

"[english]infected.wood_crate.runleft"

" "

"infected.wood_crate.runright"

" "

"[english]infected.wood_crate.runright"

" "

"infected.wood_crate.walkleft"

" "

"[english]infected.wood_crate.walkleft"

" "

"infected.wood_crate.walkright"

" "

"[english]infected.wood_crate.walkright"

" "

"infected.wood_panel.runleft"

" "

"[english]infected.wood_panel.runleft"

" "

"infected.wood_panel.runright"

" "

"[english]infected.wood_panel.runright"

" "

"infected.wood_panel.walkleft"

" "

"[english]infected.wood_panel.walkleft"

" "

"infected.wood_panel.walkright"

" "

"[english]infected.wood_panel.walkright"

" "

"inferno.fire.ignite"

"<sfx><norepeat:15><clr:255,158,71>[Поджиг инферно]"

"[english]inferno.fire.ignite"

"<sfx><norepeat:15><clr:255,158,71>[Inferno ignited]"

"inferno.loop"

" "

"[english]inferno.loop"

" "

"inferno.start"

" "

"[english]inferno.start"

" "

"instructor.importantlessonstart"

" "

"[english]instructor.importantlessonstart"

" "

"instructor.lessonstart"

" "

"[english]instructor.lessonstart"

" "

"itemsoda.bounce"

" "

"[english]itemsoda.bounce"

" "

"knife.breaktongue"

" "

"[english]knife.breaktongue"

" "

"knife.stabhunter"

" "

"[english]knife.stabhunter"

" "

"lawrocket.explode"

"<sfx><norepeat:15><clr:255,158,71>[Взрыв ракеты]"

"[english]lawrocket.explode"

"<sfx><norepeat:15><clr:255,158,71>[LAW rocket explosion]"

"lawrocket.launch"

"<sfx><norepeat:15><clr:255,158,71>[Запуск ракеты]"

"[english]lawrocket.launch"

"<sfx><norepeat:15><clr:255,158,71>[LAW rocket launch]"

"lawrocket.loop"

" "

"[english]lawrocket.loop"

" "

"lawrocketlauncher.deploy"

"<sfx><norepeat:15><clr:255,158,71>[Установка ракеты]"

"[english]lawrocketlauncher.deploy"

"<sfx><norepeat:15><clr:255,158,71>[LAW rocket deployed]"

"loudspark"

" "

"[english]loudspark"

" "

"manager.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Луис вызывает спасателей!]"

"[english]manager.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Louis Calling For Rescue!]"

"megamobincoming"

"<clr:255,158,71>[Начинается атака!]"

"[english]megamobincoming"

"<clr:255,158,71>[Incoming attack!]"

"menu.cancel"

" "

"[english]menu.cancel"

" "

"menu.popupscroll"

" "

"[english]menu.popupscroll"

" "

"menu.scroll"

" "

"[english]menu.scroll"

" "

"menu.select"

" "

"[english]menu.select"

" "

"menu.sidescroll"

" "

"[english]menu.sidescroll"

" "

"menu.startgame"

" "

"[english]menu.startgame"

" "

"menu.timer"

" "

"[english]menu.timer"

" "

"metal.sawbladestick"

" "

"[english]metal.sawbladestick"

" "

"metal_barrel.bulletimpact"

" "

"[english]metal_barrel.bulletimpact"

" "

"metal_barrel.impacthard"

" "

"[english]metal_barrel.impacthard"

" "

"metal_barrel.impactsoft"

" "

"[english]metal_barrel.impactsoft"

" "

"metal_barrel.roll"

" "

"[english]metal_barrel.roll"

" "

"metal_box.break"

" "

"[english]metal_box.break"

" "

"metal_box.bulletimpact"

" "

"[english]metal_box.bulletimpact"

" "

"metal_box.impacthard"

" "

"[english]metal_box.impacthard"

" "

"metal_box.impactsoft"

" "

"[english]metal_box.impactsoft"

" "

"metal_box.scraperough"

" "

"[english]metal_box.scraperough"

" "

"metal_box.scrapesmooth"

" "

"[english]metal_box.scrapesmooth"

" "

"metal_box.stepleft"

" "

"[english]metal_box.stepleft"

" "

"metal_box.stepright"

" "

"[english]metal_box.stepright"

" "

"metal_box.strain"

" "

"[english]metal_box.strain"

" "

"metal_seafloorcar.bulletimpact"

" "

"[english]metal_seafloorcar.bulletimpact"

" "

"metalgrate.bulletimpact"

" "

"[english]metalgrate.bulletimpact"

" "

"metalgrate.impacthard"

" "

"[english]metalgrate.impacthard"

" "

"metalgrate.impactsoft"

" "

"[english]metalgrate.impactsoft"

" "

"metalgrate.scraperough"

" "

"[english]metalgrate.scraperough"

" "

"metalgrate.scrapesmooth"

" "

"[english]metalgrate.scrapesmooth"

" "

"metalvent.impacthard"

" "

"[english]metalvent.impacthard"

" "

"minigun.fire"

"<sfx><norepeat:20><clr:255,158,71>[Стрельба из пулемета]"

"[english]minigun.fire"

"<sfx><norepeat:20><clr:255,158,71>[Minigun firing]"

"minigun.spindown"

"<sfx><norepeat:25><clr:255,158,71>[Пулемет замедляется]"

"[english]minigun.spindown"

"<sfx><norepeat:25><clr:255,158,71>[Minigun spin-down]"

"minigun.spinup"

"<sfx><norepeat:25><clr:255,158,71>[Пулемет раскручивается]"

"[english]minigun.spinup"

"<sfx><norepeat:25><clr:255,158,71>[Minigun spin-up]"

"molotov.helpinghandextend"

" "

"[english]molotov.helpinghandextend"

" "

"molotov.helpinghandretract"

" "

"[english]molotov.helpinghandretract"

" "

"molotov.idleloop"

" "

"[english]molotov.idleloop"

" "

"molotov.itempickupextend"

" "

"[english]molotov.itempickupextend"

" "

"molotov.itempickupretract"

" "

"[english]molotov.itempickupretract"

" "

"molotov.loop"

" "

"[english]molotov.loop"

" "

"molotov.throw"

" "

"[english]molotov.throw"

" "

"mousemenu.abort"

" "

"[english]mousemenu.abort"

" "

"mousemenu.rollover"

" "

"[english]mousemenu.rollover"

" "

"namvet.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Билл вызывает спасателей!]"

"[english]namvet.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Bill Calling For Rescue!]"

"objects.alarmclock_blink"

" "

"[english]objects.alarmclock_blink"

" "

"objects.emergency_alarm_loop"

" "

"[english]objects.emergency_alarm_loop"

" "

"objects.fridge_loop"

" "

"[english]objects.fridge_loop"

" "

"objects.gas_station_explosion"

"<sfx><norepeat:15><clr:255,158,71>[Топливные насосы взрываются!]"

"[english]objects.gas_station_explosion"

"<sfx><norepeat:15><clr:255,158,71>[Gas pumps explode!]"

"objects.generator_loop"

" "

"[english]objects.generator_loop"

" "

"objects.generator_start"

" "

"[english]objects.generator_start"

" "

"objects.tarp_blow_away"

" "

"[english]objects.tarp_blow_away"

" "

"objects.tv_static"

"<sfx><norepeat:60><clr:255,158,71>[Помехи на ТВ]"

"[english]objects.tv_static"

"<sfx><norepeat:60><clr:255,158,71>[TV static]"

"oxygentank.whine"

" "

"[english]oxygentank.whine"

" "

"painpills.deploy"

" "

"[english]painpills.deploy"

" "

"painpills.use"

" "

"[english]painpills.use"

" "

"paintcan.impacthard"

" "

"[english]paintcan.impacthard"

" "

"paintcan.impactsoft"

" "

"[english]paintcan.impactsoft"

" "

"paintcan.roll"

" "

"[english]paintcan.roll"

" "

"papercup.impact"

" "

"[english]papercup.impact"

" "

"papercup.scrape"

" "

"[english]papercup.scrape"

" "

"physics.watersplash"

" "

"[english]physics.watersplash"

" "

"physicscannister.thrusterloop"

" "

"[english]physicscannister.thrusterloop"

" "

"piano.twanghit0"

" "

"[english]piano.twanghit0"

" "

"piano.twanghit1"

" "

"[english]piano.twanghit1"

" "

"piano.twanghit2"

" "

"[english]piano.twanghit2"

" "

"piano.twanghit3"

" "

"[english]piano.twanghit3"

" "

"pipe_water_drip"

" "

"[english]pipe_water_drip"

" "

"pipebomb.bounce"

"<sfx><norepeat:15><clr:255,158,71>[Бомба отскакивает]"

"[english]pipebomb.bounce"

"<sfx><norepeat:15><clr:255,158,71>[Pipebomb bounces]"

"pipebomb.helpinghandextend"

" "

"[english]pipebomb.helpinghandextend"

" "

"pipebomb.helpinghandretract"

" "

"[english]pipebomb.helpinghandretract"

" "

"pipebomb.itempickupextend"

" "

"[english]pipebomb.itempickupextend"

" "

"pipebomb.itempickupretract"

" "

"[english]pipebomb.itempickupretract"

" "

"pipebomb.timerbeep"

"<sfx><norepeat:2><clr:255,158,71>[Бомба тикает]"

"[english]pipebomb.timerbeep"

"<sfx><norepeat:2><clr:255,158,71>[Pipebomb ticking]"

"pistol.clipin"

" "

"[english]pistol.clipin"

" "

"pistol.cliplocked"

" "

"[english]pistol.cliplocked"

" "

"pistol.clipout"

" "

"[english]pistol.clipout"

" "

"pistol.deploy"

