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Left 4 Dead Wiki
335
pages
Explore
Main Page
All Pages
Community
Interactive Maps
Recent Blog Posts
The Survivors
Left 4 Dead
Bill
Francis
Louis
Zoey
Left 4 Dead 2
Coach
Ellis
Nick
Rochelle
NPCs
The Infected
Common Infected
Uncommon Infected
CEDA Worker Infected
Jimmy Gibbs Jr
Fallen Survivor
Clown Infected
Mud Men
Worker Infected
Riot Infected
Special Infected
The Smoker
The Boomer
The Hunter
The Charger
The Spitter
The Jockey
The Tank
The Witch
Weapons
Sidearms
Melee Weapons
Other Weapons
International Weapons
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The Underground
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==== The Infected ==== {{Infectstrategy2|<!-- would be nice if someone would think about this needed line-->}}*This map is mostly close-quarters, though about partway through it opens up to massive, expansive areas. * Partway through, the Survivors must cross a small plank from one building to another- if you can find a way to knock them off, then you'll have an easy way of hindering their progress. * Be sure to camp those weapon and health kit locations! Whenever Survivors see good weapons, they are always going to go get them, giving a perfect opportunity for a hiding Boomer or Spitter to get in some damage. Try to deal as much damage as you can before the Survivors make it through the bar and into the sewers. The reason for this is because if they are moving slowly, you will be able to pick them off in the massive underground chambers easily. Have Smokers just behind the large stone pillars so that he can just barely see the Survivors, and have Hunters at the ready. If you are a Boomer, simply rush ahead and wait at the tunnels as the chambers are much too large for you to be effective. When your Smokers snatch the first Survivor and pull him back, be sure to have a Hunter or Charger hit the Survivor or Survivors that go to save them. If you can't wipe the Survivors out in the chambers, have a Charger waiting at the top of the steps to bowl all of them down when they get there. If that is pulled off correctly, it should damage them greatly and allow the rest of the Infected Team to knock them out. A great strategy to do is have a Charger waiting just below the gate that activates the Crescendo Event. From there, if you wait for the Survivors to drop in front of you, you can charge one of them and take them a long ways across the chamber. That should get you at least two or three slams in, maybe enough to incapacitate.
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