Talk:The Spitter

24.99.231.151 23:20, 20 July 2009 (UTC)Crossy the Coward

I guessed they would have a projectile attack zombie. From the looks of it I am guessing that it cuases damage when a survivor is spat on or if you stand in it. I will bet you the recharge time will not be that long, maybe ten seconds. As for standing in it that be great for corner campainging. Imagine you have no charger and there snug in some closest or toliet, or just a simple fence. Spit this one them and first they take damage then they have a choice. Move or sit there like some dumb poo (explitive luangage) and die. It seems Vavle is really concered about cornering. I guess it's from all the complients.

ON another note, notice that they are useing the weapons from the first game. Maybe it will work like chooseing which weapon set you want and there will probaly be multible choices or it could be a differnt set per campaing.


 * I believe the Spitter is an attempt to stop cornering more, if another Infected distracts the Survivors, the Spitter can come in and make them leave the corner, Valve said it's on their check list to remove every possible way to make the Survivors unstoppable fighters. Hopefully the next Special Infected would be more a fun-type like The Hunter. (I'm not saying the Spitter is not fun, it's just more a support type like the Boomer.) Zikkun 23:26, 20 July 2009 (UTC)

I compleatly agree man. Knowing Valve's game Tema Frotress they will probaly add more support classes. Not counting the Tank since he only appaers once in a while or the Witch as she can't be controlled you have Three pinners (Hunter, Smoker, Charger) with the Charger serving a greater purpose of spilting up Survivors. Then you have the non-pinning supporters (Boomer, Spitter) Since there is still two more toe reveal and possibly a third (highly doubt that). So to keep it semi-blance they would need one more pinner and one more non-pinning support. Crossy the Coward 23:40, 20 July 2009 (UTC)Crossy the Coward

Question
Why is the Spitter not on the playable Infected template anymore? It's been confirmed by Valve that Spitters will be playable.

Has anyone noticed that the spitter has pigtails and pink shoes? Creepy.......-ill97

How would you call the Spitter if you were Valve?
I'm sure some of us noticed that the name is a little off, not that I mean that it's weird or uncool, it just doesn't fit the rest of the Special Infected (...excluding the Charger): And now in Left 4 Dead 2:
 * The Tank smashes - they didn't call it the smasher
 * The Boomer vomits - They didn't call it The Vomiter.
 * The Smoker grabs Survivors - They didn't call it The Grabber. (No offense, I understand why. xD)
 * The Hunter pounces - They didn't call it The Pouncer.
 * The Witch cries - they didn't call it The Crier
 * The Charger charges - They DID call it that.
 * The Spitter spits - What are the odds. >_>

How would you call it? Zikkun 02:44, 24 July 2009 (UTC)

When I first herd about the Smoker I thought the only reason they called it that was becuase Licker was taking by Capcom. But then I went "Wait...they also have a Hunter"

I think they did want to call it somthing differnt to keep up the tradition of calling it something it's not quite but that would be hard. Tackler? No he dose that. Um...Runner? Mini Tank? Then you got the Spitter...well they certiantly couldn't call her Swallower now could they? I think Luger would have been comincal and Acider dosen't sound right. I think they just had to call it as they did becuase they couldn't think of anything else. Crossy the Coward 03:42, 24 July 2009 (UTC)


 * Smoker comes from a time when the Smoker's smoke was supposed to do actual damage. Darkman 4 03:45, 24 July 2009 (UTC)

I know, though I thought he was orginally suppose to appaer in a cloud of smoke and grab a survivor and poof him away. (?) I wish the smoke did damage. Wouldn't it make more sence if it was a posion filed effect? Anyways if they kept the orginal idea then Smoker could have still been kept becuase he would really would have been Teleporter.Crossy the Coward 03:49, 24 July 2009 (UTC)


 * It does do damage; it's just set to zero. :P Darkman 4 03:49, 24 July 2009 (UTC)

...

Ok...