" "

"[english]pistol.deploy"

" "

"pistol.fire"

" "

"[english]pistol.fire"

" "

"pistol.firesilenced"

" "

"[english]pistol.firesilenced"

" "

"pistol.helpinghandextend"

" "

"[english]pistol.helpinghandextend"

" "

"pistol.helpinghandretract"

" "

"[english]pistol.helpinghandretract"

" "

"pistol.itempickupextend"

" "

"[english]pistol.itempickupextend"

" "

"pistol.itempickupretract"

" "

"[english]pistol.itempickupretract"

" "

"pistol.slideback"

" "

"[english]pistol.slideback"

" "

"pistol.slideforward"

" "

"[english]pistol.slideforward"

" "

"plastic_barrel.break"

" "

"[english]plastic_barrel.break"

" "

"plastic_barrel.bulletimpact"

" "

"[english]plastic_barrel.bulletimpact"

" "

"plastic_barrel.impacthard"

" "

"[english]plastic_barrel.impacthard"

" "

"plastic_barrel.impactsoft"

" "

"[english]plastic_barrel.impactsoft"

" "

"plastic_barrel.roll"

" "

"[english]plastic_barrel.roll"

" "

"plastic_barrel.scraperough"

" "

"[english]plastic_barrel.scraperough"

" "

"plastic_barrel.scrapesmooth"

" "

"[english]plastic_barrel.scrapesmooth"

" "

"plastic_barrel.stepleft"

" "

"[english]plastic_barrel.stepleft"

" "

"plastic_barrel.stepright"

" "

"[english]plastic_barrel.stepright"

" "

"plastic_barrel.strain"

" "

"[english]plastic_barrel.strain"

" "

"plastic_box.break"

" "

"[english]plastic_box.break"

" "

"plastic_box.bulletimpact"

" "

"[english]plastic_box.bulletimpact"

" "

"plastic_box.impacthard"

" "

"[english]plastic_box.impacthard"

" "

"plastic_box.impactsoft"

" "

"[english]plastic_box.impactsoft"

" "

"plastic_box.scraperough"

" "

"[english]plastic_box.scraperough"

" "

"plastic_box.scrapesmooth"

" "

"[english]plastic_box.scrapesmooth"

" "

"plastic_box.stepleft"

" "

"[english]plastic_box.stepleft"

" "

"plastic_box.stepright"

" "

"[english]plastic_box.stepright"

" "

"plastic_box.strain"

" "

"[english]plastic_box.strain"

" "

"player.ambientunderwater"

" "

"[english]player.ambientunderwater"

" "

"player.ammolow"

" "

"[english]player.ammolow"

" "

"player.awardupgrade"

" "

"[english]player.awardupgrade"

" "

"player.bandagingwounds"

" "

"[english]player.bandagingwounds"

" "

"player.breathing_hard01"

" "

"[english]player.breathing_hard01"

" "

"player.breathing_hard02"

" "

"[english]player.breathing_hard02"

" "

"player.breathing_medium01"

" "

"[english]player.breathing_medium01"

" "

"player.breathing_medium02"

" "

"[english]player.breathing_medium02"

" "

"player.breathing_scared01"

" "

"[english]player.breathing_scared01"

" "

"player.breathing_scared02"

" "

"[english]player.breathing_scared02"

" "

"player.breathing_scared03"

" "

"[english]player.breathing_scared03"

" "

"player.choke"

" "

"[english]player.choke"

" "

"player.closethedoor"

" "

"[english]player.closethedoor"

" "

"player.coughing_gag01"

"<sfx><norepeat:15><clr:255,158,71>[Кашель!]"

"[english]player.coughing_gag01"

"<sfx><norepeat:15><clr:255,158,71>[Cough!]"

"player.coughing01"

"<sfx><norepeat:15><clr:255,158,71>[Кашель!]"

"[english]player.coughing01"

"<sfx><norepeat:15><clr:255,158,71>[Cough!]"

"player.damageheadshot"

" "

"[english]player.damageheadshot"

" "

"player.damagehelmet"

" "

"[english]player.damagehelmet"

" "

"player.damagekevlar"

" "

"[english]player.damagekevlar"

" "

"player.death"

" "

"[english]player.death"

" "

"player.deathheadshot"

" "

"[english]player.deathheadshot"

" "

"player.denyweaponselection"

" "

"[english]player.denyweaponselection"

" "

"player.drowncontinue"

" "

"[english]player.drowncontinue"

" "

"player.drownstart"

" "

"[english]player.drownstart"

" "

"player.emphaticno"

" "

"[english]player.emphaticno"

" "

"player.emphaticrun"

" "

"[english]player.emphaticrun"

" "

"player.endheal"

" "

"[english]player.endheal"

" "

"player.fall"

" "

"[english]player.fall"

" "

"player.falldamage"

" "

"[english]player.falldamage"

" "

"player.fallgib"

" "

"[english]player.fallgib"

" "

"player.flashlightoff"

" "

"[english]player.flashlightoff"

" "

"player.flashlighton"

" "

"[english]player.flashlighton"

" "

"player.grenade"

" "

"[english]player.grenade"

" "

"player.heartbeat"

" "

"[english]player.heartbeat"

" "

"player.heartbeatloop"

" "

"[english]player.heartbeatloop"

" "

"player.hitinternal"

" "

"[english]player.hitinternal"

" "

"player.hospitalintro"

" "

"[english]player.hospitalintro"

" "

"player.incapacitated"

" "

"[english]player.incapacitated"

" "

"player.incapacitatedinjury"

" "

"[english]player.incapacitatedinjury"

" "

"player.jumpland"

" "

"[english]player.jumpland"

" "

"player.necksnap"

" "

"[english]player.necksnap"

" "

"player.nightvisionequip"

" "

"[english]player.nightvisionequip"

" "

"player.nightvisionoff"

" "

"[english]player.nightvisionoff"

" "

"player.nightvisionon"

" "

"[english]player.nightvisionon"

" "

"player.orch_hit_csharp_short"

" "

"[english]player.orch_hit_csharp_short"

" "

"player.pain_body01"

" "

"[english]player.pain_body01"

" "

"player.pain_body02"

" "

"[english]player.pain_body02"

" "

"player.pain_body03"

" "

"[english]player.pain_body03"

" "

"player.pain_body04"

" "

"[english]player.pain_body04"

" "

"player.pain_critical01"

" "

"[english]player.pain_critical01"

" "

"player.pain_critical02"

" "

"[english]player.pain_critical02"

" "

"player.pain_critical03"

" "

"[english]player.pain_critical03"

" "

"player.pain_death_fall01"

" "

"[english]player.pain_death_fall01"

" "

"player.pain_death_fall02"

" "

"[english]player.pain_death_fall02"

" "

"player.pain_death_fall03"

" "

"[english]player.pain_death_fall03"

" "

"player.pain_death_scream01"

" "

"[english]player.pain_death_scream01"

" "

"player.pain_death_scream02"

" "

"[english]player.pain_death_scream02"

" "

"player.pain_death_scream03"

" "

"[english]player.pain_death_scream03"

" "

"player.pain_face01"

" "

"[english]player.pain_face01"

" "

"player.pain_face02"

" "

"[english]player.pain_face02"

" "

"player.pain_face03"

" "

"[english]player.pain_face03"

" "

"player.pain_face04"

" "

"[english]player.pain_face04"

" "

"player.pain_major01"

" "

"[english]player.pain_major01"

" "

"player.pain_major02"

" "

"[english]player.pain_major02"

" "

"player.pain_major03"

" "

"[english]player.pain_major03"

" "

"player.pain_major04"

" "

"[english]player.pain_major04"

" "

"player.pain_minor01"

" "

"[english]player.pain_minor01"

" "

"player.pain_minor02"

" "

"[english]player.pain_minor02"

" "

"player.pain_minor03"

" "

"[english]player.pain_minor03"

" "

"player.pain_minor04"

" "

"[english]player.pain_minor04"

" "

"player.pain_minor05"

" "

"[english]player.pain_minor05"

" "

"player.pain_minor06"

" "

"[english]player.pain_minor06"

" "

"player.panic"

" "

"[english]player.panic"

" "

"player.pickupweapon"

" "

"[english]player.pickupweapon"

" "

"player.plasmadamage"

" "

"[english]player.plasmadamage"

" "

"player.relaxedsigh"

" "

"[english]player.relaxedsigh"

" "

"player.reloading_loud01"

" "

"[english]player.reloading_loud01"

" "

"player.reloading_loud02"

" "

"[english]player.reloading_loud02"

" "

"player.reloading_loud03"

" "

"[english]player.reloading_loud03"

" "

"player.respawn"

" "

"[english]player.respawn"

" "

"player.revivecriticalfriend"

" "

"[english]player.revivecriticalfriend"

" "

"player.revivefriend"

" "

"[english]player.revivefriend"

" "

"player.sawsomething"

" "

"[english]player.sawsomething"

" "

"player.screamwhilepounced"

" "

"[english]player.screamwhilepounced"

" "

"player.shoved"

" "

"[english]player.shoved"

" "

"player.sonicdamage"

" "

"[english]player.sonicdamage"

" "

"player.startheal"

" "

"[english]player.startheal"

" "

"player.stopbody"

" "

"[english]player.stopbody"

" "

"player.stopitem"

" "

"[english]player.stopitem"

" "

"player.stopvoice"

" "

"[english]player.stopvoice"

" "

"player.swim"

" "

"[english]player.swim"

" "

"player.taunt01"

" "

"[english]player.taunt01"

" "

"player.taunt02"

" "

"[english]player.taunt02"

" "

"player.taunt03"

" "

"[english]player.taunt03"

" "

"player.taunt04"

" "

"[english]player.taunt04"

