User:Facepalm

Prefered Weapons:
I prefer to use dual pistols until i find either a Hunting Rifle or a Sniper Rifle, where i typically wreck havoc among special infected. I am zoomed practically all of the time, which leaves me immune against S.I.

If there is no Rifles avaliable, i usually revert to rapid-fire weapons; because once a laser sight is equipped; it has the same accuracy.

Prefered Infected:
My complete favourite Special Infected would be the Hunter. I can easy deal 25 damage pounces from high buildings; and 15 damage pounces from ground level. I work very well with other Special Infected and use the horde to my advantage, as hunters are literally the same hieght as Common Infected. I also enjoy how they possess amazing "Parkour" skills; which me and my real life friends enjoy to practice whilst bored. The close runner up would be the Smoker, pulling off platforms and high surfaces does prove a fun infected role to forfill. I always spawn in the last second so people dont notice the spore clouds it emitts. I dont mind playing as a boomer, but i always spawn instantly and get 2 - 4 survivors; which leads to 30 second respawn timer. This causes large annoyance. I dont really care for jockeys or chargers; but they can be useful in certain situations. I do believe spitters require NO skill; simply spitting in the path, on cans and pinned survivors.

Prefered Map:
My favourite map by far is Hard Rain. It provides numerous challenges to overcome as survivors; and lead to a quick death by a decent player as infected.(INFECTED) The constant hordes are useful, and the large water pools leads to slow movement. allowing time for team-mates to spawn. Jockeys and crouching Hunters are completely submerged and typically cause invisiblity, as with the rolling events they are trying to finish it as fast as possible. The clouds also provide decent cover for smokers; as they are hard to tell apart. the large buildings and small "building structure faults" helps shooting your tongue with no repercussion. The high buildings also lead to high damage pounces, and survivors underwater due to incap- or hunter pounces are VERY hard to see on realism. That is why it is an amazing map, but it proves to be very short due to killing the survivors. (SURVIVORS) Its a fun, but annoying map as the survivors. This causes huge challenges (I like challenges). Snipers work wonders in this level from my opinion. Special Infected think they cant see them, How wrong they are..

Best Possible Weapon/Item Combo:
Sniper Rifle: Explosive Ammo + Laser Sight

'''Duel Pistols. Pipe Bomb, Defib, Pills.'''