Talk:The Tank

Anyone think that we should change the tank rubric to show its health on all the different difficulties? Do other special infected have variable health? --Myogaman 16:28, 5 December 2008 (UTC)

I would consider that very useful information. The Witch also has variable health. Not aware of difference for other infected, but they die so easy, who cares if they have +/- 1 hitpoint anyway. Denkkar 16:34, 5 December 2008 (UTC)

I'm a wiki newb so someone with template experience needs to do it :P but the health info is on the Difficulty page. --Myogaman 16:46, 5 December 2008 (UTC)

I feel confident in the belief that the health of the Tank isn't based solely on difficulty setting. Thus far I've witnessed it's health total up to 4000, 8000, and 12,000 in all but the expert difficulty settings(which I've only witnessed total up to 4000 or 8000). I don't recall seeing anything but 4000 health in versus mode but then I've also had perhaps only five hours experience in it. I'd just edit this into the Tank page myself, but I'd prefer to not be presumptuous and allow someone who knows better to do so. Wandrian Wvlf 00:22, 7 December 2008 (UTC)

How are you coming up with those numbers? The simplest way to do it would be to just type "z_tank_health" in the console at the various difficulties and see what that returns. Denkkar 22:54, 8 December 2008 (UTC)

By adding up the damage dealt according to the post-chapter statistics. I don't believe that simply entering the command alone will necessarily be sufficient: it may very well be that the Director alters the health of the AI-controlled Tank and Witch in accordance with how well a team is faring. If I've already seen the Tank's health be triple what the purported easy difficulty's health is on two occasions, then I very strongly doubt that the difficulty setting alone determines it's health. Combined with the other little tweaks that appear to occur when teams are faring better/poorer(such as lesser availability of grenades or a medkit seemingly out of nowhere) I believe this to be a sound theory. Wandrian Wvlf 01:32, 9 December 2008 (UTC)


 * Ok, supposing the AI director does vary the health off the base instead of the damage statistics being buggy (impossible! the game has no bugs, haha), what the heck is the point of reporting a dynamic number instead of the base value? That hardly seems useful to me. I'm an engineer, so tell me that the health is 4500 when you played on Tuesday and 7800 on Wednesday so the real health must be (7800-4500) / 2 and I'll tell you your sample size if FUBAR. Also, you seem to be under the delusion that the AI director cares. It doesn't. Almost everything is utterly random, including mob spawns, items such as medkits/molotovs, and even whether or not their will be a tank and where it will spawn.
 * FYI: I play entirely on expert and have not noted significant variations in the amount of fire needed to take down a tank. So given that I can take down a tank by myself with a fully loaded rifle, any significant variations in tank health would result in an empty gun and a dead Denks. Of course, you would argue the AI director saw that my team was dead and gave me an easy time. Lies, it's all lies! ;-) Denkkar 18:46, 10 December 2008 (UTC)


 * Once again, if you are seeing extremely high numbers at the end of the map, it is probably because you came across more than one Tank during the map. The end statistics are no way to determine the health of any infected. --HarrisonH 19:13, 10 December 2008 (UTC)

thank you maddawg as i thought i was the only one who didnt like using that word as it made it sound that the tank was like a wizard out of world of warcraft or something who can "magically" conjure rocks out of mid-air Spygon 09:40, 24 February 2009 (UTC)

I think the tanks "muscle" is really an extra skin look at his fat hands.Bigens 01:09, 6 March 2009 (UTC)

"It is very hard to aim for the Tank's head as it is being obscured by its massive zombie muscle mutation, but if you do get a clean shot, take it. " I don't think headshots do any addition damage. In fact, I think that no matter where you shoot the Tank, it'll deal the correct damage. Headshots do nothing against a Tank. BlackliteWrath 18:15, 17 March 2009 (UTC)
 * "Generally, you need 51% health (green health bar) to defeat the Tank, according to the Left 4 Dead manual, though less is required on maps with obstacles to block the Tank." Is it just me, or does that sound like it implies that you HAVE TO HAVE a certain amount of health or else defeating the Tank is impossible? BlackliteWrath 11:55, 14 April 2009 (UTC)
 * It does make it seem that way. - §tigma-231 ♠ ৳ hаt i ɯill nəvər escaρe [ łalk  ][ ςont ] 15:56, 14 April 2009 (UTC)

Do Tanks throw regular infected? BPL 01:27, 20 April 2009 (UTC)

nice and easy answer for this no the tank doesnt throw the infected unless its a pc mod Spygon 19:05, 20 April 2009 (UTC)

Why are most instances of Left 4 Dead 2's mention on this page shortened to just say 2? It's unnecessary and looks like a child did it.

