The Coaster

The Coaster is the third chapter in the Left 4 Dead 2 campaign, Dark Carnival.

Campaign
When starting from this chapter, the AI Survivors will usually grab...


 * Nick will grab an Assault Rifle.
 * Ellis will grab a Sniper Rifle.
 * Rochelle will grab an Assault Rifle.
 * Coach will grab an Combat Shotgun.

Otherwise, they will keep the weapons they had in the last chapter (see The Fairgrounds for a list of weapons they will grab there).

You made it through the sadistic fairgrounds. Grab some ammo, heal, and be ready to enter the Tunnel of Love.

When you leave, head up the stairs, then down the next set of them. When you enter the main tunnel, make sure to clear the crowd of Common Infected that are no doubt hiding to your left. When passing the alcoves that have the cutout scenes in them, look behind the cutouts; they usually contain pills, ammo packs, etc. Keep going until you find some doors on the right of the tunnel. Enter them, and there should be a pile of ammo on a large spool.

When done in there, head into the maintenance room. Look on the table under the stairs for a chainsaw or grenade launcher. Look under the pipes near the stairs as well, because there will be a weapon of some kind. Go up the stairs, and head into the room at the end of the walkways. Inside is a weapon, and often pistols and laser sights. Head up the stairs, and into the next room. There is a large hole, but before jumping down, it may be a good idea to throw a molotov or propane tank down and shoot it. Large crowds of Common Infected tend to spawn down there, so a preemptive attack is a good idea. Jump down as a group so a Smoker can't grab the last one and strand them. Keep going through the tunnel until you get to the blasted hole in the wall. On a table inside, there are weapons.

After leaving the room, head into the building in front and to the left of you. There is a first aid station, and in the room attached to it are some supplies, often containing Laser Sights. Go outside, and look in the back of the truck. There should be some weapons in there. Go into the space with trees and fences. Go over the bent section, and into the fenced in coaster area. Head towards the Crescendo Event trigger, and hit it. When facing it, turn left, and look down. There is usually some pills on the ground. You'll need them. This is the longest Gauntlet Crescendo Event in the game, and the whole team will often lose a large amount of health. Run along the tracks, but make sure your team is with you the whole time; Chargers and Smokers can take care of runners very quickly.

When you turn off the coaster in the small room at the end of the tracks, quickly pick off any Infected as Survivors go across the cue line. Right after heading onto the bridge, you should see the safe room. Hurry to it, but make sure to not leave any injured Survivors behind. When you are inside, rest for a minute, and get ready to traverse through The Barns.

Trivia

 * In the beginning, Rochelle or Nick refers to the Tunnel of Love as "the most relaxing safe room I've ever been in".
 * Occasionally, when a Survivor finds an item or a passage in the Tunnel of Love, he/she will add the term "of Love" to the end of the item. For example: "Frag rounds of Love here."/ "Quickly! Into the Maintenance Tunnel of Love!" is said by Ellis, or, "Air duct of Love," if Rochelle finds an air duct.
 * It is possible to kill the entire team as a Charger in one charge. Simply wait at the top of the coaster, out of the way of the coaster cart itself. After the Survivors have activated the coaster and the carts go by, get ready to charge them as soon as they reach the top of the very first incline. If done right you will grab one of them, and send the other flying backwards to be killed or incapacitated.
 * Causing an explosion over the hole that leads from the maintenance room back down to the Tunnel of Love, I.E. a Grenade Launcher shot, Pipe Bomb, etc. will make the hole larger.
 * In Versus, if you are infected and you get ran over by the coaster, you will instantly die.
 * When entering the ending Safe Room, both doors will be Ending Safe Room doors. When the next chapter loads, however, the one leading to the next level will be the correct one.