" "

"player.taunt05"

" "

"[english]player.taunt05"

" "

"player.taunt06"

" "

"[english]player.taunt06"

" "

"player.taunt07"

" "

"[english]player.taunt07"

" "

"player.taunt08"

" "

"[english]player.taunt08"

" "

"player.taunt09"

" "

"[english]player.taunt09"

" "

"player.tonguepullstart"

" "

"[english]player.tonguepullstart"

" "

"player.tongueresist"

" "

"[english]player.tongueresist"

" "

"player.usedeny"

" "

"[english]player.usedeny"

" "

"player.wade"

" "

"[english]player.wade"

" "

"player.waitforme"

" "

"[english]player.waitforme"

" "

"player.weaponselected"

" "

"[english]player.weaponselected"

" "

"player.weaponselectionclose"

" "

"[english]player.weaponselectionclose"

" "

"player.weaponselectionmoveslot"

" "

"[english]player.weaponselectionmoveslot"

" "

"player.weaponselectionopen"

" "

"[english]player.weaponselectionopen"

" "

"playerzombie.jumpland"

" "

"[english]playerzombie.jumpland"

" "

"popcan.bulletimpact"

" "

"[english]popcan.bulletimpact"

" "

"popcan.impacthard"

" "

"[english]popcan.impacthard"

" "

"popcan.impactsoft"

" "

"[english]popcan.impactsoft"

" "

"popcan.scraperough"

" "

"[english]popcan.scraperough"

" "

"popcan.scrapesmooth"

" "

"[english]popcan.scrapesmooth"

" "

"pottery.break"

" "

"[english]pottery.break"

" "

"pottery.bulletimpact"

" "

"[english]pottery.bulletimpact"

" "

"pottery.impacthard"

" "

"[english]pottery.impacthard"

" "

"pottery.impactsoft"

" "

"[english]pottery.impactsoft"

" "

"propanetank.burst"

"<sfx><norepeat:15><clr:255,158,71>[Емкость с пропаном взрывается!]"

"[english]propanetank.burst"

"<sfx><norepeat:15><clr:255,158,71>[Propane tank explodes!]"

"pz.hud.action"

" "

"[english]pz.hud.action"

" "

"pz.hud.badplace"

" "

"[english]pz.hud.badplace"

" "

"pz.hud.goodplace"

" "

"[english]pz.hud.goodplace"

" "

"radio_dead"

" "

"[english]radio_dead"

" "

"reallyloudspark"

" "

"[english]reallyloudspark"

" "

"respawn.countdownbeep"

" "

"[english]respawn.countdownbeep"

" "

"rifle.clipin"

" "

"[english]rifle.clipin"

" "

"rifle.cliplocked"

" "

"[english]rifle.cliplocked"

" "

"rifle.clipout"

" "

"[english]rifle.clipout"

" "

"rifle.deploy"

" "

"[english]rifle.deploy"

" "

"rifle.fire"

" "

"[english]rifle.fire"

" "

"rifle.firesilenced"

" "

"[english]rifle.firesilenced"

" "

"rifle.fullautobutton"

" "

"[english]rifle.fullautobutton"

" "

"rifle.helpinghandextend"

" "

"[english]rifle.helpinghandextend"

" "

"rifle.helpinghandretract"

" "

"[english]rifle.helpinghandretract"

" "

"rifle.itempickupextend"

" "

"[english]rifle.itempickupextend"

" "

"rifle.itempickupretract"

" "

"[english]rifle.itempickupretract"

" "

"rifle.pushbutton"

" "

"[english]rifle.pushbutton"

" "

"rifle.slideback"

" "

"[english]rifle.slideback"

" "

"rifle.slideforward"

" "

"[english]rifle.slideforward"

" "

"rock.impacthard"

"<sfx><norepeat:15><clr:255,158,71>[Удар камня]"

"[english]rock.impacthard"

"<sfx><norepeat:15><clr:255,158,71>[Rock impact]"

"rock.impactsoft"

"<sfx><norepeat:15><clr:255,158,71>[Удар камня]"

"[english]rock.impactsoft"

"<sfx><norepeat:15><clr:255,158,71>[Rock impact]"

"roller.impact"

" "

"[english]roller.impact"

" "

"rope_break"

"<sfx><norepeat:15><clr:255,158,71>[Веревка рвется]"

"[english]rope_break"

"<sfx><norepeat:15><clr:255,158,71>[Rope breaks]"

"rope_creak"

"<sfx><norepeat:15><clr:255,158,71>[Веревка трещит]"

"[english]rope_creak"

"<sfx><norepeat:15><clr:255,158,71>[Rope creaks]"

"rotdoorsound.defaultarrive"

" "

"[english]rotdoorsound.defaultarrive"

" "

"rotdoorsound.defaultlocked"

" "

"[english]rotdoorsound.defaultlocked"

" "

"rotdoorsound.defaultmove"

" "

"[english]rotdoorsound.defaultmove"

" "

"rubber.bulletimpact"

" "

"[english]rubber.bulletimpact"

" "

"rubber.impacthard"

" "

"[english]rubber.impacthard"

" "

"rubber.impactsoft"

" "

"[english]rubber.impactsoft"

" "

"rubber.stepleft"

" "

"[english]rubber.stepleft"

" "

"rubber.stepright"

" "

"[english]rubber.stepright"

" "

"rubber_tire.bulletimpact"

" "

"[english]rubber_tire.bulletimpact"

" "

"rubber_tire.impacthard"

" "

"[english]rubber_tire.impacthard"

" "

"rubber_tire.impactsoft"

" "

"[english]rubber_tire.impactsoft"

" "

"rubber_tire.strain"

" "

"[english]rubber_tire.strain"

" "

"sand.bulletimpact"

" "

"[english]sand.bulletimpact"

" "

"shotgun.deploy"

" "

"[english]shotgun.deploy"

" "

"shotgun.fire"

" "

"[english]shotgun.fire"

" "

"shotgun.firesilenced"

" "

"[english]shotgun.firesilenced"

" "

"shotgun.helpinghandextend"

" "

"[english]shotgun.helpinghandextend"

" "

"shotgun.helpinghandretract"

" "

"[english]shotgun.helpinghandretract"

" "

"shotgun.itempickupextend"

" "

"[english]shotgun.itempickupextend"

" "

"shotgun.itempickupretract"

" "

"[english]shotgun.itempickupretract"

" "

"shotgun.loadshell"

" "

"[english]shotgun.loadshell"

" "

"shotgun.pump"

" "

"[english]shotgun.pump"

" "

"siren01"

"<sfx><norepeat:15><clr:255,158,71>[Сирена]"

"[english]siren01"

"<sfx><norepeat:15><clr:255,158,71>[Siren]"

"smashcave.woodrockcollapse"

" "

"[english]smashcave.woodrockcollapse"

" "

"smg.clipin"

" "

"[english]smg.clipin"

" "

"smg.cliplocked"

" "

"[english]smg.cliplocked"

" "

"smg.clipout"

" "

"[english]smg.clipout"

" "

"smg.deploy"

" "

"[english]smg.deploy"

" "

"smg.fire"

" "

"[english]smg.fire"

" "

"smg.firesilenced"

" "

"[english]smg.firesilenced"

" "

"smg.fullautobutton"

" "

"[english]smg.fullautobutton"

" "

"smg.helpinghandextend"

" "

"[english]smg.helpinghandextend"

" "

"smg.helpinghandretract"

" "

"[english]smg.helpinghandretract"

" "

"smg.itempickupextend"

" "

"[english]smg.itempickupextend"

" "

"smg.itempickupretract"

" "

"[english]smg.itempickupretract"

" "

"smg.slideback"

" "

"[english]smg.slideback"

" "

"smg.slideforward"

" "

"[english]smg.slideforward"

" "

"solidmetal.bulletimpact"

" "

"[english]solidmetal.bulletimpact"

" "

"solidmetal.impacthard"

" "

"[english]solidmetal.impacthard"

" "

"solidmetal.impactsoft"

" "

"[english]solidmetal.impactsoft"

" "

"solidmetal.scraperough"

" "

"[english]solidmetal.scraperough"

" "

"solidmetal.scrapesmooth"

" "

"[english]solidmetal.scrapesmooth"

" "

"solidmetal.strain"

" "

"[english]solidmetal.strain"

" "

"splash.splashsound"

" "

"[english]splash.splashsound"

" "

"spraycan.paint"

"<sfx><norepeat:15><clr:255,158,71>[Шипение аэрозольного баллончика]"

"[english]spraycan.paint"

"<sfx><norepeat:15><clr:255,158,71>[Spraycan hiss]"

"steamjet"

" "

"[english]steamjet"

" "

"stirrer_loop"

" "

"[english]stirrer_loop"

" "

"substation_generators"

" "

"[english]substation_generators"

" "

"survivor.cardboard.runleft"

" "

"[english]survivor.cardboard.runleft"

" "

"survivor.cardboard.runright"

" "

"[english]survivor.cardboard.runright"

" "

"survivor.cardboard.walkleft"

" "

"[english]survivor.cardboard.walkleft"

" "

"survivor.cardboard.walkright"

" "

"[english]survivor.cardboard.walkright"

" "

"survivor.ceiling_tile.runleft"

" "

"[english]survivor.ceiling_tile.runleft"

" "

"survivor.ceiling_tile.runright"

" "

"[english]survivor.ceiling_tile.runright"

" "

"survivor.ceiling_tile.walkleft"

" "

"[english]survivor.ceiling_tile.walkleft"

" "

"survivor.ceiling_tile.walkright"

" "

"[english]survivor.ceiling_tile.walkright"

" "

"survivor.chainlink.runleft"

" "

"[english]survivor.chainlink.runleft"

" "

