Molotov Cocktail

The Molotov cocktail is a thrown weapon that creates a large, fire covered area for a short time. The area of effect is quite large and will burn all Infected that come into contact with it. However, the flames cannot kill an infected instantly; they will only burn for a few seconds and then they will go down. The Molotov cocktail is dangerous in close combat because it can damage both yourself and your team because the flames may splash causing you to lose some health.

Tactics

 * If you know a Boomer is around a corner, instead of trying to shoot him and risk getting vomited on, try throwing a Molotov cocktail in his general vicinity. The flames will spread so even if you didn't hit him directly, the flames will still kill him.


 * Watch where you throw! Don't hit your allies. If they are incapacitated in the middle of a ring of fire, it may be difficult to revive them.


 * Where the Pipebomb is less effective (such as against bosses) due to it's longer detonation time, the Molotov shines. Setting a Witch or the Tank on fire may not sound like a stellar idea at first (let's face it, it's angry and it wants to kill you as it is - why make it even madder by setting it on fire?), but in reality it will gradually burn their health away, making it easier for you to kill.


 * Area denial is a very useful thing. If you know where a horde has to come from (such as in the mini-finales/set-piece maps), you can use the Molotov to lay down a flaming barrier and watch the common infected burn as they try to pass; in most cases they'll burn out long before they reach you.