BTW, did you see the ownage in that video. It took a guy in green at 80 somthing to incap in like five seconds^^ It will be so much more fun to play as the infected and so much more frustrating to play Humans. Also imagine you become the big strong Charger and your like "YEAH!!!" And then Nick comes up behind you with a Criket Bat. So many knew Fail's to accomplish.^^
 * Actually, I'm kinda worried about the spitter's and Charger's power. If the Survivors were incapped in five seconds, that means you won't even have enough time to scream "Oh shit run!" before you get killed while playing Expert! And without some sort of closet technic on Expert, it'll be near impossible to beat the finales.


 * No seriously, it does. One of the server variables allows you to set the Smoker's smoke damage; it is set at zero by default. Darkman 4 03:56, 24 July 2009 (UTC)


 * Yeah it really does. :o I saw a mod on SourceMod that you can add the damage back into the game. By the way, you guys should join the IRC channel, it's faster. :D About the Spitter, maybe the Toxicicator? ...nevermind. Zikkun 04:02, 24 July 2009 (UTC)

the spitter makes a hacking sound so should we call her....hacker or something

T?he Hoarker would be cool!:b-ill97 The Melter? The Ugly-er? The Melee Spamming N00bz Scrambler? The The Silent Hill Copyright Infringer? I think they should stop naming them with -er. I mean the Tank, The mudmen (mudwomen) and hazmat-dudes seems better for me Anyway this video shows how hard it is for the survivors now that there's a spitter/charger 2FyNc57Fsks


 * The Tank is a massive beast, like a Tank (though originally and in it's file names it is referred to as "Hulk". Tee hee), the Boomer originally was going to just explode, and the onomatopoeia for an explosion is "Boom". Smokers have a trail of smoke and make a smoke cloud when they die. Hunters hunt like freaking cats. Witch is called the witch cause it sounds like something else. ;) (Haha, I kid, I kid.) But really, it's probably just cause she's a girl, and she's somewhat manipulative. Think of Hansel and Gretel, the witch lured them into the house of candy thinking they'd have a good time. The Witch lures people to thinking she's innocent (like in the intro video) only to kill them. The Charger also slams people into the ground, so they could have called him "The Slammer". I wouldn't worry about names too much. I mean as long as they don't call them, "That one zombie that does that thing." Or "Oh no! Look! It's that thing!" =P Jo the Marten  11:13, 17 August 2009 (UTC)
 * "Rawr! Tank Smash!" Powers38Talk 15:39, 17 August 2009 (UTC)

Ugh....
Oh Gawd........

Everyone zoom in to the picture as close as you can and look in to her face and notice every detail. Stare at it for 3 minutes and see if you can take the uglyness. Me and my brother couldnt.

Anyways... The Spitters main ability isnt spiting on survivors and hurting them. Its to get Suviviors to move out of a corner or closet or hiding spot.

For an example if 4 suvivors were in a corner killing zombies and not taking much damage, that is where the Spitter comes to place. It would spit acid in that corner causing damage to the survivors forcing them to move from the spot.

To me its a pretty good idea for a new special infected.

But its sooo.........Disturbing.

Do the challenge at the top of the of the message plzzzzzzzzzz.

Good special Infected but it makes the witch look like a girl scout crying. it is one of the most uglyiest thing I have seen in the F***ing history of F***ing Time!--Kirby888 17:14, 24 July 2009 (UTC)
 * ...It looks like something out of Silent Hill.


 * I'm frightened. - §tigma-231 ♠ o  ƒ  my caliber { τalk }{¢ont } 17:31, 24 July 2009 (UTC)

she looks too stereotypical they need to get rid of her pig tails then boom perfect Totemtrouser 07:52, 25 July 2009 (UTC)totemtrouserTotemtrouser 07:52, 25 July 2009 (UTC)
 * I think the pigtails are supposed to add to her strangeness. How does that look "stereotypical," anyway? - §tigma-231  ♠ o  ƒ  my caliber { τalk }{¢ont } 14:33, 25 July 2009 (UTC)

Can't....take....ugliness..... MY EYES!!!!!!! Dabrules 11:13, 25 July 2009 (UTC)

she looks like the hillbilly girl in like every cartoon....except witout a jaw Totemtrouser 20:10, 25 July 2009 (UTC)totemtrouserTotemtrouser 20:10, 25 July 2009 (UTC)

OMG i will die if i see that the left 4 dead 2.

