Counter-Strike Weapons

German censorship laws caused Valve to port certain weapons from Counter-Strike: Source into the game sold into the German market. This section of the Left 4 Dead Wiki aims to assist players owning the German version of the game or who play with someone who does.

Combat Knife
"Grabbin' a bread slicer."

- Ellis

The Combat Knife is a slashing weapon, similar to the Katana or the Machete, but with a higher speed, just under the speed of the Nightstick. A disadvantage is the propensity of this weapon to obscure the player's screen with blood and gore. As per the Baseball Bat or Chainsaw, this weapon can spawn in every campaign, although it is rare to find more than two in a given campaign. Despite the Combat Knife's smaller size, its reach or range matches that of any other melee weapon.

H&K MP5
The H&K MP5 belongs to the submachine gun class. It spawns anywhere in a campaign and especially in safe rooms. It has a lower rate of fire than the normal Submachine Gun variants in the game, but to balance this, the H&K MP5 has a slightly higher accuracy than the standard Submachine Gun whilst its damage is nearly identical to that of the Silenced Submachine Gun (although, due to the lower firerate its damage per second is still equal to that of the Submachine Gun). As with the Assault Rifle, it occupies the "middle ground" of the Submachine Gun variants on account of its adaptability to meet the demands of nearly every combat situation.

SIG SG552
The SIG SG552 is a fully automatic assault rifle, very similar in capability to the standard in-game Assault Rifle. It has a 2x scope which accentuates its long range accuracy, much like a Hunting Rifle or a Sniper Rifle, but not nearly to the same degree as either of these latter weapons. Using the scope also reduces the weapon's rate of fire. When used without sighting through the scope the SIG SG552 has extremely tight crosshairs when fired from a standing still posture on account of the fact that it is a hybrid assault-sniping rifle. The damage per shot is the same as the Assault Rifle, but it fires two more shots per minute. Reloading time is longer than that for the Assault Rifle, but this is still faster than the Combat Rifle.

Steyr Scout
The Steyr Scout is a bolt-action sniper rifle. In Left 4 Dead 2 a glitch means that when firing consecutive shots, the next shot can be fired before the breech is closed and locked. The magazine capacity, accuracy and damage are very similar to the Hunting Rifle, but the rate of fire is significantly lower. In combination with a Laser Sight, this weapon has extremely high accuracy even while the Survivor is running. Despite this, many players claim that it is arguably better to choose a Sniper Rifle or Hunting Rifle as they do the same damage per shot and have a much higher rate of fire.

Accuracy International AWSM
The Accuracy International AWSM is a bolt-action sniper rifle but, unlike the other "German version" weapons, there is no Left 4 Dead 2 weapon that matches it precisely. This rifle inflicts a high amount of damage per shot - second only to that dealt out by Shotguns measured on a per-shot basis.

It has the slowest rate of fire (excluding the Grenade Launcher) of any firearm in the game and its accuracy whilst moving is very low so it is only effective against a Horde in narrow environments when standing still. This rifle comes into its own when engaging enemies such as weaker Special Infected from afar. However using it against the Witch or the Tank is not recommended due to its low rate of fire. Compared to the Steyr Scout, the AI AWSM inflicts slightly more damage per second on account of its powerful .338 Lapua Magnum cartridge.