"survivor.chainlink.runright"

" "

"[english]survivor.chainlink.runright"

" "

"survivor.chainlink.walkleft"

" "

"[english]survivor.chainlink.walkleft"

" "

"survivor.chainlink.walkright"

" "

"[english]survivor.chainlink.walkright"

" "

"survivor.concrete.runleft"

" "

"[english]survivor.concrete.runleft"

" "

"survivor.concrete.runright"

" "

"[english]survivor.concrete.runright"

" "

"survivor.concrete.walkleft"

" "

"[english]survivor.concrete.walkleft"

" "

"survivor.concrete.walkright"

" "

"[english]survivor.concrete.walkright"

" "

"survivor.default.runleft"

" "

"[english]survivor.default.runleft"

" "

"survivor.default.runright"

" "

"[english]survivor.default.runright"

" "

"survivor.default.walkleft"

" "

"[english]survivor.default.walkleft"

" "

"survivor.default.walkright"

" "

"[english]survivor.default.walkright"

" "

"survivor.dirt.runleft"

" "

"[english]survivor.dirt.runleft"

" "

"survivor.dirt.runright"

" "

"[english]survivor.dirt.runright"

" "

"survivor.dirt.walkleft"

" "

"[english]survivor.dirt.walkleft"

" "

"survivor.dirt.walkright"

" "

"[english]survivor.dirt.walkright"

" "

"survivor.drywall.runleft"

" "

"[english]survivor.drywall.runleft"

" "

"survivor.drywall.runright"

" "

"[english]survivor.drywall.runright"

" "

"survivor.drywall.walkleft"

" "

"[english]survivor.drywall.walkleft"

" "

"survivor.drywall.walkright"

" "

"[english]survivor.drywall.walkright"

" "

"survivor.flesh.runleft"

" "

"[english]survivor.flesh.runleft"

" "

"survivor.flesh.runright"

" "

"[english]survivor.flesh.runright"

" "

"survivor.flesh.walkleft"

" "

"[english]survivor.flesh.walkleft"

" "

"survivor.flesh.walkright"

" "

"[english]survivor.flesh.walkright"

" "

"survivor.glass.runleft"

" "

"[english]survivor.glass.runleft"

" "

"survivor.glass.runright"

" "

"[english]survivor.glass.runright"

" "

"survivor.glass.walkleft"

" "

"[english]survivor.glass.walkleft"

" "

"survivor.glass.walkright"

" "

"[english]survivor.glass.walkright"

" "

"survivor.glassbottle.runleft"

" "

"[english]survivor.glassbottle.runleft"

" "

"survivor.glassbottle.runright"

" "

"[english]survivor.glassbottle.runright"

" "

"survivor.glassbottle.walkleft"

" "

"[english]survivor.glassbottle.walkleft"

" "

"survivor.glassbottle.walkright"

" "

"[english]survivor.glassbottle.walkright"

" "

"survivor.grass.runleft"

" "

"[english]survivor.grass.runleft"

" "

"survivor.grass.runright"

" "

"[english]survivor.grass.runright"

" "

"survivor.grass.walkleft"

" "

"[english]survivor.grass.walkleft"

" "

"survivor.grass.walkright"

" "

"[english]survivor.grass.walkright"

" "

"survivor.gravel.runleft"

" "

"[english]survivor.gravel.runleft"

" "

"survivor.gravel.runright"

" "

"[english]survivor.gravel.runright"

" "

"survivor.gravel.walkleft"

" "

"[english]survivor.gravel.walkleft"

" "

"survivor.gravel.walkright"

" "

"[english]survivor.gravel.walkright"

" "

"survivor.grenade.runleft"

" "

"[english]survivor.grenade.runleft"

" "

"survivor.grenade.runright"

" "

"[english]survivor.grenade.runright"

" "

"survivor.grenade.walkleft"

" "

"[english]survivor.grenade.walkleft"

" "

"survivor.grenade.walkright"

" "

"[english]survivor.grenade.walkright"

" "

"survivor.ladder.runleft"

" "

"[english]survivor.ladder.runleft"

" "

"survivor.ladder.runright"

" "

"[english]survivor.ladder.runright"

" "

"survivor.ladder.walkleft"

" "

"[english]survivor.ladder.walkleft"

" "

"survivor.ladder.walkright"

" "

"[english]survivor.ladder.walkright"

" "

"survivor.metal_box.runleft"

" "

"[english]survivor.metal_box.runleft"

" "

"survivor.metal_box.runright"

" "

"[english]survivor.metal_box.runright"

" "

"survivor.metal_box.walkleft"

" "

"[english]survivor.metal_box.walkleft"

" "

"survivor.metal_box.walkright"

" "

"[english]survivor.metal_box.walkright"

" "

"survivor.metalgrate.runleft"

" "

"[english]survivor.metalgrate.runleft"

" "

"survivor.metalgrate.runright"

" "

"[english]survivor.metalgrate.runright"

" "

"survivor.metalgrate.walkleft"

" "

"[english]survivor.metalgrate.walkleft"

" "

"survivor.metalgrate.walkright"

" "

"[english]survivor.metalgrate.walkright"

" "

"survivor.metalvent.runleft"

" "

"[english]survivor.metalvent.runleft"

" "

"survivor.metalvent.runright"

" "

"[english]survivor.metalvent.runright"

" "

"survivor.metalvent.walkleft"

" "

"[english]survivor.metalvent.walkleft"

" "

"survivor.metalvent.walkright"

" "

"[english]survivor.metalvent.walkright"

" "

"survivor.mud.runleft"

" "

"[english]survivor.mud.runleft"

" "

"survivor.mud.runright"

" "

"[english]survivor.mud.runright"

" "

"survivor.mud.walkleft"

" "

"[english]survivor.mud.walkleft"

" "

"survivor.mud.walkright"

" "

"[english]survivor.mud.walkright"

" "

"survivor.plaster.runleft"

" "

"[english]survivor.plaster.runleft"

" "

"survivor.plaster.runright"

" "

"[english]survivor.plaster.runright"

" "

"survivor.plaster.walkleft"

" "

"[english]survivor.plaster.walkleft"

" "

"survivor.plaster.walkright"

" "

"[english]survivor.plaster.walkright"

" "

"survivor.plastic_barrel.runleft"

" "

"[english]survivor.plastic_barrel.runleft"

" "

"survivor.plastic_barrel.runright"

" "

"[english]survivor.plastic_barrel.runright"

" "

"survivor.plastic_barrel.walkleft"

" "

"[english]survivor.plastic_barrel.walkleft"

" "

"survivor.plastic_barrel.walkright"

" "

"[english]survivor.plastic_barrel.walkright"

" "

"survivor.plastic_box.runleft"

" "

"[english]survivor.plastic_box.runleft"

" "

"survivor.plastic_box.runright"

" "

"[english]survivor.plastic_box.runright"

" "

"survivor.plastic_box.walkleft"

" "

"[english]survivor.plastic_box.walkleft"

" "

"survivor.plastic_box.walkright"

" "

"[english]survivor.plastic_box.walkright"

" "

"survivor.playteststart"

" "

"[english]survivor.playteststart"

" "

"survivor.rubber.runleft"

" "

"[english]survivor.rubber.runleft"

" "

"survivor.rubber.runright"

" "

"[english]survivor.rubber.runright"

" "

"survivor.rubber.walkleft"

" "

"[english]survivor.rubber.walkleft"

" "

"survivor.rubber.walkright"

" "

"[english]survivor.rubber.walkright"

" "

"survivor.sand.runleft"

" "

"[english]survivor.sand.runleft"

" "

"survivor.sand.runright"

" "

"[english]survivor.sand.runright"

" "

"survivor.sand.walkleft"

" "

"[english]survivor.sand.walkleft"

" "

"survivor.sand.walkright"

" "

"[english]survivor.sand.walkright"

" "

"survivor.slipperyslime.runleft"

" "

"[english]survivor.slipperyslime.runleft"

" "

"survivor.slipperyslime.runright"

" "

"[english]survivor.slipperyslime.runright"

" "

"survivor.slipperyslime.walkleft"

" "

"[english]survivor.slipperyslime.walkleft"

" "

"survivor.slipperyslime.walkright"

" "

"[english]survivor.slipperyslime.walkright"

" "

"survivor.snow.runleft"

" "

"[english]survivor.snow.runleft"

" "

"survivor.snow.runright"

" "

"[english]survivor.snow.runright"

" "

"survivor.snow.walkleft"

" "

"[english]survivor.snow.walkleft"

" "

"survivor.snow.walkright"

" "

"[english]survivor.snow.walkright"

" "

"survivor.solidmetal.runleft"

" "

"[english]survivor.solidmetal.runleft"

" "

"survivor.solidmetal.runright"

" "

"[english]survivor.solidmetal.runright"

" "

"survivor.solidmetal.walkleft"

" "

"[english]survivor.solidmetal.walkleft"

" "

"survivor.solidmetal.walkright"

" "

"[english]survivor.solidmetal.walkright"

" "

"survivor.tile.runleft"

" "

"[english]survivor.tile.runleft"

" "

"survivor.tile.runright"

" "

"[english]survivor.tile.runright"

" "

"survivor.tile.walkleft"

" "

"[english]survivor.tile.walkleft"

" "

"survivor.tile.walkright"

" "

"[english]survivor.tile.walkright"

" "

"survivor.wade.runleft"

" "

"[english]survivor.wade.runleft"

" "

"survivor.wade.runright"

" "

"[english]survivor.wade.runright"

" "

"survivor.wade.walkleft"

" "

"[english]survivor.wade.walkleft"

" "

"survivor.wade.walkright"

" "

"[english]survivor.wade.walkright"

" "

"survivor.water.runleft"

" "

