User talk:Crowbar

RE:Spellings
Ah. I do believe this was brought up earlier by someone else. And, thankfully, we came to a solution practically identical to yours.

To answer; we should use the American spelling as Valve is indeed an American company. I, myself, am British, so I may make a few spellings that I mistake to be a universal spelling. I am, however, working on it as best as I can. So feel free to change British spelling to American wherever you see it.

Warm regards, Five Dog ( Talk ){ Updates } 01:07, September 6, 2009 (UTC)

Re: TED BACKMAN!!!
Hahah why thank you. xD I want to be a concept artist since that's what I do best, concepts. I'm not an animator, or a modeler, but I can come up with a character to put into a game. Well, see ya around. Jo the Marten ( Shriek ) 22:27, September 6, 2009 (UTC)


 * ...Lol? I decided to be a concept artist a while ago but had no idea where. Then I got Portal and ever since I've had a deep respect for Valve. They communicate with their fanbase when it seems Nintendo and all those other companies just sort of hide away in a secret lair. I love their twisted sense of humor, cause I've got the same kind of humor. I just down right love Valve. <3 Jo the Marten  ( Shriek ) 04:33, September 7, 2009 (UTC)


 * You should come to the chat sometime. =) It's nice to get to talk to members, and it's a lot easier than talking through these talk pages, that's for sure. :P Jo the Marten  ( Shriek ) 17:47, September 8, 2009 (UTC)

Gamertag
Hey, always lookin for friends to play L4D with. Although, just wonderin, how did u find yourself on my page? No problem with it, but were you visitting peoples pages? Also, even though I'm not an admin, any questions you have, you can ask me. (Dont take this the wrong way, but I dont know if u r new or not. havnt seen u before.)--Supermutantslayer450 03:09, September 7, 2009 (UTC)

I like your sense of humor. Im on Live almost all the time, (its 10 pm where i am, so i probably wont be able to send a friend request tonight, but ill send u one or answer it tomorrow, or be able to answer it, but not play at all 2nite. but, if u dont want to go to admins for some reason, i am here to answer questions. (i am anxious 2 answer questions, cuz i am an aspiring admin [not yet an admin, but want to be])--Supermutantslayer450 03:19, September 7, 2009 (UTC)

Yes... the wormhole............................................. y am i still doing that? but, anyway, ill either answer that tonite or tomorow. By the way, wut times r u on live?--Supermutantslayer450 03:25, September 7, 2009 (UTC)

and where do u live. just so i can calculate the time difference and figure the set times and bladda yada friggin ra.--Supermutantslayer450 03:55, September 7, 2009 (UTC)

It sure was. ok, ill figure out the time difference--Supermutantslayer450 04:23, September 7, 2009 (UTC)

RE:Spaces
Are you sure?? O_O Oh dear, it's a plague! Another one! As if the infection wasn't enough to worry about, now we have the great spacing outbreak too? -- Five Dog ( Talk ){ Updates } 21:02, September 7, 2009 (UTC)
 * Ahh. That makes sense. It's only appeared recently. You can use the old version, you know. But anyway, there must be a way to resolve that with the "Rich Editor" thing. -- Five Dog ( Talk ){ Updates } 21:10, September 7, 2009 (UTC)

RE:Walkthroughs
Well, when I arrived, some had some written text, like The Apartments, whilst some didn't have more than a paragraph on the page. For example, uhh, all of Blood Harvest's levels. I created the ones for the vacant page and cleaned up the written ones. Then I implemented the walkthrough layout and formatted all of them into that form so that all the pages have a template to work from. -- Five Dog ( Talk ){ Updates } 20:37, September 8, 2009 (UTC)

Heheh, I know. I'm just lazy so I'll change it when Crash Course comes out. :D -- Five Dog ( Talk ){ Updates } 20:45, September 8, 2009 (UTC)

RE:Delete
Alright. To mark an article for deletion, all you have to do is type at the top of the article. :) -- Five Dog ( Talk ){ Updates } 21:37, September 8, 2009 (UTC)