Does anyone know what's the best weapon in L4D to kill a tank with on expert difficulty? Please reply if you have any advice.Tongue guy 13:56, April 16, 2010 (UTC)
 * On Expert on Left 4 Dead, most people I've seen tend to use molotovs on the Tank and run using surroundings to slow down the Tank. This is because the molotov works as a timer on the Tank on campaign mode, and if it's a timer, you may as well save the bullets and just run until the Tank dies. But if actually using a weapon, people seem to try to use the Assault Rifle more due to longer range. However, Survivors don't always have the ability to choose what weapon they want for specifically facing the Tank, so good luck! Sera404 22:13, April 16, 2010 (UTC)

Safe Room Door
Can the Tank break down the first safe room door after it's been opened, making any attempt to close it next to futile? - §tigma-231 ♠ ৳ hаt i ɯill nəvər escaρe [ łalk  ][ ςont ] 21:36, 6 May 2009 (UTC)

Well i've seen a lot of cases when you start and open the safe room door it isn't indistrucible anymore When i did this a tank came straight away so in my sense i went back to the safe room the tank came destroyed the door that sucked--TeriffiedToxic(Check out my wikia and help ploz Its (www.darkcrusade.wikia.com)) 08:33, 7 May 2009 (UTC)
 * Yeah, currently the Tank possesses the ability to destroy the safe room door after the bar has been removed. However, there is a way you can stop it from being destroyed. If you can position yourself just right, pushing forward against the door while crouching, the Tank will not be able to hit you or break the door. This is extremely difficult to position yourself correctly. There is also a close position that gives the Tank the ability to hit you but not the door. On Expert, if this happens, you'll be incapacitated in place, keeping the door closed. So no, closing the door is not futile, it can save your life if you find the right position. Otherwise you could do what I do, running backwards and unloading your weapon on him whilst yelling: "DIE!! DIE, TANK, DIE!!" followed by either "Whoops, that didn't work" or "Target eliminated. Where'd you go, team?" :P -- Five Dog ( Talk ){ Updates } 00:10, 28 May 2009 (UTC)
 * Correction, your pushing against the door theory is false, I posted a video on Stigma-231's talk page a long time ago, the patches are still up-to-date and the tank breaks the door only sometimes, as I wrote there, out of 10 tried tank busted the door only once (the video has the two last tries recorded within which you can see the 9th time where the door was broken and the 10th time where he just midlessly bashes agaisnt it). One last thing, my XFire ingame (and probably FRAPS which I haven't tested yet)is operational once again, if nessesary, I can record again using better recirders then the valve ingame recorder. --SilentShadow 11:07, 28 May 2009 (UTC)
 * Well whatever the case may be, as long as I can survive an Expert Tank, it makes me feel better to push against the door. :) -- Five Dog ( Talk ){ Updates } 14:01, 28 May 2009 (UTC)


 * Guys, someone needs to put this in the article! I feel that this is a very important tactic, especially on Expert, but it is a strategy that relatively few people know about, and most of those who have heard of it dismiss it as a rumor, or a patched glitch, which it is not (it is still 100% working). For instance, Jo the Marten knows nothing about this, and arrogantly deleted the paragraph I wrote describing this under the "Tactics" section, saying that s/he had never heard of anything so "tedious." Please put it back! I can't tell you of the countless times this strategy has saved us on Expert, especially when we're pinned by a tank at the beginning of a chapter!

^ haha,now who didn't sign their post? i guess we'll never know but,anyway, the rock throw can break the door. so it is advided to not close the door untill he is in sight and near the saferoom, but other than that,lean against the door,and 9 out of 10 times it will work, i've had it were it lasted through 7 tanks on survival (once was 2 tanks at a time!), and i've had it break on expert and leave me crouched standing right infront of an angry flaming tank, but it should be added as a stratagy--JoeHanSon 06:07, November 12, 2009 (UTC)


 * Where is there a safe room on Survival? Jo the Marten  ♠  ( Shriek )  ಠ_ಠ  06:27, November 12, 2009 (UTC)

A glich on sewers lets you get into the vents,and you can get to the saferoom from there--JoeHanSon 13:59, November 12, 2009 (UTC)

Funny Stuff
Once in survival mode a tank was climbing up some ladders so i stood on it's head and completly stopped it i don't know how but it was funny and i killed it easily--TeriffiedToxic(Check out my wikia and help ploz Its (www.darkcrusade.wikia.com)) 08:49, 7 May 2009 (UTC)
 * Yes, that is a glitch, doesn't work with regular infected, but it can be used to block:
 * The tank
 * Witches
 * Hunters (caution required)
 * Boomers (not recomended)
 * Smokers (caution required)
 * Survivors (if playing as the infected, in fact I use a boomer to block a survivor trying to reach the top of the ladder while my teammates incap the rest, if the player issn't smart enouth to jump down then his teammates die, if he does jump down, I jump down as well and vomit/explode on everyone)
 * --SilentShadow 11:16, 28 May 2009 (UTC)

Cool I didn't know it was a glitch And also lol--TerrifiedToxic I LIKE Cheese 13:32, 15 June 2009 (UTC)

Wait, no chin means no double chin?
(oh and dont be a dick) Looking at the tank it seems theres a tongue sticking out and yet no chin. Why? Im just guessing dont be a dick like what it says up on the top and dont be a dick for me telling you not to be a dick. does all that muscle cover the chin or did it like got so big it pretty much got torn off? --Kirby888 23:01, 13 June 2009 (UTC)
 * ...You could have just gotten to the point. I'd brush up a little on your "people skills" if I were you. In any case, its lower jaw is completely gone. - §tigma-231 � o  ƒ  my caliber { τalk }{¢ont } 23:11, 13 June 2009 (UTC)

OH so you KNOW everything dont ya?!? NOT they say it maybe there under the muscle or not there and i said dont be a dick because some people can be dicks most of the time. Hopefully you read the whole thing --Kirby888 18:29, 14 June 2009 (UTC)
 * Yeah, someone woke up on the wrong side of the computer. I do know a thing or two, though. And no duh I read everything you said. Who is "they," though? I personally don't think it has a jaw anymore, which leaves its tongue flapping around. - §tigma-231 � o  ƒ  my caliber { τalk }{¢ont } 20:18, 14 June 2009 (UTC)

My God You are an idiot kirby--TerrifiedToxic I LIKE Cheese 13:31, 15 June 2009 (UTC)

Are you just a troll kirby? Stigma just wanted you to get to the point. 14:12, 15 June 2009 (UTC)


 * Heh, this reminds me of the Witch's talk page. Let's not let it escalate that far...