"[english]survivor.water.runleft"

" "

"survivor.water.runright"

" "

"[english]survivor.water.runright"

" "

"survivor.water.walkleft"

" "

"[english]survivor.water.walkleft"

" "

"survivor.water.walkright"

" "

"[english]survivor.water.walkright"

" "

"survivor.weapon.runleft"

" "

"[english]survivor.weapon.runleft"

" "

"survivor.weapon.runright"

" "

"[english]survivor.weapon.runright"

" "

"survivor.weapon.walkleft"

" "

"[english]survivor.weapon.walkleft"

" "

"survivor.weapon.walkright"

" "

"[english]survivor.weapon.walkright"

" "

"survivor.wood.runleft"

" "

"[english]survivor.wood.runleft"

" "

"survivor.wood.runright"

" "

"[english]survivor.wood.runright"

" "

"survivor.wood.walkleft"

" "

"[english]survivor.wood.walkleft"

" "

"survivor.wood.walkright"

" "

"[english]survivor.wood.walkright"

" "

"survivor.wood_box.runleft"

" "

"[english]survivor.wood_box.runleft"

" "

"survivor.wood_box.runright"

" "

"[english]survivor.wood_box.runright"

" "

"survivor.wood_box.walkleft"

" "

"[english]survivor.wood_box.walkleft"

" "

"survivor.wood_box.walkright"

" "

"[english]survivor.wood_box.walkright"

" "

"survivor.wood_crate.runleft"

" "

"[english]survivor.wood_crate.runleft"

" "

"survivor.wood_crate.runright"

" "

"[english]survivor.wood_crate.runright"

" "

"survivor.wood_crate.walkleft"

" "

"[english]survivor.wood_crate.walkleft"

" "

"survivor.wood_crate.walkright"

" "

"[english]survivor.wood_crate.walkright"

" "

"survivor.wood_panel.runleft"

" "

"[english]survivor.wood_panel.runleft"

" "

"survivor.wood_panel.runright"

" "

"[english]survivor.wood_panel.runright"

" "

"survivor.wood_panel.walkleft"

" "

"[english]survivor.wood_panel.walkleft"

" "

"survivor.wood_panel.walkright"

" "

"[english]survivor.wood_panel.walkright"

" "

"tank.cardboard.runleft"

" "

"[english]tank.cardboard.runleft"

" "

"tank.cardboard.runright"

" "

"[english]tank.cardboard.runright"

" "

"tank.cardboard.walkleft"

" "

"[english]tank.cardboard.walkleft"

" "

"tank.cardboard.walkright"

" "

"[english]tank.cardboard.walkright"

" "

"tank.ceiling_tile.runleft"

" "

"[english]tank.ceiling_tile.runleft"

" "

"tank.ceiling_tile.runright"

" "

"[english]tank.ceiling_tile.runright"

" "

"tank.ceiling_tile.walkleft"

" "

"[english]tank.ceiling_tile.walkleft"

" "

"tank.ceiling_tile.walkright"

" "

"[english]tank.ceiling_tile.walkright"

" "

"tank.chainlink.runleft"

" "

"[english]tank.chainlink.runleft"

" "

"tank.chainlink.runright"

" "

"[english]tank.chainlink.runright"

" "

"tank.chainlink.walkleft"

" "

"[english]tank.chainlink.walkleft"

" "

"tank.chainlink.walkright"

" "

"[english]tank.chainlink.walkright"

" "

"tank.concrete.runleft"

" "

"[english]tank.concrete.runleft"

" "

"tank.concrete.runright"

" "

"[english]tank.concrete.runright"

" "

"tank.concrete.walkleft"

" "

"[english]tank.concrete.walkleft"

" "

"tank.concrete.walkright"

" "

"[english]tank.concrete.walkright"

" "

"tank.default.runleft"

" "

"[english]tank.default.runleft"

" "

"tank.default.runright"

" "

"[english]tank.default.runright"

" "

"tank.default.walkleft"

" "

"[english]tank.default.walkleft"

" "

"tank.default.walkright"

" "

"[english]tank.default.walkright"

" "

"tank.dirt.runleft"

" "

"[english]tank.dirt.runleft"

" "

"tank.dirt.runright"

" "

"[english]tank.dirt.runright"

" "

"tank.dirt.walkleft"

" "

"[english]tank.dirt.walkleft"

" "

"tank.dirt.walkright"

" "

"[english]tank.dirt.walkright"

" "

"tank.drywall.runleft"

" "

"[english]tank.drywall.runleft"

" "

"tank.drywall.runright"

" "

"[english]tank.drywall.runright"

" "

"tank.drywall.walkleft"

" "

"[english]tank.drywall.walkleft"

" "

"tank.drywall.walkright"

" "

"[english]tank.drywall.walkright"

" "

"tank.flesh.runleft"

" "

"[english]tank.flesh.runleft"

" "

"tank.flesh.runright"

" "

"[english]tank.flesh.runright"

" "

"tank.flesh.walkleft"

" "

"[english]tank.flesh.walkleft"

" "

"tank.flesh.walkright"

" "

"[english]tank.flesh.walkright"

" "

"tank.glass.runleft"

" "

"[english]tank.glass.runleft"

" "

"tank.glass.runright"

" "

"[english]tank.glass.runright"

" "

"tank.glass.walkleft"

" "

"[english]tank.glass.walkleft"

" "

"tank.glass.walkright"

" "

"[english]tank.glass.walkright"

" "

"tank.glassbottle.runleft"

" "

"[english]tank.glassbottle.runleft"

" "

"tank.glassbottle.runright"

" "

"[english]tank.glassbottle.runright"

" "

"tank.glassbottle.walkleft"

" "

"[english]tank.glassbottle.walkleft"

" "

"tank.glassbottle.walkright"

" "

"[english]tank.glassbottle.walkright"

" "

"tank.grass.runleft"

" "

"[english]tank.grass.runleft"

" "

"tank.grass.runright"

" "

"[english]tank.grass.runright"

" "

"tank.grass.walkleft"

" "

"[english]tank.grass.walkleft"

" "

"tank.grass.walkright"

" "

"[english]tank.grass.walkright"

" "

"tank.gravel.runleft"

" "

"[english]tank.gravel.runleft"

" "

"tank.gravel.runright"

" "

"[english]tank.gravel.runright"

" "

"tank.gravel.walkleft"

" "

"[english]tank.gravel.walkleft"

" "

"tank.gravel.walkright"

" "

"[english]tank.gravel.walkright"

" "

"tank.grenade.runleft"

" "

"[english]tank.grenade.runleft"

" "

"tank.grenade.runright"

" "

"[english]tank.grenade.runright"

" "

"tank.grenade.walkleft"

" "

"[english]tank.grenade.walkleft"

" "

"tank.grenade.walkright"

" "

"[english]tank.grenade.walkright"

" "

"tank.ladder.runleft"

" "

"[english]tank.ladder.runleft"

" "

"tank.ladder.runright"

" "

"[english]tank.ladder.runright"

" "

"tank.ladder.walkleft"

" "

"[english]tank.ladder.walkleft"

" "

"tank.ladder.walkright"

" "

"[english]tank.ladder.walkright"

" "

"tank.metal_box.runleft"

" "

"[english]tank.metal_box.runleft"

" "

"tank.metal_box.runright"

" "

"[english]tank.metal_box.runright"

" "

"tank.metal_box.walkleft"

" "

"[english]tank.metal_box.walkleft"

" "

"tank.metal_box.walkright"

" "

"[english]tank.metal_box.walkright"

" "

"tank.metalgrate.runleft"

" "

"[english]tank.metalgrate.runleft"

" "

"tank.metalgrate.runright"

" "

"[english]tank.metalgrate.runright"

" "

"tank.metalgrate.walkleft"

" "

"[english]tank.metalgrate.walkleft"

" "

"tank.metalgrate.walkright"

" "

"[english]tank.metalgrate.walkright"

" "

"tank.metalvent.runleft"

" "

"[english]tank.metalvent.runleft"

" "

"tank.metalvent.runright"

" "

"[english]tank.metalvent.runright"

" "

"tank.metalvent.walkleft"

" "

"[english]tank.metalvent.walkleft"

" "

"tank.metalvent.walkright"

" "

"[english]tank.metalvent.walkright"

" "

"tank.mud.runleft"

" "

"[english]tank.mud.runleft"

" "

"tank.mud.runright"

" "

"[english]tank.mud.runright"

" "

"tank.mud.walkleft"

" "

"[english]tank.mud.walkleft"

" "

"tank.mud.walkright"

" "

"[english]tank.mud.walkright"

" "

"tank.plaster.runleft"

" "

"[english]tank.plaster.runleft"

" "

"tank.plaster.runright"

" "

"[english]tank.plaster.runright"

" "

"tank.plaster.walkleft"

" "

"[english]tank.plaster.walkleft"

" "

"tank.plaster.walkright"

" "

"[english]tank.plaster.walkright"

" "

"tank.plastic_barrel.runleft"

" "

"[english]tank.plastic_barrel.runleft"

" "

"tank.plastic_barrel.runright"

" "

"[english]tank.plastic_barrel.runright"

" "

"tank.plastic_barrel.walkleft"

" "

"[english]tank.plastic_barrel.walkleft"

" "

"tank.plastic_barrel.walkright"

" "

"[english]tank.plastic_barrel.walkright"

" "

"tank.plastic_box.runleft"

" "

"[english]tank.plastic_box.runleft"

" "

"tank.plastic_box.runright"

" "

"[english]tank.plastic_box.runright"

" "

"tank.plastic_box.walkleft"

" "

"[english]tank.plastic_box.walkleft"

" "

"tank.plastic_box.walkright"

" "

"[english]tank.plastic_box.walkright"

