H&K MP5

"Whoa, full auto! Everybody stand back."

- Francis

"Going with the machine gun."

- Nick

The H&K MP5 belongs to the submachine gun class. It can spawn anywhere in a campaign, especially in safe rooms. It has a lower fire rate than the other Submachine Gun variants in the game, but to balance this, the H&K MP5 has slightly higher accuracy than the standard ones whilst its damage is nearly identical to that of the Silenced Submachine Gun (although, due to the lower fire rate, its damage per second is still equal to that of the former).

As with the Assault Rifle, it occupies the "middle ground" of the Submachine Gun variants on account of its adaptability to meet the demands of nearly every combat situation.

Tactics

 * Best used at medium-long range, as its rate of fire is lower, thus giving it low effectiveness in close combat. Take advantage of its accuracy!
 * Best combined with a Magnum Pistol for long range and Special Infected.
 * During Hordes, keep a distance from the main body of them. You do not want to get surrounded by a Horde without a melee weapon.
 * Always shoot in bursts to save ammo and to preserve its high accuracy.
 * With Special Infected at long ranges, always crouch and shoot in longer bursts.
 * With Incendiary and Explosive ammunition, wait until the Common Infected get closer to you and shoot in bursts. This will drastically decrease the chance of wasting precious ammo upgrades.

Pros

 * High accuracy at medium ranges.
 * Very large reserve ammo supply.
 * Higher damage compared to the regular Submachine Gun and similar to the silenced one.
 * Easiest submachine gun to conserve ammo with due to the lower fire rate.

Cons

 * Lowest rate of fire of the submachine guns.
 * Burst shooting is not as effective as other submachine guns although the method is advisable.
 * Lower damage per second than dual P220 Pistols, if the pistols are fired as fast as possible.