User:EarlyExecuter

"Got Customs?"

- EarlyExecuter

About Myself...
My name is Brandon Lavalley-Gravel, I am 16 years old and currently attending Highschool. Courses I'm taking for my dream of becomming a game designer are really helping me out in a way where I can toggle certain abilities I never thought I had such as "Creating Custom Game Content". In this case it would be Mutation customization. I'll talk more about that later. Anyways, I have a three brothers, Krystopher, Kyle and Keith. I have a beautiful girlfriend who shares the same dream as I do and the same love for video games. I live in a very small community with a population of only 2300 people. I am extremely generous and respectful to others, I always ingor problems that involve either verbal or physical conflict and I always listen to what people have to tell me. Another thing about me is that I am NEVER serious about anything (unless I should be), I just try to have fun. I have been useing this Wikia for quite some time now and I decided I should join and help out as much as I can with the editing of this site. I know alot about Left 4 Dead 2 and can easily figure out if the information given is false though I can not edit anything that involves the strains and evolution of the infection since I have almost no knowledge involing biochemistry and what could cause such an effect. I'm really surprised to see that there are people with this type of knowledge on the Wikia, it is very interessting. I'll move on to game related things about me. As you know, I love editing and changing certain things in gameplay such as health, damage, speed, events and other special unique things involved in a game. So far, Left 4 Dead 2 has been the only game I can do my edits. With the help of the console commandes, I can create my unique style of gameplay. A much more advanced type of way of creating a gametype, also known as "Creating a Mutation" or "Mutation Mod", is much more difficult to accomplish and extremely time consuming to do. There are commandes that are only unique to this editing style meaning that you will not be able to see the specific code *commande* in the game console menu. Example of this would be the maximum special infected that can spawn (4). You can not change this in game but with the mod you can change it to whatever you want. I think I have given enough information for now. Thanks for taking the time to read!

Left 4 Dead 2 Custom Created Content
As I said befor I create gametypes for Left 4 Dead 2 useing the console commandes. I'm in the process of useing the mutation mod for many of the gametypes I want to create. This is a work in progress so it will take some time to do. I have made a site for Custom Created Content for Left 4 Dead 2. Mainly casual gametypes. Here's the link.

www.Left4Dead2CustomCreatedContent.yolasite.com (Site has not yet been published)

Special Apocolypse
"These Specials bring on the pain."

- EarlyExecuter Description : This gametype was inspired by the very first community mutation Special Delivery. It consists of never ending waves of Special Infected and they all do increased damage. Click here for more details. This gametype was created May 4th 2011 8:50 Am Est.

Tested? : Yes. This gametype has offically been declaired successful. 8/10.

Bleedout Extreme
"Death is around the corner.."

- EarlyExecuter Description : This gametype was inspired by the campaign Mutation BleedOut. Your temporary health decays faster then normal so rushing is advised. Good teamwork is critical. Health value from Pain Pills and Adrenaline have been dramaticly increased. Click here for full details. This gametype was created May 4th 2011 10:10 Am Est.

Tested? : Yes. (Pending ratings)

Versus CO-OP Dmg+
"Dominate or be dominated.."

- EarlyExecuter Description : Anyone familiar with the Versus Mutation Versus CO-OP should know that you face yourself against survivor bots in a versus game and take turns alternating teams. The little change to this gametype is that all Special Infected deal extra damage and the amount of Common Infected that spawn from a panic events have increased slightly. This gametype was created May 4th 2011 10:38 Am Est.

Tested? : Yes. This gametype has officially been declaired successful. 7/10.

Medic!
"Reduced healing, Good challenge"

- EarlyExecuter

Description : This is my first and official custom created Mutation. In this Mutation everything that invovles health is reduced. Health regenerated from the usage of First Aid Kits has been reduced to only 60% of your current health. It was originaly 80%. Reduction affects also apply to temporary health gained from pills, adrenaline shots and health after being revived by a teammate. This Mutation is intense. Click here for full details. This gametype was created May 6th 2011 11:09 Am Est.

Tested?: Yes. This gametype has officially been declaired successful and challenging. 9/10.

Real Deal
"If you see a Tank, you had better pray.."

- EarlyExecuter

Description : The only endgame you'll see in the gametype is the Tank. Tanks spawn more often in campaigns and their health increased GREATLY. Survivors do have an advantage with the unlimited ammo and increased limp speed but the Tank can also move slightly faster. This gametype was created May 6th 2011 2:28 Pm Est.

Tested?: Yes. This gametype has officially been declaired successful but extremely difficult to play. 6/10.