" "

"tank.rubber.runleft"

" "

"[english]tank.rubber.runleft"

" "

"tank.rubber.runright"

" "

"[english]tank.rubber.runright"

" "

"tank.rubber.walkleft"

" "

"[english]tank.rubber.walkleft"

" "

"tank.rubber.walkright"

" "

"[english]tank.rubber.walkright"

" "

"tank.sand.runleft"

" "

"[english]tank.sand.runleft"

" "

"tank.sand.runright"

" "

"[english]tank.sand.runright"

" "

"tank.sand.walkleft"

" "

"[english]tank.sand.walkleft"

" "

"tank.sand.walkright"

" "

"[english]tank.sand.walkright"

" "

"tank.slipperyslime.runleft"

" "

"[english]tank.slipperyslime.runleft"

" "

"tank.slipperyslime.runright"

" "

"[english]tank.slipperyslime.runright"

" "

"tank.slipperyslime.walkleft"

" "

"[english]tank.slipperyslime.walkleft"

" "

"tank.slipperyslime.walkright"

" "

"[english]tank.slipperyslime.walkright"

" "

"tank.snow.runleft"

" "

"[english]tank.snow.runleft"

" "

"tank.snow.runright"

" "

"[english]tank.snow.runright"

" "

"tank.snow.walkleft"

" "

"[english]tank.snow.walkleft"

" "

"tank.snow.walkright"

" "

"[english]tank.snow.walkright"

" "

"tank.solidmetal.runleft"

" "

"[english]tank.solidmetal.runleft"

" "

"tank.solidmetal.runright"

" "

"[english]tank.solidmetal.runright"

" "

"tank.solidmetal.walkleft"

" "

"[english]tank.solidmetal.walkleft"

" "

"tank.solidmetal.walkright"

" "

"[english]tank.solidmetal.walkright"

" "

"tank.tile.runleft"

" "

"[english]tank.tile.runleft"

" "

"tank.tile.runright"

" "

"[english]tank.tile.runright"

" "

"tank.tile.walkleft"

" "

"[english]tank.tile.walkleft"

" "

"tank.tile.walkright"

" "

"[english]tank.tile.walkright"

" "

"tank.wade.runleft"

" "

"[english]tank.wade.runleft"

" "

"tank.wade.runright"

" "

"[english]tank.wade.runright"

" "

"tank.wade.walkleft"

" "

"[english]tank.wade.walkleft"

" "

"tank.wade.walkright"

" "

"[english]tank.wade.walkright"

" "

"tank.water.runleft"

" "

"[english]tank.water.runleft"

" "

"tank.water.runright"

" "

"[english]tank.water.runright"

" "

"tank.water.walkleft"

" "

"[english]tank.water.walkleft"

" "

"tank.water.walkright"

" "

"[english]tank.water.walkright"

" "

"tank.weapon.runleft"

" "

"[english]tank.weapon.runleft"

" "

"tank.weapon.runright"

" "

"[english]tank.weapon.runright"

" "

"tank.weapon.walkleft"

" "

"[english]tank.weapon.walkleft"

" "

"tank.weapon.walkright"

" "

"[english]tank.weapon.walkright"

" "

"tank.wood.runleft"

" "

"[english]tank.wood.runleft"

" "

"tank.wood.runright"

" "

"[english]tank.wood.runright"

" "

"tank.wood.walkleft"

" "

"[english]tank.wood.walkleft"

" "

"tank.wood.walkright"

" "

"[english]tank.wood.walkright"

" "

"tank.wood_box.runleft"

" "

"[english]tank.wood_box.runleft"

" "

"tank.wood_box.runright"

" "

"[english]tank.wood_box.runright"

" "

"tank.wood_box.walkleft"

" "

"[english]tank.wood_box.walkleft"

" "

"tank.wood_box.walkright"

" "

"[english]tank.wood_box.walkright"

" "

"tank.wood_crate.runleft"

" "

"[english]tank.wood_crate.runleft"

" "

"tank.wood_crate.runright"

" "

"[english]tank.wood_crate.runright"

" "

"tank.wood_crate.walkleft"

" "

"[english]tank.wood_crate.walkleft"

" "

"tank.wood_crate.walkright"

" "

"[english]tank.wood_crate.walkright"

" "

"tank.wood_panel.runleft"

" "

"[english]tank.wood_panel.runleft"

" "

"tank.wood_panel.runright"

" "

"[english]tank.wood_panel.runright"

" "

"tank.wood_panel.walkleft"

" "

"[english]tank.wood_panel.walkleft"

" "

"tank.wood_panel.walkright"

" "

"[english]tank.wood_panel.walkright"

" "

"teengirl.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Зой вызывает спасателей!]"

"[english]teengirl.callforrescue"

"<sfx><norepeat:5><clr:255,158,71>[Zoey Calling For Rescue!]"

"tile.bulletimpact"

" "

"[english]tile.bulletimpact"

" "

"train_crossing_bell"

"<sfx><norepeat:15><clr:255,158,71>[Гудок шлагбаума]"

"[english]train_crossing_bell"

"<sfx><norepeat:15><clr:255,158,71>[Train Crossing Bell]"

"train_freight_move1"

" "

"[english]train_freight_move1"

" "

"train_horn_01"

"<sfx><norepeat:15><clr:255,158,71>[Гудок поезда]"

"[english]train_horn_01"

"<sfx><norepeat:15><clr:255,158,71>[Train horn]"

"train_horn_02"

"<sfx><norepeat:15><clr:255,158,71>[Гудок поезда]"

"[english]train_horn_02"

"<sfx><norepeat:15><clr:255,158,71>[Train horn]"

"train_move"

" "

"[english]train_move"

" "

"train_wheels"

" "

"[english]train_wheels"

" "

"triggersuperarmor.charging"

" "

"[english]triggersuperarmor.charging"

" "

"triggersuperarmor.donecharging"

" "

"[english]triggersuperarmor.donecharging"

" "

"triggersuperarmor.startcharging"

" "

"[english]triggersuperarmor.startcharging"

" "

"tutor.endlesson"

" "

"[english]tutor.endlesson"

" "

"tutor.explain_accuracy_bad_while_running"

" "

"[english]tutor.explain_accuracy_bad_while_running"

" "

"tutor.explain_achievement_earned"

" "

"[english]tutor.explain_achievement_earned"

" "

"tutor.explain_attacked_from_behind"

" "

"[english]tutor.explain_attacked_from_behind"

" "

"tutor.explain_award_earned"

" "

"[english]tutor.explain_award_earned"

" "

"tutor.explain_choked_by_tongue"

" "

"[english]tutor.explain_choked_by_tongue"

" "

"tutor.explain_death"

" "

"[english]tutor.explain_death"

" "

"tutor.explain_demerit_earned"

" "

"[english]tutor.explain_demerit_earned"

" "

"tutor.explain_equipment_need"

" "

"[english]tutor.explain_equipment_need"

" "

"tutor.explain_exploded_on"

" "

"[english]tutor.explain_exploded_on"

" "

"tutor.explain_finale"

" "

"[english]tutor.explain_finale"

" "

"tutor.explain_first_aid_kit"

" "

"[english]tutor.explain_first_aid_kit"

" "

"tutor.explain_flashlight"

" "

"[english]tutor.explain_flashlight"

" "

"tutor.explain_friend_needs_your_healing_item"

" "

"[english]tutor.explain_friend_needs_your_healing_item"

" "

"tutor.explain_gift_from_friend"

" "

"[english]tutor.explain_gift_from_friend"

" "

"tutor.explain_grabbed_by_tongue"

" "

"[english]tutor.explain_grabbed_by_tongue"

" "

"tutor.explain_hiding"

" "

"[english]tutor.explain_hiding"

" "

"tutor.explain_hit_by_tank_rock"

" "

"[english]tutor.explain_hit_by_tank_rock"

" "

"tutor.explain_hurt"

" "

"[english]tutor.explain_hurt"

" "

"tutor.explain_hurt_use_first_aid_kit"

" "

"[english]tutor.explain_hurt_use_first_aid_kit"

" "

"tutor.explain_hurt_use_pain_pills"

" "

"[english]tutor.explain_hurt_use_pain_pills"

" "

"tutor.explain_incapacitation"

" "

"[english]tutor.explain_incapacitation"

" "

"tutor.explain_ledge_hang"

" "

"[english]tutor.explain_ledge_hang"

" "

"tutor.explain_limping"

" "

"[english]tutor.explain_limping"

" "

"tutor.explain_limping_critical"

" "

"[english]tutor.explain_limping_critical"

" "

"tutor.explain_locked_door"

" "

"[english]tutor.explain_locked_door"

" "

"tutor.explain_lose"

" "

"[english]tutor.explain_lose"

" "

"tutor.explain_lunged_into"

" "

"[english]tutor.explain_lunged_into"

" "

"tutor.explain_molotov"

" "

"[english]tutor.explain_molotov"

" "

"tutor.explain_pain_pills"

" "

"[english]tutor.explain_pain_pills"

" "

"tutor.explain_pain_pills_wear_off"

" "

"[english]tutor.explain_pain_pills_wear_off"

" "

"tutor.explain_pipe_bomb"

" "

"[english]tutor.explain_pipe_bomb"

" "

"tutor.explain_pounced_on"

" "

"[english]tutor.explain_pounced_on"

" "

"tutor.explain_quickswitch"

" "

"[english]tutor.explain_quickswitch"

" "

"tutor.explain_reloading"

" "

"[english]tutor.explain_reloading"

" "

"tutor.explain_report_screen"

" "

"[english]tutor.explain_report_screen"

" "

"tutor.explain_rescue_vehicle_approaching"

" "

"[english]tutor.explain_rescue_vehicle_approaching"

