Talk:Mutations

Did I do good?
This was my first time creating an article, and I knew we would need it in the future, so I made it. There's not much on it, but as more info comes out, I (and hopefully others) will add more. I made it after reading through the blog post on the L4D website, so please add anything I missed, and I take constructive critisism well, so please help me. Thanks! ~PileOPapers 03:07, April 21, 2010 (UTC)


 * It was some good forsight to create the article, as we're sure to want more in-depth coverage of the different gamemodes provided. However you're original article was, kind of inaccurate (Mutations isn't a game mode, but rather a term for the weekly cycled gamemodes), and it definitely will only be available to those who have "The Passing" DLC, so that's everyone on PC, and whoever on Xbox 360 purchases it (likely to be a lot). We'll basically just wait until the update is actually out, or for tomorrow's blog post, and post more information as it becomes available.NatedogXVI 04:50, April 21, 2010 (UTC)
 * Thanks for the feedback! I read through your changes, and that has helped me realize that I need to read more clearly. :P ~PileOPapers  05:44, April 21, 2010 (UTC)

Possibility of More to come?
So we've got these 20 Mutations coming out, but I can't help but wonder: this opens up a new window of creativity. Do you think in more DLC we will be getting even more Mutations to play? I hope they add more as time goes on, and I hope that you get to play all of them whenever you want at some point in time. Log Out 01:21, April 22, 2010 (UTC)

I hope they put Infected's mutations too. Would you like that?  LaZa 01:24, April 22, 2010 (UTC)

I don't even know what they could do for that, but Valve is pretty good at coming up with this stuff. Here's hoping that there are Mutations for all, even the ones that are already mutants! Log Out 01:26, April 22, 2010 (UTC)

I wish the time on Wiki was the same in real life.. It says its the 22end, The Passing would be released but no it has to be 8:26 where I live. Only 4 more hours.. And yes I would like that! Haha Smoker+Boomer? Smoker pulls and when he has you, he pukes on you?♥Boomette♥ 01:28, April 22, 2010 (UTC)

I need to ask one thing... Blog says you can play one Mutation for one week. I really hope this doesn't mean that, one week Realism versus, next week other one, and you can't play realism versus ever again. Does anyone know are these playable forever? 84.249.233.167 12:11, April 22, 2010 (UTC)

No you can't play them forever but popular ones (decided by a vote) with be put back into circulation so you can play them again at later date, for one week.

Why is Realism Versus ending date unknown?
If these modes last a week, why the article says: 04-22-10 to ?? ?? ???? It should be 04-22-10 to 04-29-10. ŊυĐε 06:42, April 24, 2010 (UTC)
 * We don't really know exactly when the Mutation switches. It could be midnight, noon, 6am, etc.

''' ARE THEY PERMANTANT? '''

I need to know this as it will take me a few months to download the passing as I don't have a network adapter yet. If you know any thing please don't hesitate to answer thank you Tongue guy 12:21, April 24, 2010 (UTC)

What I mean is will they be in a continous cycle or after the 20th will they be taken away by Valve? Tongue guy 12:26, April 24, 2010 (UTC)

Separate articles
Just my opinion, but I think it would be really worth it to make a separate article for each mutation. Keep the single line you have now as some short description, then link to the article, where you can include lots more information, like the full description from the blog, strategies (may be useful for a recurring mutation), dates it has been on, votes (from the monthly polls) etc. etc. You can put it all in this article, but with the number of mutation and the amount of possible information, separate articles seems the best. Desertfighter777 17:09, April 24, 2010 (UTC)


 * I think it's probably a good idea down the road, once, say, the third mutation is underway. Gives us ample time to come up with a good template for a Mutation page.

Info for as yet unreleased Mutations
I feel like we are creating unnecessary clutter by having stuff up for Mutations that not only haven't been released yet, but aren't even dated yet.


 * You're probably right. Okay, moving data to Talk page so the data is still here.  :3  Next time, sign your posts with ~ !


 * Bleed Out - Your health is a ticking away.
 * Chainsaw Massacre - 4 chainsaws, millions of zombies.
 * Follow the Liter - Scavenge one can at a time.
 * Four Swordsmen - Four Swords against plenty of apocalypse!
 * Gib Fest - Blast the infected to shreds with M60s.
 * Hard Eight - Double the specials, quadruple the fun!
 * Headshot! - The only shot that counts is the one in the head.
 * Healthpackalypse! - No health in this versus game.
 * Iron Man - No respawns, no restarts, all tension.
 * Last Gnome On Earth - Protect the gnome at all cost.
 * Realism Versus - You can't see each other but they can see you.
 * Room For One - Only room for one survivor in this rescue vehicle.
 * Ultra Realism - The ultimate realistic challenge.
 * Versus Survival - Can you survive against your friends?
 * Mutation - a Mutation of Campaign mode.
 * Mutation - a Mutation of Versus mode.
 * Mutation - a Mutation of Scavenge mode.

Single-Player only Mutation modes:
 * Last Man on Earth - You will become legend to the infected as the last human left.
 * The Last Samurai – Alone, armed with only a sword you venture forth.


 * Sera404 12:31, April 26, 2010 (UTC)

Room For One strategy data
Room For One

As the tagline implies, only one Survivor could get on the rescue veichle, so it's an eveybody for themselves scenario. You should carry adrenaline shots so you could outrun people to the veichle. On Expert mode, you could incapacitate people by shooting them, so as soon as the rescue veichle appears, shoot everyone else and run. Also, when Hunters or Smokers attacks other players, you could run away, as less Survivors means less competition.

In Dead Center, the person who puts in the last gascan escapes. So hold on to a gascan until the second to last gascan is put in. Then run to the car and put the gascan in, so you could escape.

In The Passing, you must simply run across the bridge when it comes down, so hold on to an adrenaline shot so you could run to the car.

In Dark Carnival, the helicopter will always come to the left or right side of the stands, so stay in the middle. But be prepared, as you won't have much cover.

In Swamp Fever, stay around the gate, but don't stand in front of it, as the gate will blow apart when Virgil arrives.

In Hard Rain, Virgil will always come to the dock, so stay near there, but avoid Chargers, as they could run you into the water.

In The Parish, this is basically a race. Take the quickest shortcuts and try your best to run past the Infected to escape. You should also watch out for Smokers and Hunters, as they'll slow you down. Stay to the left as much as possible.


 * Moving data here for now since it's strategy stuff for a mode not even released yet. Sera404 12:33, April 26, 2010 (UTC)