Talk:The Infected

Cause for the Infection
My theory for the infection is that it is directly related to cows and fast food. I think the cows were given something to increase production or something which in turn were sent to restuarants. Eaten directly by future boomers and common(did not eat as much). The virus creating special infected mutates from what the host has in their body(tank-perhaps steriods)(hunter-drugs)(boomer-ate hamburgers a lot, direct contact with the source of the infection)(smookers-chemicals in cigerates and cigars.) This is my first comment so I don't know if I did something wrong our what. sidenote-cows farmhouse finale thing or some other level(dont have game) are dead in piles and in dead air a poster says to contact security if u have been in contact with livestock in the past 48 hours. i dont firmly believe this but it sounds kind of logical. no theory on witch yet (please leave comments on this page) XboxBoxLiveGuy321 03:39, 12 December 2008 (UTC)

It sounds plausible but i it sounds very simlar to the dead rising moral that america is consuming too much food and that someone try a new expermential production idea that goes wrong turning everybody into zombies.

Also wouldnt this be more relevant put on to the infection talk page?--Spygon 09:47, 12 December 2008 (UTC)

I have 4 theories: The military was trying to make a type of chemical that could enhance a human's body to make super soldiers. Obviously, it didn't work. A test subject escaped, and infected a couple hundred other people. Then, the virus went airborne, and the survivors are immune. My next theory is that an undiscovered type of insect found it's way into civilization, bit someone, and then layed eggs in the person it bit. Anyone the original victim came in contact with became infected, and anyone they came in contact with got infected, too. Finally, everyone in the world, except the survivors, got infected. My next theory is that it was a benign type of cancer, until a person that was born with it, along with a bunch of other problems, then got several STDs, and those viruses mixed, amplifying the affect of the cancer. It then became an extremely contagious thing, being able to transfer the disease by touch. Finally, the disease spread over seas, and infected everyone else, except a few that had a natural immunity to the virus. My final theory is it was a type of parasite that somehow found its way to someone, latched onto them, and then got into the host's brain stem, controlled them, and had them infect, or lay eggs in this case, and then the process repeats itself. And, in all of these ideas, all the people that eventually became a special infected had another disease before this, like a certain type of cancer, or a tumor, or something... Hopefully, you saw that in each of these scenarios there was one original person who spread it to everyone else. That is because I always thought it was a little freakier, thinking that this whole epidemic that f***ed up the world started 'cause of one person. If you didn't notice that pattern, sign yourself up for some special Ed classes at your local community center. SuperMutantSlayer450

The Zombie Dog
Okay, okay, I didn't see any harm in putting it as an otherwise invisible comment in the article, but I'll ask here; can someone please find the names of this supposed Zombie Dog's sound files? If they aren't found and confirmed, I'd suggest that that section of the article be removed. We don't need something here that goes entirely without confirmation of any sort. - §tigma-231 ¤ ৳ here's a hole in my neighbourhood [ talk  ][ cont ] 02:10, 22 January 2009 (UTC)


 * Cited it. The files are clearly labeled. Creepydude SniperSay Some'at Here!  02:45, 22 January 2009 (UTC)
 * Thanks, I don't have the PC version, so I couldn't do it myself. - §tigma-231 ¤ ৳ here's a hole in my neighbourhood [ talk  ][ cont ] 02:56, 22 January 2009 (UTC)


 * "Zombie Dog" is very obviously the original codename for the Hunter. It's because he crawls like a dog. All of the special infected had different original codenames (Tank/Hulk, Smoker/Tongue Zombie, Boomer/Explode Zombie). You can hear these same "zombie dog" sounds used for the Hunter in earliest beta footage of Left 4 Dead (See: ). As is plainly evident, Valve never intended on using these sounds for anything other than the Hunter. In fact all of the special infected originally used different sounds. Since it's clear that the there was never going to be any zombie canine, I'll take the liberty of removing said nonsense claim myself. 71.194.180.133 03:29, 23 February 2009 (UTC)