" "

"tutor.explain_rescue_vehicle_waiting"

" "

"[english]tutor.explain_rescue_vehicle_waiting"

" "

"tutor.explain_shove_attack"

" "

"[english]tutor.explain_shove_attack"

" "

"tutor.explain_slugged_by_tank"

" "

"[english]tutor.explain_slugged_by_tank"

" "

"tutor.explain_third_strike"

" "

"[english]tutor.explain_third_strike"

" "

"tutor.explain_vocalization_rosetta"

" "

"[english]tutor.explain_vocalization_rosetta"

" "

"tutor.explain_vomited_on"

" "

"[english]tutor.explain_vomited_on"

" "

"tutor.explain_voting"

" "

"[english]tutor.explain_voting"

" "

"tutor.explain_waiting_for_rescue"

" "

"[english]tutor.explain_waiting_for_rescue"

" "

"tutor.explain_win"

" "

"[english]tutor.explain_win"

" "

"tutor.explain_witch_attack"

" "

"[english]tutor.explain_witch_attack"

" "

"tutor.explain_zoom"

" "

"[english]tutor.explain_zoom"

" "

"tutor.see_alert_infected"

" "

"[english]tutor.see_alert_infected"

" "

"tutor.see_ambush_opportunity"

" "

"[english]tutor.see_ambush_opportunity"

" "

"tutor.see_better_weapon"

" "

"[english]tutor.see_better_weapon"

" "

"tutor.see_boomer"

" "

"[english]tutor.see_boomer"

" "

"tutor.see_breakable_item"

" "

"[english]tutor.see_breakable_item"

" "

"tutor.see_checkpoint_door"

" "

"[english]tutor.see_checkpoint_door"

" "

"tutor.see_choking_friend"

" "

"[english]tutor.see_choking_friend"

" "

"tutor.see_collectible_item"

" "

"[english]tutor.see_collectible_item"

" "

"tutor.see_enraged_infected"

" "

"[english]tutor.see_enraged_infected"

" "

"tutor.see_equipment_table"

" "

"[english]tutor.see_equipment_table"

" "

"tutor.see_finale_radio"

" "

"[english]tutor.see_finale_radio"

" "

"tutor.see_first_aid_kit"

" "

"[english]tutor.see_first_aid_kit"

" "

"tutor.see_friend_in_rescue_closet"

" "

"[english]tutor.see_friend_in_rescue_closet"

" "

"tutor.see_hunter"

" "

"[english]tutor.see_hunter"

" "

"tutor.see_incapacitated_friend"

" "

"[english]tutor.see_incapacitated_friend"

" "

"tutor.see_ledge_hanging_friend"

" "

"[english]tutor.see_ledge_hanging_friend"

" "

"tutor.see_mob"

" "

"[english]tutor.see_mob"

" "

"tutor.see_mounted_machine_gun"

" "

"[english]tutor.see_mounted_machine_gun"

" "

"tutor.see_pain_pills"

" "

"[english]tutor.see_pain_pills"

" "

"tutor.see_pounced_friend"

" "

"[english]tutor.see_pounced_friend"

" "

"tutor.see_smoker"

" "

"[english]tutor.see_smoker"

" "

"tutor.see_smoker_cloud"

" "

"[english]tutor.see_smoker_cloud"

" "

"tutor.see_tank"

" "

"[english]tutor.see_tank"

" "

"tutor.see_tank_start_to_throw_rock"

" "

"[english]tutor.see_tank_start_to_throw_rock"

" "

"tutor.see_unlocked_door"

" "

"[english]tutor.see_unlocked_door"

" "

"tutor.see_wanderering_infected"

" "

"[english]tutor.see_wanderering_infected"

" "

"tutor.see_witch"

" "

"[english]tutor.see_witch"

" "

"tutor.see_witch_angry"

" "

"[english]tutor.see_witch_angry"

" "

"tutor.startlesson"

" "

"[english]tutor.startlesson"

" "

"underwater.bulletimpact"

" "

"[english]underwater.bulletimpact"

" "

"v8.skid"

" "

"[english]v8.skid"

" "

"vgui_button.click"

" "

"[english]vgui_button.click"

" "

"vgui_button.release"

" "

"[english]vgui_button.release"

" "

"vgui_button.rollover"

" "

"[english]vgui_button.rollover"

" "

"vote.cast.no"

" "

"[english]vote.cast.no"

" "

"vote.cast.yes"

" "

"[english]vote.cast.yes"

" "

"vote.created"

" "

"[english]vote.created"

" "

"vote.failed"

" "

"[english]vote.failed"

" "

"vote.passed"

" "

"[english]vote.passed"

" "

"water.bulletimpact"

" "

"[english]water.bulletimpact"

" "

"water_flood_finished_loop"

" "

"[english]water_flood_finished_loop"

" "

"water_flood_in"

" "

"[english]water_flood_in"

" "

"water_flood_loop"

" "

"[english]water_flood_loop"

" "

"water_flood_out"

" "

"[english]water_flood_out"

" "

"watermelon.bulletimpact"

"<sfx><norepeat:15><clr:255,158,71>[Шлепок]"

"[english]watermelon.bulletimpact"

"<sfx><norepeat:15><clr:255,158,71>[Splat]"

"watermelon.impact"

"<sfx><norepeat:15><clr:255,158,71>[Шлепок]"

"[english]watermelon.impact"

"<sfx><norepeat:15><clr:255,158,71>[Splat]"

"watermelon.scrape"

" "

"[english]watermelon.scrape"

" "

"weapon.bulletimpact"

" "

"[english]weapon.bulletimpact"

" "

"weapon.hitboomer"

" "

"[english]weapon.hitboomer"

" "

"weapon.hitinfected"

" "

"[english]weapon.hitinfected"

" "

"weapon.hitsurvivor"

" "

"[english]weapon.hitsurvivor"

" "

"weapon.hitworld"

" "

"[english]weapon.hitworld"

" "

"weapon.impacthard"

" "

"[english]weapon.impacthard"

" "

"weapon.impactsoft"

" "

"[english]weapon.impactsoft"

" "

"weapon.scraperough"

" "

"[english]weapon.scraperough"

" "

"weapon.scrapesmooth"

" "

"[english]weapon.scrapesmooth"

" "

"weapon.stepleft"

" "

"[english]weapon.stepleft"

" "

"weapon.stepright"

" "

"[english]weapon.stepright"

" "

"weapon.swing"

" "

"[english]weapon.swing"

" "

"weapon_flaregun.burn"

" "

"[english]weapon_flaregun.burn"

" "

"weapon_flaregun.single"

" "

"[english]weapon_flaregun.single"

" "

"weapon_knife.hit"

" "

"[english]weapon_knife.hit"

" "

"weapon_knife.hitwall"

" "

"[english]weapon_knife.hitwall"

" "

"weapon_knife.slash"

" "

"[english]weapon_knife.slash"

" "

"weapon_knife.stab"

" "

"[english]weapon_knife.stab"

" "

"weapondissolve.beam"

" "

"[english]weapondissolve.beam"

" "

"weapondissolve.charge"

" "

"[english]weapondissolve.charge"

" "

"weapondissolve.dissolve"

" "

"[english]weapondissolve.dissolve"

" "

"weather.lightning_strike_1"

" "

"[english]weather.lightning_strike_1"

" "

"weather.lightning_strike_2"

" "

"[english]weather.lightning_strike_2"

" "

"weather.lightning_strike_3"

" "

"[english]weather.lightning_strike_3"

" "

"weather.lightning_strike_4"

" "

"[english]weather.lightning_strike_4"

" "

"weather.thunder_1"

" "

"[english]weather.thunder_1"

" "

"weather.thunder_2"

" "

"[english]weather.thunder_2"

" "

"weather.thunder_3"

" "

"[english]weather.thunder_3"

" "

"weather.thunder_far_away_1"

" "

"[english]weather.thunder_far_away_1"

" "

"weather.thunder_far_away_2"

" "

"[english]weather.thunder_far_away_2"

" "

"witch.cardboard.runleft"

" "

"[english]witch.cardboard.runleft"

" "

"witch.cardboard.runright"

" "

"[english]witch.cardboard.runright"

" "

"witch.ceiling_tile.runleft"

" "

"[english]witch.ceiling_tile.runleft"

" "

"witch.ceiling_tile.runright"

" "

"[english]witch.ceiling_tile.runright"

" "

"witch.chainlink.runleft"

" "

"[english]witch.chainlink.runleft"

" "

"witch.chainlink.runright"

" "

"[english]witch.chainlink.runright"

" "

"witch.concrete.runleft"

" "

"[english]witch.concrete.runleft"

" "

"witch.concrete.runright"

" "

"[english]witch.concrete.runright"

" "

"witch.default.runleft"

" "

"[english]witch.default.runleft"

" "

"witch.default.runright"

" "

"[english]witch.default.runright"

" "

"witch.dirt.runleft"

" "

"[english]witch.dirt.runleft"

" "

"witch.dirt.runright"

" "

"[english]witch.dirt.runright"

" "

"witch.drywall.runleft"

" "

"[english]witch.drywall.runleft"

" "

"witch.drywall.runright"

" "

"[english]witch.drywall.runright"

" "

"witch.flesh.runleft"

" "

"[english]witch.flesh.runleft"

" "

"witch.flesh.runright"

" "

"[english]witch.flesh.runright"

" "

"witch.glass.runleft"

" "

"[english]witch.glass.runleft"

" "

"witch.glass.runright"

" "

"[english]witch.glass.runright"

" "

"witch.glassbottle.runleft"

" "

"[english]witch.glassbottle.runleft"

" "

"witch.glassbottle.runright"

" "

"[english]witch.glassbottle.runright"

" "

"witch.grass.runleft"