 * Oh, and Kirby, either the chin did get ripped off due to the sheer amount of muscles, or again because of his muscles, he's focused so much strength into everything else and he's lost the ability to move it properly, hence, leaving it open. -- Five Dog ( Talk ){ Updates } 14:30, 15 June 2009 (UTC)
 * There was so much muscle that the muscle maged to cover the Tank's lower jaw, although he can still get his tongue out by just
 * moving it up and out.Project Harbinger 21:41, May 7, 2010 (UTC)
 * moving it up and out.Project Harbinger 21:41, May 7, 2010 (UTC)


 * I've stared at it after it's dead before, and I never see anything that so much as hints at jaw. - §tigma-231 � o  ƒ  my caliber { τalk }{¢ont } 15:03, 15 June 2009 (UTC)
 * Hmm... Click on the image, look closer. That yellow strip under his tongue looks like a row of very worn out, neglected and yellowy teeth. Under the yellow strip looks what to be a flap of skin. His chin, perhaps? It would almost seem so. It even looks like it connects with the upper part of his mouth around the left side. Perhaps as he turned, his chest muscles fused together with his chin, effectively planting a lower jaw just below his new mouth. And perhaps because of this, he is unable to use it because it is not close enough or in sync with the facial muscles.... Interesting.... And yes, this is of course an opinion, not fact. -- Five Dog ( Talk ){ Updates } 15:17, 15 June 2009 (UTC)
 * I can sort of see it, actually, but I'm still not sure I'm convinced. Stupid sexy Valve and your secrets! - §tigma-231 � o  ƒ  my caliber { τalk }{¢ont } 15:20, 15 June 2009 (UTC)

Kinda hard to see for me. His tongue always seems to hang out and cover his "chin".=/ He might not have a chin so that is why his tongue hangs out? Just a thought. On another note, Louis died! =( One of my favorite guys! 11:56, 16 June 2009 (UTC)
 * Not directly under his tongue, but to the left of it. Oh, and you misread me. He doesn't have a chin anymore, but that little flap of skin there could have been his chin that was implanted in his chest when he mutated. It's not properly connected so technically he doesn't have one and he can't use it, but that may be what happened to it.
 * On another note, what? What are you talking about? Louis died?! NOO!!! Find him in a survivor closet. :P -- Five Dog ( Talk ){ Updates } 13:25, 16 June 2009 (UTC)
 * Insert obligatory gay joke here. - §tigma-231 � o  ƒ  my caliber { τalk }{¢ont } 15:29, 16 June 2009 (UTC)
 * Nah, I'll just keep talking about the tongue and the flap of skin and the fact that things "hang out". Hmm....... Nope, I don't see the relevance to gay jokes.... :P -- Five Dog ( Talk ){ Updates } 15:46, 16 June 2009 (UTC)

wow.. where did this flame war come from? Now to my position on this subject. I believe that the Tank's jaw, or mandible has fused with his chest. I'm pretty sure i've seen what resembles cheeks on the Tank. Stretch out cheeks leading to his chest. Okay, time to think about anatomy. The Tank's spine is bent over. It does not stand erect, and so its lower jaw may have fused with the hollow in The Tank's throat. (Go on. take your fingers and feel the place between your neck and your chest.) if you bend your head forward, you will find that the lower jaw's shape matches the hollow's shape. In addition to that, the mass of muscle that suddenly developed may have also trapped the jaw in the chest. waterga74 07:08, 20 June 2009 (UTC)

HA! I found a chin on the tank SO NOW YOU CAN ALL SHUT UP!!!! --Kirby888 16:26, 21 June 2009 (UTC)
 * Woah... Umm, cool. But, uh, calm down. -- Five Dog ( Talk ){ Updates } 17:49, 21 June 2009 (UTC)

Hey Kirby. ever thought of getting yourself checked to see if ur mentally retarded? cuz i think u r. (name disclosed to keep pedophiles away...)

Sorry about it. I never knew one message can cause a world war III. The tank actually does have a tongue. Proof? Well few days ago me and my friends killed a Tank. He fell of the box cart with his up looking UP. looking to the to the side of the tongue are teeth. Pretty much means theres a little tiny chin there. Now everyone this post is finish. --Kirby888 23:52, 21 June 2009 (UTC)


 * It ain't wheres the proof that you and your m8s found a chin hmmmmmmmm--TerrifiedToxic I LIKE Cheese 12:23, 22 June 2009 (UTC)


 * I come baring proof. The Tank DOES have the remains of his lower jaw. They are almost covered by his muscle and tongue, but it's there.

http://i542.photobucket.com/albums/gg410/Mr_Someguy/de_port0000.jpg 174.57.149.91 09:14, October 2, 2009 (UTC)

Well that proves the tank has a chin L4D2 but what about the first one take a pic of the tank on that please--User:TeriffiedToxicBrandyBuB is my new nickname 09:25, December 3, 2009 (UTC)


