Magnum Pistol

"Oh… my… GOD."

- Rochelle

"Niiice!"

- Nick

The Magnum is the most powerful handgun in Left 4 Dead 2. It has an eight round magazine and deals a lot more damage; however, it cannot be dual-wielded. The Magnum is able to achieve a one hit kill almost anywhere on a Common Infected, as well dealing moderate damage to Special Infected. The weapon can also blow limbs off Common Infected. The Magnum appears typically where an extra Pistol would be waiting, though it is considerably more rare. It also has the unique feature of having identical accuracy when incapacitated as when standing.

Tactics

 * When using the Magnum, aim for the body to compensate for its huge recoil.
 * The Magnum can be used effectively both at close and long range against Common Infected.
 * The Magnum has superior penetration against Common Infected, and as such can quickly dispatch entire lines of rushing or clustered zombies.
 * The Magnum is not as useful against most Special Infected (excluding the Boomer and Spitter who are comparatively weak), especially on higher difficulties. The weapon's small magazine, high recoil and mediocre rate of fire make it an unsuitable weapon against targets that can absorb entire magazines before falling.
 * Generally, Survivors who use shotguns do not need to carry the Magnum. Their primary weapons already do high damage, and they could easily run out of ammo using only these low capacity weapons. However, a Magnum is still better than a shotgun for long-distance targets.
 * A Magnum is the best sidearm to have when incapacitated. It can easily tear through Common Infected, and keeps a good rate of fire and good accuracy.
 * The Magnum is also good in combination with the grenade launcher, the AK-47 or the Sniper Rifle.
 * The Magnum is the only firearm that can kill Common Infected with a single shot in Realism mode no matter where it hits.

Pros

 * Extremely powerful for a sidearm.
 * Kills Common Infected in one shot, even in Expert and Realism mode at practically any range, making it one of the few guns able to do so.
 * 80 damage per bullet and infinite ammo.
 * Rounds can pierce through multiple infected, making it very useful against the horde.
 * Very accurate when still or crouching.
 * Provides superior ground cover when incapacitated.
 * Has a relatively fast reload.

Cons

 * Lower rate of fire.
 * Has a high amount of recoil that reduces accuracy when fired quickly, hampering its performance against distant special infected.
 * Holds only 8 rounds at a time.
 * Deals more friendly fire damage.
 * Cannot be dual-wielded.

Behind the Scenes


The Magnum was originally supposed to be called the "Desert Cobra". A string calling the Magnum the Desert Cobra is in "left4dead2_english.txt" under a line about the Magnum. The name Desert Cobra only appears in the final on the sign next to the Magnum in Whitaker's Gun Shop, which calls the weapon the ".50 Desert Cobra".

Locations
The Magnum is usually located in a number of places where it replaces the P220 pistol spawn. Few of the many locations where a magnum would spawn are:
 * Dead Center
 * The Hotel: From the start head down the stairs. In the room in the right, either on the map table, or in the bedroom on the right on the nightstand.
 * The Mall: Sometimes the Magnum can be found on the 2nd floor, when you cross under the half-closed security gate that leads to two escalators heading down.
 * Dark Carnival: In the Whispering Oaks Motel (the building in between the Midnight Riders billboard and the pool.) Both the white pickup truck with roll bars and lights, and the orange car (which may be alarmed) face the door.
 * Swamp Fever: Found in chapter 2. Sometimes found at the beginning, but usually found on a dock next to a destroyed wooden building. About 35% into the chapter before the plane crescendo event.
 * Hard Rain: About half of the time on the table in the first building (Burger Tank), the other half in the white house with the broken walls to the right of the ambulance. (The white pickup truck is facing the door.)
 * The Parish
 * The Waterfront: From the building with the jukebox, take the side alley all the way to the end.
 * The Park: In the second chapter, about halfway through the level, you will come across a caravan in the middle of a street that usually contains a melee weapon, a tier-2 weapon, and almost definitely a Magnum on all difficulties, on a table to the left once you enter.