== Infected animals==


 * Does anyone els e think L4d would've been better with infected animals, like maybe an infected wolf or bear? The bear would be totally badass. Of course, no stupid animals. Because, would anyone want to seriously fight a zombie cat? Or an infected cow? I didn't think so. Can anyone support this idea? Because, otherwise, i'll feel like a real idiot. SuperMutantSlayer450


 * Hey good Idea! (just so you know, what i'm about to say is not sarcastic) Considering how the game has a serious tone, it would be awesome and hilarious if you were just walking around and a crazy-ass zombie chipmunk just jumped out of the bushes and started chasing you around in a rage of fury! then it jumps on you, and you go in to third person, with your controls all erratic, ans it crawls underneath you clothes. Coach "damn it! it's ticklin'! whoa! get it off get it off! help me get this freaky little thing off!" and ellis come to hit it, but misses and hits coach in the leg and coach says "damn it man! don't hit me, hit the... aHH! shit! he got me right in the... i'm gonna get you now ya crazy mouse bitch!". and during this you gotta mash buttons/keys as fast as you can to try to get it off, and when you finally get it off it's stunned for a while so you can easily shoot it and coach says "whew, man that little bastard is annoyin' as hell.  i need some chocolate!" and then this flash of feathers comes out of the sky, and the next thing you know, there's an infected duck chasing you, and if it catches you it clamps onto your ass, you go into 3rd person, and your character tries to get it off, spinning around in a fashion to a dog chasing it's tail, and your allies have to try to shoot it off while you're spinning, but it has a really small health amt. Zorakirby 18:49, February 5, 2010 (UTC)

Clarity
You honestly believe that this:

"However, the Tank can still move as fast as a Survivor, but not when the survivor has full health" 

makes more sense than this:

"The tank can not move as fast as a Survivor at full health, but can keep up with, and possibly even catch, a wounded Survivor."

I must not be speaking the same English as you, then. --MadDawg2552 16:06, 26 February 2009 (UTC)


 * Hopefully my new edit is easier to understand. --MadDawg2552 16:55, 26 February 2009 (UTC)

Who the fuck would care? If you can understand it, its FINE --Kirby888 22:27, 13 June 2009 (UTC)

New form of special infected
I notice in L4D2 that the specials have same looks and I was angry with this. They should at least change clothing of them and different facial looks.--Kirby888 19:51, 8 June 2009 (UTC)
 * Then it would make it hard for people to adapt and perhaps it wouldn't feel right. Besides, Valve may end up changing things anyway. Notice the difference in L4D1 since it was first announced? -- Five Dog ( Talk ){ Updates } 21:59, 8 June 2009 (UTC)
 * Now you're just arguing for the sake of argument. There is nothing wrong with using the same Special Infected as last time. They shouldn't have to completely reskin them, and I don't want them to, either. I prefer the old looks. I mean, why fix it if it isn't broken? - §tigma-231 ♠ o  ƒ  my caliber { τalk }{¢ont } 22:19, 8 June 2009 (UTC)
 * Yep, that's what I'm saying. Just that, maybe the survivors or something will change slightly in appearance along the way. -- Five Dog ( Talk ){ Updates } 22:23, 8 June 2009 (UTC)

Well if it is a new game mine as well have some new look for the zombies oh sorry SPECIAL ZOMBIES so no one can get pissy bout crap or anything --Kirby888 22:26, 13 June 2009 (UTC) WAIT BEFORE ANYONE FUSES AT ME there INFECTED
 * They're. Someone's in a bad mood. - §tigma-231 ♠ o  ƒ  my caliber { τalk }{¢ont } 22:45, 13 June 2009 (UTC)

GREAT NEWS they may change some feature looks on Special infected! They may keep some of the same looks. Dont beilive well they said the old hunter look doesnt match with south because of the temperature there. A hoodie in the south will burn you up. YAY just wanted you to know.--Kirby888 05:27, 20 July 2009 (UTC)
 * Hoodies are fine down South, as long as it isn't the summer months. I live in the South, and I see plenty of people wearing hoodies (including myself). I can be comfortable in a hoodie up 'till about 80 degrees, especially if I'm not in the sun. The only thing that makes hoodies a pain sometimes is the humidity, but if L4D2 takes place a few weeks after L4D1, that wouldn't be a problem. I've been running around in my hoodie since early September, and nowadays it's cold enough for me to want to wear it every day. Sorry 'bout the rant; I just don't like hearing people talk as if hoodies are unheard of in the South. --Thollos 01:33, November 20, 2009 (UTC)