 * That's not the L4D2 Tank. SteveZombie 16:09, December 3, 2009 (UTC)
 * That is the L4D2 Tank because:
 * That's a Day Scene right there
 * The L4D Tank has hair, whereas the L4D2 Tank is completely bald.Project Harbinger 21:45, May 7, 2010 (UTC)
 * The L4D Tank has hair, whereas the L4D2 Tank is completely bald.Project Harbinger 21:45, May 7, 2010 (UTC)


 * It's got to be because look at the sky, Daylight, no daylight campaigns on L4D Explain please--User:TeriffiedToxicBrandyBuB is my new nickname 08:48, December 11, 2009 (UTC)


 * Its on Garry's Mod, I think. It is the L4D Tank, not the L4D2.--'Iron Tacoz 450 RO A R! 17:30, December 26, 2009 (UTC)

No, it's the L4D2 tank. the L4D1 tank has hair, this one is bald. At least i think so. Purplemonkey55 22:26, December 30, 2009 (UTC)

That is done in Garrys Mod, it is L4D Tank, and map is CS:S map. It looks like that there is no hair because picture is taken at close range. ŊυĐε 16:48, January 24, 2010 (UTC)

There is a saying, Don't feed the trolls. ---Legion- 00:18, March 11, 2010 (UTC)

It is the L4D2 tank. The L4D tank is green.

Tank on expert
On expert, the tank kills you in 3 hits, 1 for incapacitating, 2 when you're on the ground, however, once in a while, I found out that I lived through the third attack(Where he supposedly KOs you.), but I somehow live through that and get killed on the fourth hit. I think the former is true only if the tank is on fire. Most people seem to set the tank on fire so I'm led to think that the editors who said the tank kills you in 3 hits are people who got killed by tank while it was on fire. So, the real question is, does it still take 3 hits to kill you if the tank is not on fire? Signatures/Powers38 09:58, 2 July 2009 (UTC)


 * Yes it does. Three hits, fire or no fire, three hits. I think yours was a glitch.

Incorrect, the Tank will only punch you four times if your health is high for incapacitation, occasionally you may get +370 health upon Incapacitation.

Melee = Damage? Also, the Johnny Bravo Tank mod
If you melee the Tank in the back, it attracts his attention. But does it cause any damage? I mean, not that you're gonna melee him to death, but every bit counts huh?

Also, would the Johnny Bravo sound mod get one kicked from servers? --LOL.its.Neotails 17:26, 8 August 2009 (UTC)

Nope. I've used the sound mod, and I haven't been kicked from servers. ~Rekku64

But I made the Survivors eat Marinara.

Floats
"The Tank's corpse floats if you kill it in water, as seen in the Boathouse Finale."

Does it really? I'm new here as well as to the L4D series, and I just finished the boathouse finale the other day, and by chance, I did stay near the edge of the water and kill a Tank there as well, but it just slowly (and I mean slowly) rolled down the hill into the water. Perhaps I didn't let it get deep enough in the water to float, but I don't recall it floating.  Baltro [  talk  ·  edits  ] 19:29, 15 August 2009 (UTC)

I've seen it float before.Krishna Defier (Gamer Tag) 19:24, November 16, 2009 (UTC)

Punching Garbage Bin in Opening Movie
I was just wondering if that's really what happened. It most likely is but I would just like some conformation. When the survivors reach the ladder in the opening movie Francis turns around and saids "Come on, come on!" then the Tank shows up and hit him with a infected. For a brief moment I swear I saw a flash of green going across the screen knocking back a few infected right before the Tank appaered around the corner. There was a dumbster down the alley that the survivors ran past to get to the fire escape. Can anyone get like a screen shot or something to confirm? I might be really late on this and it's something that's obvious to everyone else. I didn't know there was a Boomer corpse in the movie for almost three months.Crossy the Coward 12:53, 26 August 2009 (UTC)
 * Hmm. Watching it now, I'm pretty sure that it's just the Tank's shadow dashing across the wall and hiding the Infected. I know he can hit garbage bins, but I don't think he did it that time.
 * Oh, and this topic would probably be more appropriate here. :) -- Five Dog ( Talk ){ Updates } 13:14, 26 August 2009 (UTC)
 * * Faceplam* Damnit. I thought there was a intro movie page but I typed in opening movie trying to find it. Thaks.Crossy the Coward 13:29, 26 August 2009 (UTC)
 * Heheh, you're welcome. -- Five Dog ( Talk ){ Updates } 13:40, 26 August 2009 (UTC)

All 4 Dead
you cannot get that achivememt just by incapping, i once punched a car,and incapped all 4 at once,and i did not get the acheivment.--JoeHanSon 19:50, September 6, 2009 (UTC)


 * Maybe it depends on the console. I incapped all 4 and got it. Jo the Marten  ( Shriek ) 19:58, September 6, 2009 (UTC)

hmm,i just saw a video of that,maby it just doesn't work with the prop attacks--JoeHanSon 01:36, September 7, 2009 (UTC)

wtf..i just saw i allready have that acheivement...when the hell did i get that well all my theroies are wrong then....facepalm--JoeHanSon 19:35, September 7, 2009 (UTC)

Hahahaha, Whoops! XD Well at least you know you make a great Tank, right? Jo the Marten ( Shriek ) 19:41, September 7, 2009 (UTC)

I've incapped all 4 survivors as the tank with a vehicle and yet I still don't have the achievement...... At least I don't think I do. Krishna Defier (Gamer Tag) 19:21, November 16, 2009 (UTC)

I got mine from the Second Level of Dead Air, in the beginning Apartment, and just punching, try that level and that time, they will have Tier 1 Weapons, and they will be stuck in closests (Rarely a Molotov is found)

L4D2
It seems to me that the Tank had a miniscule change in L4D to, correct me if i'm wrong but it looks like the Tank has lost its remaining hair in L4D2 -- 87.208.78.61


 * Yes, he has lost his hair, along with the Boomer who now looks like an old man


 * The Tank has: lost all of his hair, is a little more muscular, no longer has a bottom jaw, and is much fiercer due to his "down a survivor and move on" AI update. Themanwiththeplan December 9 2009

He has a jaw. Look up at the picture that goes across the entire screen.

