Talk:The Spitter

24.99.231.151 23:20, 20 July 2009 (UTC)Crossy the Coward

I guessed they would have a projectile attack zombie. From the looks of it I am guessing that it cuases damage when a survivor is spat on or if you stand in it. I will bet you the recharge time will not be that long, maybe ten seconds. As for standing in it that be great for corner campainging. Imagine you have no charger and there snug in some closest or toliet, or just a simple fence. Spit this one them and first they take damage then they have a choice. Move or sit there like some dumb poo (explitive luangage) and die. It seems Vavle is really concered about cornering. I guess it's from all the complients.

ON another note, notice that they are useing the weapons from the first game. Maybe it will work like chooseing which weapon set you want and there will probaly be multible choices or it could be a differnt set per campaing.


 * I believe the Spitter is an attempt to stop cornering more, if another Infected distracts the Survivors, the Spitter can come in and make them leave the corner, Valve said it's on their check list to remove every possible way to make the Survivors unstoppable fighters. Hopefully the next Special Infected would be more a fun-type like The Hunter. (I'm not saying the Spitter is not fun, it's just more a support type like the Boomer.) Zikkun 23:26, 20 July 2009 (UTC)

I compleatly agree man. Knowing Valve's game Tema Frotress they will probaly add more support classes. Not counting the Tank since he only appaers once in a while or the Witch as she can't be controlled you have Three pinners (Hunter, Smoker, Charger) with the Charger serving a greater purpose of spilting up Survivors. Then you have the non-pinning supporters (Boomer, Spitter) Since there is still two more toe reveal and possibly a third (highly doubt that). So to keep it semi-blance they would need one more pinner and one more non-pinning support. Crossy the Coward 23:40, 20 July 2009 (UTC)Crossy the Coward