Port Finale

"You guys are the only family I got! Take care of each other!"

- Bill

"BIIILLLLL!!!"

- Zoey

Port Finale is the third and last chapter in The Sacrifice campaign. With safety almost within reach, a bridge stands in the Survivors' way. Using the generators will raise the bridge, but the Survivors face their greatest challenge yet. In the end, an ultimate sacrifice must be made.

Campaign
As the Survivors leave the Saferoom, go down the alley into the garage of the store, here may contain some Throwable items and secondary healing items. Exit through the front door, and you will enter the finale area, the same area during the Port with a few changes.

Before starting the finale, it is advised to clear out the area of wandering Common Infected. After that, starting any of the generator will start the finale. This finale is different from all of the others: Every time you start a generator, the Director will spawn a Tank, but if a horde is present, the Director will spawn the Tank after the horde is eliminated. Hordes will only spawn when no Tanks are active. Starting multiple generators will spawn multiple Tanks at the same time.

It is advised to start from the generator in the middle, since this surrounding area is best for fighting the Tank. Don't start up multiple generators at the same time unless you want the achievement, as multiple Tanks often made a mess. Try to start the other two generator during a horde, this will delay the Tanks and buy you some time to find a better area to fight the Tank.

After all generators are started, the bridge gate will soon lower down, allow the survivors to go onto the bridge deck, Survivors will have to get as many survivors onto the deck as they can before raising the bridge, any survivor who wasn't on the bridge will not have any chance to survive the campaign. After that, one of the survivors will have to climb up the ladder and activate the bridge to raise up. However the generator in front of the bridge will broke down halfway, and it's time to make the sacrifice, choose a Survivor to activate the generator again, the rest of the Survivors will have to provide covering fire, if the Sacrificer is incapacitated or being dragged/carried/ridden away to somewhere the other Survivors cannot rescue, the rest of the Survivors will have to send another Survivor to do the job. After the generator is successfully activated, the end scene will show the Sacrificer being surrounded by the Infected and finally being overruned, and the campaign is over.

When choosing who to sacrifice, it is advised to choose those who is still standing but failed to get onto the bridge deck first, if not available, then the Survivor with highest health is the second choice.

One thing player should notice about this level is that this is the only level require at least two Survivors to be alive at the same time, and during the sacrifice, at least one of the Survivors have to stay on the deck. This is done so the sacrifice will save at least one Survivor, and if the survivors failed to do so will count as a lost and will restart from the beginning safe room.

Versus
Watch out for the Hunter, Jockey, Smoker and Charger. They can incapacitate you and make your sacrifice worthless.