Yes, the Tank, along with the Boomer, has had it's hair shaved off.92.239.141.119 20:55, May 8, 2010 (UTC)

Not quite, the Boomer just has much shorter hair than before. He's not completely bald. 90.209.220.148 20:57, May 8, 2010 (UTC)

possible tactic
When you play as the tank i wonder if it is possible to block the safe room (one they need to finish the match) with a car so they have to restart or just hold off untill they die.(great practice for training a an infectd your not good as. i'm bad as smoker, getting better.)-tanks hunter

You can. It's not well respected, but you can. Whatever is blocking will eventually disappear however, so it'll only stall. Jo the Marten ♠  ( Shriek )  ಠ_ಠ  23:32, November 7, 2009 (UTC)

Tank spawning on first lvl
that last peice of trivia, the tank spawning on the first lvl might just be for the purpose of the demo, i think we should take that out untill the game comes out--JoeHanSon 20:27, November 14, 2009 (UTC)

Tanks in L4D2
Aside from the male pattern baldness and the increased levels of pinkness in the skin, is it just me or are the Tanks in L4D2 (Playing 360 demo) smaller than the ones in the original?

I know Coach is the tallest survivor, but they seem much smaller and perhaps faster no matter who I play. Maybe I'm way off though, I never owned the original, but I rented it numerous times. Maybe the lighting mode it appear larger, or the new Tank is haunched over more.

They still seem like the same size to me, but alot of the original details have been lost due to the more saturated color scheme, you can barely make out the muscle lines anymore, only one giant blob of muscle. =( Deathhacker 23:53, January 17, 2010 (UTC)

my question is WHY are you measuring him and not RUNNING AWAY?!!?!!!!!!1 XD DisMEMBAH 16:32, April 20, 2010 (UTC)

Tank in the elevator
in the no mercy hospital lvl, would it be possible to park the tank in the elavator,so that when the creshindo is done, he will come out and attack?--JoeHanSon 01:34, November 16, 2009 (UTC)

No, I don't believe there was any way to put the Tank in the Elevator prior to it being opened. Also, I think the game has been patched to prevent Tank Parking... which sucks because I never got the chance to try it! Krishna Defier (Gamer Tag) 18:57, November 16, 2009 (UTC)

No, because: Project Harbinger 21:01, May 8, 2010 (UTC)
 * There will never be such a spawn point
 * "Tank Parking" is not allowed

Heavy TF2
Is it just me or does the Tank sound like the voice actor for the Heavy in TF2? Im just thinking that it might be an interesting tidbit if it turns out.

Interesting note, but the tank's voice is deeper. I'm not sure who did the voice of the tank, but Gary Shwartz did the voice of the Heavy.--Donuthead7310 01:18, December 6, 2009 (UTC)

It does sound similar, I have heard it too. Got to ask my friends too. ŊυĐε 18:11, January 21, 2010 (UTC)

The Heavy weapons guy is voiced by Gary Schwartz. He did not voice the tank, however he did voice the airport runway radio voice in Left 4 Dead. I agree, the heavy and tank do sound similar. Xeno the Hedgehog 09:02, January 22, 2010 (UTC)

Fakes his death?
I don't know if this is a genuine new tactic, bizarre glitch, or something else entirely, but. I was playing, I believe it was Swamp Fever, and during the finale, a tank spawned, and after a long and tiring battle, he finally did his whole death animation. Content with that, I turned around and started collecting supplies and got ready for the incoming boat. When I turn around, the exact same Tank is up and smacking everyone in the face. He went down fairly quickly and then the actual rescue vehicle started its arrival. A friend of mine said he encountered this as well. Until this is confirmed as a genuine thing the AI does, though, it probably shouldn't go on the page, but. If anyone has similar experiences, it would be nice. Note, I play on the 360, so I don't have any sort of video recording, sorry.--CloudT 20:57, November 19, 2009 (UTC)

Two Tanks spawn at one time. , 21:34, November 19, 2009 (UTC)pikmin1254

yes, ive had 2 on planation,and 2 on table bridge-- SS4FireFox 22:12, November 19, 2009 (UTC)

Really? Damn. Valve really got more cruel this time around.--CloudT 01:22, November 20, 2009 (UTC)

There are 2 at the same time the second time around on the Plantation finale, yes. Jo the Marten ♠  ( Shriek )  ಠ_ಠ  01:28, November 20, 2009 (UTC)
 * funny story about that, they incapp all 3 teamates, and i kill them both singlehandedly, riviving my bud, and a fuc*ing jockey gets me, they ALLWAYS get me right after my best moments-- SS4FireFox 02:30, November 20, 2009 (UTC)