" "

"[english]witch.grass.runleft"

" "

"witch.grass.runright"

" "

"[english]witch.grass.runright"

" "

"witch.gravel.runleft"

" "

"[english]witch.gravel.runleft"

" "

"witch.gravel.runright"

" "

"[english]witch.gravel.runright"

" "

"witch.grenade.runleft"

" "

"[english]witch.grenade.runleft"

" "

"witch.grenade.runright"

" "

"[english]witch.grenade.runright"

" "

"witch.ladder.runleft"

" "

"[english]witch.ladder.runleft"

" "

"witch.ladder.runright"

" "

"[english]witch.ladder.runright"

" "

"witch.metal_box.runleft"

" "

"[english]witch.metal_box.runleft"

" "

"witch.metal_box.runright"

" "

"[english]witch.metal_box.runright"

" "

"witch.metalgrate.runleft"

" "

"[english]witch.metalgrate.runleft"

" "

"witch.metalgrate.runright"

" "

"[english]witch.metalgrate.runright"

" "

"witch.metalvent.runleft"

" "

"[english]witch.metalvent.runleft"

" "

"witch.metalvent.runright"

" "

"[english]witch.metalvent.runright"

" "

"witch.mud.runleft"

" "

"[english]witch.mud.runleft"

" "

"witch.mud.runright"

" "

"[english]witch.mud.runright"

" "

"witch.plaster.runleft"

" "

"[english]witch.plaster.runleft"

" "

"witch.plaster.runright"

" "

"[english]witch.plaster.runright"

" "

"witch.plastic_barrel.runleft"

" "

"[english]witch.plastic_barrel.runleft"

" "

"witch.plastic_barrel.runright"

" "

"[english]witch.plastic_barrel.runright"

" "

"witch.plastic_box.runleft"

" "

"[english]witch.plastic_box.runleft"

" "

"witch.plastic_box.runright"

" "

"[english]witch.plastic_box.runright"

" "

"witch.rubber.runleft"

" "

"[english]witch.rubber.runleft"

" "

"witch.rubber.runright"

" "

"[english]witch.rubber.runright"

" "

"witch.sand.runleft"

" "

"[english]witch.sand.runleft"

" "

"witch.sand.runright"

" "

"[english]witch.sand.runright"

" "

"witch.slipperyslime.runleft"

" "

"[english]witch.slipperyslime.runleft"

" "

"witch.slipperyslime.runright"

" "

"[english]witch.slipperyslime.runright"

" "

"witch.snow.runleft"

" "

"[english]witch.snow.runleft"

" "

"witch.snow.runright"

" "

"[english]witch.snow.runright"

" "

"witch.solidmetal.runleft"

" "

"[english]witch.solidmetal.runleft"

" "

"witch.solidmetal.runright"

" "

"[english]witch.solidmetal.runright"

" "

"witch.tile.runleft"

" "

"[english]witch.tile.runleft"

" "

"witch.tile.runright"

" "

"[english]witch.tile.runright"

" "

"witch.wade.runleft"

" "

"[english]witch.wade.runleft"

" "

"witch.wade.runright"

" "

"[english]witch.wade.runright"

" "

"witch.water.runleft"

" "

"[english]witch.water.runleft"

" "

"witch.water.runright"

" "

"[english]witch.water.runright"

" "

"witch.weapon.runleft"

" "

"[english]witch.weapon.runleft"

" "

"witch.weapon.runright"

" "

"[english]witch.weapon.runright"

" "

"witch.wood.runleft"

" "

"[english]witch.wood.runleft"

" "

"witch.wood.runright"

" "

"[english]witch.wood.runright"

" "

"witch.wood_box.runleft"

" "

"[english]witch.wood_box.runleft"

" "

"witch.wood_box.runright"

" "

"[english]witch.wood_box.runright"

" "

"witch.wood_crate.runleft"

" "

"[english]witch.wood_crate.runleft"

" "

"witch.wood_crate.runright"

" "

"[english]witch.wood_crate.runright"

" "

"witch.wood_panel.runleft"

" "

"[english]witch.wood_panel.runleft"

" "

"witch.wood_panel.runright"

" "

"[english]witch.wood_panel.runright"

" "

"wood.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood.bulletimpact"

" "

"[english]wood.bulletimpact"

" "

"wood.impacthard"

" "

"[english]wood.impacthard"

" "

"wood.impactsoft"

" "

"[english]wood.impactsoft"

" "

"wood.scraperough"

" "

"[english]wood.scraperough"

" "

"wood.scrapesmooth"

" "

"[english]wood.scrapesmooth"

" "

"wood.strain"

" "

"[english]wood.strain"

" "

"wood_box.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_box.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_box.bulletimpact"

" "

"[english]wood_box.bulletimpact"

" "

"wood_box.impacthard"

" "

"[english]wood_box.impacthard"

" "

"wood_box.impactsoft"

" "

"[english]wood_box.impactsoft"

" "

"wood_box.scraperough"

" "

"[english]wood_box.scraperough"

" "

"wood_box.scrapesmooth"

" "

"[english]wood_box.scrapesmooth"

" "

"wood_box.strain"

" "

"[english]wood_box.strain"

" "

"wood_crate.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_crate.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_crate.impacthard"

" "

"[english]wood_crate.impacthard"

" "

"wood_crate.impactsoft"

" "

"[english]wood_crate.impactsoft"

" "

"wood_crate.scraperough"

" "

"[english]wood_crate.scraperough"

" "

"wood_crate.scrapesmooth"

" "

"[english]wood_crate.scrapesmooth"

" "

"wood_crate.stepleft"

" "

"[english]wood_crate.stepleft"

" "

"wood_crate.stepright"

" "

"[english]wood_crate.stepright"

" "

"wood_crate.strain"

" "

"[english]wood_crate.strain"

" "

"wood_creak1"

" "

"[english]wood_creak1"

" "

"wood_furniture.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_furniture.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_furniture.impactsoft"

" "

"[english]wood_furniture.impactsoft"

" "

"wood_furniture.strain"

" "

"[english]wood_furniture.strain"

" "

"wood_panel.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_panel.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_panel.bulletimpact"

" "

"[english]wood_panel.bulletimpact"

" "

"wood_panel.impacthard"

" "

"[english]wood_panel.impacthard"

" "

"wood_panel.impactsoft"

" "

"[english]wood_panel.impactsoft"

" "

"wood_panel.scraperough"

" "

"[english]wood_panel.scraperough"

" "

"wood_panel.scrapesmooth"

" "

"[english]wood_panel.scrapesmooth"

" "

"wood_panel.strain"

" "

"[english]wood_panel.strain"

" "

"wood_plank.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_plank.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_plank.bulletimpact"

" "

"[english]wood_plank.bulletimpact"

" "

"wood_plank.impacthard"

" "

"[english]wood_plank.impacthard"

" "

"wood_plank.impactsoft"

" "

"[english]wood_plank.impactsoft"

" "

"wood_plank.scraperough"

"

"[english]wood_plank.scraperough"

" "

"wood_plank.scrapesmooth"

" "

"[english]wood_plank.scrapesmooth"

" "

"wood_plank.strain"

" "

"[english]wood_plank.strain"

" "

"wood_solid.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]wood_solid.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"wood_solid.bulletimpact"

" "

"[english]wood_solid.bulletimpact"

" "

"wood_solid.impacthard"

" "

"[english]wood_solid.impacthard"

" "

"wood_solid.impactsoft"

" "

"[english]wood_solid.impactsoft"

" "

"wood_solid.scraperough"

" "

"[english]wood_solid.scraperough"

" "

"wood_solid.scrapesmooth"

" "

"[english]wood_solid.scrapesmooth"

" "

"wood_solid.strain"

" "

"[english]wood_solid.strain"

" "

"woodendoor.break"

"<sfx><norepeat:20><clr:255,158,71>[Звук сломанной деревяшки]"

"[english]woodendoor.break"

"<sfx><norepeat:20><clr:255,158,71>[Wood breaking]"

"woodendoor.lock"

" "

"[english]woodendoor.lock"

" "

"woodendoor.pound"

" "

"[english]woodendoor.pound"

" "

"woodendoor.rattlelockeddoor"

" "

"[english]woodendoor.rattlelockeddoor"

" "

"zombie.attackmiss"

" "

"[english]zombie.attackmiss"

" "

"zombie.becomealert"

" "

"[english]zombie.becomealert"

" "

"zombie.becomeenraged"

" "

"[english]zombie.becomeenraged"

" "

"zombie.bulletimpact"

" "

"[english]zombie.bulletimpact"

" "

"zombie.clawscrape"

" "

"[english]zombie.clawscrape"

" "

"zombie.die"

" "

"[english]zombie.die"

" "

"zombie.headlesscough"

" "

"[english]zombie.headlesscough"

" "

"zombie.punch"

" "

"[english]zombie.punch"

" "

"zombie.rage"

" "

"[english]zombie.rage"

" "

"zombie.rageatvictim"

" "

"[english]zombie.rageatvictim"

" "

"zombie.shot"

" "

"[english]zombie.shot"

" "

"zombie.shoved"

" "

"[english]zombie.shoved"

" "

"zombie.sleeping"

" "

"[english]zombie.sleeping"

" "

"zombie.wander"

" "

"[english]zombie.wander"

" "

"Event.MobSignalS1"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalS1"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalS2"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalS2"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalM1"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalM1"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalM2"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalM2"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalL1"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalL1"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalL2"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalL2"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalX1"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalX1"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"

"Event.MobSignalX2"

"<sfx><norepeat:30><clr:255,158,71>[Начинается атака!]"

"[english]Event.MobSignalX2"

"<sfx><norepeat:30><clr:255,158,71>[Incoming attack!]"