Well in the south we think pig tails are more sexy than HATS!!! but not beer pick up trucks shotguns or HORSES i love horses...--Kirby888 01:52, 26 July 2009 (UTC)

24.99.231.118 18:27, 28 July 2009 (UTC)== What will the last boss infected might look like? ==

What do you guys think?

I hope it can fly :p-(ill97)

flying infected is the last thing i would like to see on this planet (next to spitter)what would be a good infected would be some thing anoying that slows you down.--Kirby888 01:59, 26 July 2009 (UTC)
 * I have an idea:The Sneaker,and infected capable of tempoarily going invisible (Mutation in body that allows body to become transparent and invisible),it's goal is to pick off infected,=heres a combo that would be good.

Spitter splits up group so that everyone is on there own.

Charger takes forces survivors to retreat to a nearby cabin

Sneaker uses it's stealth kill (A tendril that goes down the survivors neck and instantly kills them) in two survivors,then the combo is repeated,and the survivors die.

There could be more,i want an infected that could be tougher than the tank. Mr.Wolf 17:55, 28 July 2009 (UTC)

The chance of there being an instant kill infected is unlikely. Only the Smoker can instant kill and it's unknown how many of those spots will be in L4D2. Also turning invisble was orginally design for the hunter but deem unblance. There is already a rumor that the last infected to be reveal will be the Spiker. His body is covered in spikes and he charges into the surviors to send his spikes everywhere so they can't hide behind boxes or watercoolers like in L4D 1. It almost sounds like the orginal Boomer but there are many differnt credible sites running this rumor as possible. We'll have to wait and see.24.99.231.118 18:28, 28 July 2009 (UTC)

no offense but that stealth idea is.....not so real if you think about it. Invisible? How could and infection create that i doute that a mutation can do that. That would be way to hard for survivors to spot before death. Why its a horrible idea: The Sneaker is to hard to spot and to make it more hard you made it invisible and can kill in one hit. Im sorry the Sneaker is not Jesus. And get in to reality bout invisibilty. But i heard about the spiker sounds great. --Kirby888 16:57, 31 July 2009 (UTC)

The sneaker sounds like the spy and if its instakill he could drop from a roof and perform the instakill really fast to kill a survivor and repeat the process to ruin the game.But if this idea was combined with the screamer,(Bound in straight jacket so no melee or climb, he would evolve to do this.--Ill97 17:31, 31 July 2009 (UTC)

I just have to say: This is the most f***** up infected there is. Also, when i got to the end of the tank page, i saw "spitter" but thought it said "splitter." That got me to thinking. Maybe there should be an infected with an arm that acts like a huge blade, like alex's in prototype. It could be called the splitter, or, if that is too close to spitter, call it the cutter. It could do a lot of damage, and then if it kills a survivor, it decapitates a limb, or cuts the person in half, down the middle. I mean, you can already blast off a zombie's arm or leg of, so why couldn't they do that. If anyone likes this, and has contact with valve, could you tell them about my idea? I can't contact them 4 some reason... SuperMutantSlayer450.
 * That doesn't really sound like something that would be in Left 4 Dead, more like something in Resident Evil or Silent Hill...that probably does exist in Silent Hill. Left 4 Dead ' s enemy designs go more for something that is physically possible, somehow, and not growing a blade out of your hand to kill people.  And not to mention, that would probably be a pain to animate—a Survivor hobbling around with one arm.  Great.  Besides, they probably already know what their newest Special Infected will be, and I don't think there will be any others. - §tigma-231  ♠  o  ƒ  gr  eed { τalk }{¢ont } 04:28, 13 August 2009 (UTC)

Stigma: when it decapitates a survivor, it kills it. that was my idea. But, yeah, that does sound like sumthin from silent hill. such an awesome game... Oh and, stigma: where u trying to make me feel bad and make me think my idea sucks? or am i just taking your text a little to offensively? SuperMutantSlayer450


 * While your idea isn't exactly the same as the Witch, it's still pretty close in overall concept...a close range infected that does heavy damage. I think it would be cool if, when a Witch one-shots a player on expert mode, if did lop off its victim's limb or head, though.  (So long as they don't make the severed head a physics object...I guarantee you players will play kickball with it.)--Jiangyingzi 08:14, 13 August 2009 (UTC)
 * Of course I wasn't. You're overreacting a little.  I was just saying that that really doesn't follow the rest of the Infection in their mutations. - §tigma-231  ♠  o  ƒ  gr  eed { τalk }{¢ont } 14:21, 13 August 2009 (UTC)

How did the blades get stuck to his arms with the cutter idea? And is SuperMutantslayer450 a real profile?