LOL. JESUS TANK!!!!!!RAAAAAAAAN!DisMEMBAH 16:33, April 20, 2010 (UTC)

Melees
Mellee weapons do not do 500, i think only the katana does that kinda damage, all i know is that the axe does 200 damage per swing on it, and the chainsaw does damage per second, i got 32 damage in before he incapped me,and that was in about a half a second, i couldn't tell you the other ones though-- SS4FireFox 06:07, November 20, 2009 (UTC)

Tank Origin
My belief is that the tank was a body builder and or Chuck Norris when the infection hit. and of cource after the infection entered the body it increased his muscle strenght and body size 10 fold as well as dulling it's smartness. --Obibudd 23:43, December 7, 2009 (UTC)


 * It's doubtful the person's traits pre-infection have much if any say in the outcome. Rest assured though that you'd be hard-pressed to come up with a stupider theory than the Smoker being a drug-addict. SteveZombie 23:39, December 8, 2009 (UTC)


 * Sometimes i think fatties become boomer's and smokers become well smokers but don't think it would make since for the infection to work like that

I would think he was a body builder of sorts because whos muscles could build up that quickly within 2 weeks? You would need some help from your original body would you not? I mean really.. If you look at his HUGE muscles you would think he was a body builder anyways- Zephusa

Well, I still don't get why the survivors call the Smoker Smoker. Speaking of Ingame, I don't think that the personality of the human decided their fate as infected, So many parkouers or agile boys in a little town? Now, speaking of story or player-speculation the Tank MAYBE was a guy who trained a lot. -- LaZa  23:35, March 18, 2010 (UTC)

Or was on steriods? I think the name of the Smoker comes from the fact that the original attack for the smoker had him teleport (or something) into the group, grab a survivor, and disappear in a flash of smoke. But, when that didn't work, they changed the design but not the name. In story, they just named them on how they die (POOF). Doesn't really make 100% sense but... Imperialscouts 02:27, March 19, 2010 (UTC)

I still cannot understnd why no one has thought of this idea before. Its getting kind of annoying to post it all over the place. I am certain that it is the sub-straint of the infection that determines what kind of infected you are, not your lifestyle.---Vaxnil

Maybe the tank came across a stash of peelz? DisMEMBAH 16:35, April 20, 2010 (UTC)

Tank Disappearing?
Recently I noticed that the tank disappears alot when the survivors run too far. I was playing with bots, and on occasions would get separated from them by the tank. Usually they kill the tank, since it follows them. But a few times it followed me. I would backtrack only a few meters from where he spawned, he'd go out of sight, then suddenly the music stops and he disappears. When I went back to the bots, there was no body. And when the awards card shows up, we didnt do enough damage to have killed it (usually, more than one tank spawns during the level, but the amount of damage we did were too low to have reasonably killed all of them, like about 4k after meeting 2 tanks). We didnt toss any Molotovs, and as far as I know the tank didnt suffer some horrible on-map fate. He also couldnt have ran out of frustration in the span of about 10 seconds, at least I dont think he would. Any theories? (note, this is on Single Player Mode, I dont know if the same applies on Co-op Campaign or survivor).Deathhacker 03:04, December 10, 2009 (UTC)


 * 1: don't worry about it. Proabably jus ta glitch. 2: Are you saying you arre dissapointed about a Tank randomly dissapearing? Rejoice! This man likes Tanks! :D--'Iron Tacoz 450 RO <font color="LightGrey">A <font color="Indigo">R! 03:10, December 10, 2009 (UTC)


 * Yes I am disappointed =( I love killing tanks and witches. Generally, the concept of "survival horror" is lost on a guy who can rapidfire using a single pistol. >:3 Deathhacker 01:14, December 11, 2009 (UTC)
 * That's the Frustration Meter. When you play as a Tank in Versus, you have a Control Bar which you must maintain to keep control of the Tank. It's a similar Case with the AI Tanks. They must stay in Full Sight of the Survivors and Attack them or risk becoming so Frustrated he dies. In a way, it's like Ragequitting because you get so Frustrated that you leave the Game. Or rather in this Case, you leave the Tank (Unintentionally). 78.40.232.6 11:46, December 14, 2009 (UTC)
 * That's the Frustration Meter. When you play as a Tank in Versus, you have a Control Bar which you must maintain to keep control of the Tank. It's a similar Case with the AI Tanks. They must stay in Full Sight of the Survivors and Attack them or risk becoming so Frustrated he dies. In a way, it's like Ragequitting because you get so Frustrated that you leave the Game. Or rather in this Case, you leave the Tank (Unintentionally). 78.40.232.6 11:46, December 14, 2009 (UTC)

Letter
So, where can this "letter" be found?


 * Issue 97 of the official Xbox magazine. SteveZombie 20:29, December 17, 2009 (UTC)

i don't know but thats hilarious.DisMEMBAH 16:35, April 20, 2010 (UTC)

Multiple Tank spawns
Played L4D2 and at the end of Swamp Fever, two tanks spawned at the same time during the final event. Anyone else have that happen? Torinir 22:25, December 20, 2009 (UTC)


 * Yep, metioned on The Plantation page. Probably a thing to make up for only having 4 levels, to make it not the one to play to get Confederacy of Crunches on.--<font color="DimGray">'Iron Tacoz <font color="SaddleBrown">450 <font color="Olive">RO <font color="LightGrey">A <font color="Indigo">R! 22:29, December 20, 2009 (UTC)

I personally think this is a bug in the spawning system. Many times has this happened to me as well, but my second Tank will die, and another will spawn IMMEDIATELY afterward directly where the first one died- even if any survivors are within plain sight; which would normally disable spawning. I have even had a finale on Expert in which I encountered 3 Tanks instead of the 2 I was expecting. (And yes, I am aware that multiple Tanks spawn after the rescue boat arrives; all of the instances I've listed are before Virgil arrives.) --Umbreon0 22:09, January 3, 2010 (UTC)Umbreon0 17:08, January 03, 2009 (UTC)

I dont think it is a glitch. In all of the L4D2 levels, the tanks immediatly respawn. I think its the AI directors way of saying, "GET ONTO THE FREAKING RESCUE VEHICLE!!!"

