Talk:Health

Shouldn't we mention that the Survivors start to limp after their health reaches a certain point? It seems like it would be informational.
 * How's that? I didn't confirm that the limp/speed decrease starts at 40 (I thought it was at 50?), but that's the information that was already there, so I left it, since I can't test it right now. Nite01002 19:35, 6 March 2009 (UTC)
 * I know it's not 50, because that's the point where Survivors start when they are rescued from a closet and they don't limp when freed. The threshold could be 49, though.  --MadDawg2552 19:49, 6 March 2009 (UTC)

Tip change
I had to change this tip:

''*Ask for healing. If a person says no and can't give a good reason why, he/she may not be the best person for your team.''

It seems kind of counter productive, doesn't it? All it says is to ask for healing to see if there are any people that need to be kicked out of the group. The only time that would be helpful is at the beginning of a campaign, and if you're asking for healing then you are the one that's going to be kicked. --MadDawg2552 20:06, 9 March 2009 (UTC)

Left 4 Dead 2 Survivor Ragdolls?
I noticed sometimes that when a Survivor falls after hanging off a Ledge in Left 4 Dead 2, they become a ragdoll like a Left 4 Dead 1 Survivor would if they died (In any condition). I first noticed this in the Atrium when playing as Nick. I fell off the second Floor and Nick became a ragdoll and fell the rest of the way (Smacking his Leg off the First Floor walkway I might add). He ended up Face-down. I noticed this again when the Ellis Bot fell off later on and became a ragdoll too. Someone should do some extensive testing this and see whether or not Defibrillators would still work on them as I didn't have any at the time. 94.195.236.134 18:18, May 5, 2010 (UTC)