1. yes, SuperMutantSlayer450 is a real profile. if u search it and it doesnt come up, try Supermutantslayer450. 2. The infection just messed up someone's arm, and made it a blade. But, after all of this, it does sound like it wouldn't fit into L4D. i still think its a cool idea, though. SuperMutantSlayer450

Damage
In the video above you can see the spitter spit on the roof of the building. At the bottom right corner is Nicks health. it was 80 than it hit 55 in a matter of seconds. It could also be the help of common infected but common infected damage isnt much since only one hit him while he was on top of the roof. That spitters damage is dangerous.--Kirby888 03:44, 26 July 2009 (UTC)


 * By what it seems it does 5 damage in 0.75 seconds on Normal. Poeringu 12:40, 1 August 2009 (UTC)

Question
Because The Spitters been added that now makes 7 Special Infected, and soon to be 8. With all these Infected how will this all work out with random spawning stuff? Like will you have a 1 in 8 chance of being a Boomer? Or will we pick in the lobby, each knowing different infected will longer spawn times than others? Write back! 68.192.2.167 07:30, 26 July 2009 (UTC) xN4UGHTYUTT3Rx


 * I don't think anyone knows how it's going to work just yet. It will probably remain limited to three to four special infected (plus a boss infected, if one's around), but different ones will spawn in so you'll get different combinations of them.  If versus mode is still going to max at eight players then the number of specials will likely be limited by that.


 * I also think the mystery special infected is going to be a boss type, like the tank and the witch. Just my opinion.--Jiangyingzi 08:19, 13 August 2009 (UTC)

I thought of something,what if the poster showed infected pouncing the survivors? it could show everyones name, and would be hilarious! I hope valve reads this, it would be a great add-on to the game! -ill97

Jenny who?
I move for the immediate deletion of this line:

"The concept of the spitter is very similar to a zombie of the same name from Jenny Romanchuk's The Zombie Hunters comic."

The concept of the Spitter is similar to any number of movie / comic / video game antagonists I could mention. Comparing it to some barely-known webcomic is irrelevant, unless it can be supported that the devs are fans. Anyone opposed to me deleting this line?--Jiangyingzi 17:30, 31 July 2009 (UTC)

Addition: I'm opposed to the addition of this Romanchuk entry because users might think Valve cribbed ideas from her. However, the notion of a zombie that spits acid or corrosive vomit is much older than Romanchuk's comic. For instance, the Bloated Butcher enemies from the 1996 shooter Blood had a ranged vomit attack. Here is its wiki page.

Here's the thing: if Romanchuk deserves mention here, so does everybody else who's ever had a similar concept. It would be a long list.--Jiangyingzi 20:50, 1 August 2009 (UTC)


 * In my book anything that isn't confirmed by the creators (Valve in our situation) is fanon, and therefore it is not meant to be here and needed to be removed. I'm not against that trivia, but the guy who added this trivial information should send a mail to Gabe Newell as a question, most of the time he answers and doesn't shy to admit such information. :D Zikkun 21:11, 1 August 2009 (UTC)

Steriotypes and the "spiker"
The spiker would be a cool idea if he could throw spines to slow the survivors down (Spiker throws spine, hits nick, pins him to ground/wall/mardigras float, nick stops to pull spike out, horde turns up/ hunter punces/smoker tongues him.) it would solve the issue of coherrent survivors rucshing foward, giving the most organised survivors somthing hard to avoid dealing with(tanks are shot, smokers melee'd, hunters sniped, witches cr0wned, ect) a bony spike would need yanking out of the wall, slowing the survivors down unless they leave the poor guy behind.

Steriotypes came up recently, with the spitter in mind. In my opinoin, all the SI are steriotypes in one way or another. (charger- hillbilly, smoker- druggie, Hunter- Urbanite ect) (I'm not signed in. d'oh. - AstralShapeShifter wed, aug 19th, 2009)