This is not a glitch.At the end of The Plantation 2 Tanks will always spawn. I dont know why, maybe its for gameplay reasons.Ellis08 07:15, April 18, 2010 (UTC)Ellis08

Vandalism
Someone just deleted all of the text on the Tank page. I took the liberty of reverting it back. Someone should put a lock on it so it dosent happen again Tacozombie 19:07, December 21, 2009 (UTC)


 * Oh thank god you told me what that was im a wiki newb.

Camping Tanks
At least twice while playing the Death Toll campaign on single player, "easy" difficulty, I've encountered a tank that was camping around a corner or otherwise out of sight and at first didn't attack. The first time was right before the church; I heard the tank growling, and whend I peaked around the wall, he was hidden behind a tree, and didn't attack until I threw a molotov at him. The second one was in the following chapter; I heard him growling before I even opened the door to the safe room, but again, he didn't attack until I opened the door and stepped out onto the balcony. Is this a glitch, or just coincidence? and if this actually happens in-game, then why doesn't Valve alter the player tank so that it is possible to camp until the survivors are visible or otherwise do something that would make the tank notice their presence? Xeno the Hedgehog 08:24, December 31, 2009 (UTC)

Make that four separate occasions. This time I was playing the second chapter of the Dead Air campaign, and he showed up in the stairwell of the office building. Again, single-player, easy difficulty, heard him panting, he didn't attack until I went down the stairs. In the following chapter, he was waiting in an open room near the construction site. Xeno the Hedgehog 22:05, December 31, 2009 (UTC)

fifth time. Blood Harvest, single player, easy difficulty, he's camped near the train tracks. again, heard him growling for some time before I actually heard the tank music. Xeno the Hedgehog 21:26, January 1, 2010 (UTC)

Sixth one during the following chapter; right after the barn. Xeno the Hedgehog 22:06, January 1, 2010 (UTC)

Seventh right before the bridge on Crash Course. Single player, easy difficulty. I'm beginning to think this is how tanks actually spawn. Xeno the Hedgehog 01:24, January 2, 2010 (UTC)

As far as I know, that's how it has always been. You just need to make the tank see you, hurt the tank, or walking too close to the tank, then he will attack. Powers38Talk 02:35, January 3, 2010 (UTC)

So it's normal for the tank to camp in one spot when it initially spawns? Excluding finales, the tank's distance from me or the bots has varied wildly with each instance, sometimes I was able to get so close that I could see the whites of its eyes, so to speak, and other times, it charged toward us from half a block away. Xeno the Hedgehog 22:47, January 3, 2010 (UTC)


 * Yeah, I have found the distance from the Tank you can be a lot smaller in L4D2. On The Cemetary, a Tank was right at the foot of the stairs leading up to the roof where you jump on the bus, and we could see all of him, but he didnt notice us until we were at the poitn where we could climb the stairs. Another was in Hard Rain. On the second level, before you actually enter the Sugar Mill, there are two trees. The middle of him, IE the head, was behind the tree, but we could see his arms flailing and hear his growls very clearly. It was pretty funny.--With care and happiness, <font color="Black">'Cut Off You Nose To Spider-Face <font color="Maroon">450 <font color="Indigo">DO IT! 01:41, January 4, 2010 (UTC)


 * I'm talking about in Left 4 Dead 1. Xeno the Hedgehog 06:40, January 4, 2010 (UTC)

Depends on how you see it as. I always assumed that the Director was showing his sadistic sense of humor by spawning the tank just before you turn the corner and see him. the closes I've been to a tank before it noticed me was literally around the corner (this was in L4D, not L4D2). The farthest was on the other side of the road in the Crescendo with the forklift (forgot what the level was called). One of the more memorable ones was in the Train Yard in Blood Harvest. I opened a door and the tank was staring me in the face (almost like he said "You gonna get raped!", right before punching me clear across the room). Although this does seem to happen in L4D2 more often than L4D1. once, during Hard Rain, I had 4 consecutive Tanks literally dropped on my head, and this was on easy! For Versus, the player-controlled infected are bad enough as it is, they dont need a silent deathtrap lurking somewhere unseen and ready to totally mess up the survivors.Deathhacker 23:48, January 17, 2010 (UTC)


 * This happens to me quite often in L4D2. Everything will be gravy until I open a door to find a tank behind it with its back to me. No music, no growling, no warning. Then it swiftly punches me, ha ha. Primal80s 19:58, March 7, 2010 (UTC)

I'll gladly take that after what happened to me once on Dead Air. I was halfway up the ramp in the parking garage when a Tank suddenly spawned like two feet from me. I had no time to react before he threw me back down the ramp. I don't know if these are glitches, but I often scream when it happens. It's what makes the game fun.Nightmirage 20:03, March 7, 2010 (UTC)

I've had tanks spawn right around the corner in a campaign without warning before. I always assumed I just wasn't paying attention. Now I'm thinking there is more to it than that. Imperialscouts 20:52, March 7, 2010 (UTC)

I noticed this in l4d2, almost every time theres a tankI never hear the music-even after it has noticed us and trying to kill us. I just never hear it.Junedude433 00:13, March 16, 2010 (UTC)

Have you made sure that the Music is Switched on or something like that?

Reminds me of this one Time when a Tank Spawned Right outside the Safe Room on Dead Center. Well I didn't hear it, and opened the Door, only to meet him. He came into the Safe Room and -- well need I say more? Overkill much? Notably, if you spot the Tank and Shoot him or He Spots you, BEFORE you have opened the Safe Room Door, he might not be able to get in because of the Bar across the Door. That doesn't mean he can't punch through it though. Maybe someone should make sure that's noted on Tank's Page... 78.40.232.6 10:23, March 30, 2010 (UTC)

Stooped Tank
Anyone notice on L4D2, the increase in the number of Tanks that are hidden? You can hear and see them growling on subtitles, but they haven't seen you yet. I rarely noticed this on L4D, but now we can plan to walk around them or how to take them on before we go in.

I noticed this mostly on Dark Carnival.

What did I just finish saying? Xeno the Hedgehog 06:53, January 2, 2010 (UTC)

Anyone notice that the AI director Commonly spawns two tanks during the last tank rush for Swamp Fever's Finale? (Plantation House)

It's mentioned somewhere up there. also please sign your posts Deathhacker 23:48, January 17, 2010 (UTC)

Man Vs. Tank Achievement Question
Can you get the achievement if you lead it under the gas station, unharmed, and blow up the gas station? Pikmin  1254 

As long as YOU cause his death an no on damages him it counts I think, but I saw tanks survive the explosion of the gas station.KarmaChargerIsAlwaysWatching 09:33, April 26, 2010 (UTC)

Tank with 1 HP + grenade splash damage = ?
I was wondering if a tank with little hp gets splashed with grenade launcher damage, it's ragdoll will skip the animation and be blown back as if it was another special (as in get knocked back/go flying)? As long as the explosion causes damage to the tank (at low HP)and kills it, I will accept the evidence.--Prof. 19:27, February 26, 2010 (UTC)

A theory of the tank's extinction...
Ok, just bare with me here. If the zombies need to breath oxygen like humans, and the infected keep mutating, then I don't think that the Tank is gonna be around much longer. Because as seen in Left 4 Dead 2, his muscles were right under his tongue. Hell, if they do mutate the same way they did, then the muscles will be over their eyebrows! And that's why I think that the Tank will become extinct soon. Jackass2009 05:41, April 2, 2010 (UTC)

Dude, I think you need to look up a couple of things. The first, muscles being right under the toung is probably a result of not completely perfect modeling. But when is anything perfect. Next thing, if tanks continue to mutate as you say, the ones that get like that will die out, and then their genes will be gone. The other tanks will still be around.---Vaxnil

Zombies are dead humans, they don't need oxygen as their lungs are decaying, so if the tank keeps mutating so that one generation's muscles are covering it's mouth it would still keep going.Tongue guy 13:50, April 16, 2010 (UTC)

Have you ever played this game? Thats the magic/necromatic zombies you are talking about. Left 4 dead is the newer, infection type zombies. Infection zombies are still alive. If you want to be really technical about it, they arent even zombies, it's just a convieniant word to use.---Vaxnil

I couldn't even get a dead tank in the right position to see it's chin. And from what I've seen, all of the tanks mutated. But you could be right, some tanks might not've mutated the same way as their Georgia Counterparts. I just thought that seeing as how the Tanks looked the least decayed, (to me. no pale skin, no detachable gibs, usually dies the same way (kneeling down then falling back), had some hair, (barely) and was a little bit taller than coach) it's insides wouldn't be decaying, so it needed lungs. Or at least had them. And you can hear the thing breath, it's even in the sounds folders.

@Tongue guy, the humans don't die when hit, unless they're survivors who succame to their injuries, or they would've definitely been referred to as Revenant or Undead by the Military in The Parish. But no, they're infected with (from what I read) a certain form of rabies or something like that. Jackass2009 04:55, April 18, 2010 (UTC)

I really dont think people should post stuff here unless they have a general idea of what they are talking about, and they have played the game a bit.---Vaxnil

M60
Would someone please add how much it takes to kill a tank with an m60 to the list of weapons please?KarmaChargerIsAlwaysWatching 09:29, April 26, 2010 (UTC)

Well... I thinks it's impossible to kill tank with M60. Because, one magazine, only 150 bullets. I dunno does fire bullets help doing more damage, but... I don't know, it's needs to be tested. ŊυĐε 17:45, April 26, 2010 (UTC)

As the new table says, yes, it is impossible to kill a Tank with only one M60, at least in Expert, but it proves to be amazingly useful to damage him, as it takes a lot of the Tank's life in only 18 seconds (If the table's right).  LaZa  19:22, April 26, 2010 (UTC)

Aim to the head!
Aiming at the head of the tank does more damage than normal? how much?. And does the golf club do extra damage if you aim at the tanks head?KarmaChargerIsAlwaysWatching 18:16, April 26, 2010 (UTC)