Anymore special infected?
It feels like valve is pretty much done with special infected and not puting in anymore other than the charger in L4D2. Has anyone heard any info or seen pictures of any more special infected???--Kirby888 04:33, 13 July 2009 (UTC)
 * No, they've said they're adding two other Special Infected. - §tigma-231 ♠ o  ƒ  my caliber { τalk }{¢ont } 04:35, 13 July 2009 (UTC)


 * It has been fully confirmed that Valve will be adding a total of 3 new Infected in Left 4 Dead 2, there's an interview that doesn't tell much other than the number in IGN.com. In PC Gamer August 2009, PC Gamer gave them a quick "wish-list" that they think it will be interesting to see, they mentioned stuff like Escort mode, a new grenade, and guess what, a new Special Infected called Haggard that throws stuff at Survivors. But Valve doesn't work for them and doesn't have to use their ideas. If they found something they like they will obviously add it. Anyway, just hold tight I'm pretty sure the next 2 will be released really soon. Zikkun 06:19, 13 July 2009 (UTC)


 * As you've probably already seen, another one was announced, The Spitter. We just have to find out one more. TheCreaturenator16 04:59, 23 July 2009 (UTC)


 * Wow, how long have you been sleeping? Heh. We know of the Spitter already since 3 days ago, I just got the full high quality picture and the Swamp Fever poster. Zikkun 05:05, 23 July 2009 (UTC)


 * I was addressing Kirby. And, yes, I knew about it. Also, one note, that picture is awesome. TheCreaturenator16 05:08, 23 July 2009 (UTC)


 * The Spitter or the campaign poster? :o The Spitter kind of creeps me out with her neck and that, all the other Special Infected are different than humans but this one is like Valve asking us to say "what the hell is that...". Zikkun 05:13, 23 July 2009 (UTC)


 * Le Spitter. Elle est tres horrible. (The Spitter. She is really horrible.) I love that! Kind of disturbing, but still awesome. TheCreaturenator16 05:16, 23 July 2009 (UTC)
 * For me, the spitter is alittle bit too' disturbing. I almost jumped when i first saw her picture. Dabrules 11:15, 23 July 2009


 * I like the Spitter's looks. Makes her more creepy. Oh and does anyone seen any videos of her in it. All i see is her spit but i want to se her face. --Kirby888 21:32, 26 July 2009 (UTC)


 * yeah, that spitter is definitely the most freaky looking of all the infected. i too, was like "WHOA" when i saw her in the trailer Zorakirby 18:52, February 5, 2010 (UTC)

Just an Idea
What if the new special infected from Left 4 Dead 2 could be put into Left 4 Dead 1 with a Downloadable Content after Left 4 Dead 2 comes out. Just an Idea.


 * P.S. If anyone thinks this section is a stupid waste then delete it.--75.23.228.24 23:52, 18 July 2009 (UTC)


 * possible, unlikely, but possible.

Hmmmm, that might be pretty cool, but it might not happen. Hope it does! Camster103 01:01, October 10, 2009 (UTC)

I wish they would put on of them before the game comes out. you know, one for the fans! Or one of the campagins or one meele weapon. That would be cool

If they're gonna add another set of new SI in L4D 2, then the rumor about the haggard infected is real then?? BooM13 13:37, October 19, 2009 (UTC)


 * Even if there were any more Special Infected to be announced, that says nothing about the fanart that is the Haggard. SteveZombie 22:10, October 19, 2009 (UTC)


 * i hope i wont happen Left 4 dead is a Basic zombie game for me and Left 4 dead 2 is an advanced zombie game to me.--Wulfblood 22:44, January 7, 2010 (UTC)

New Special Infected!
BE HOLD THE BEAUTIFUL SPITTER!!!!!!

http://www.gamersyde.com/pop_images_left_4_dead_2-11210-8.html

The new Special infected!!!!!!

--Kirby888 00:38, 24 July 2009 (UTC)

Doesnt look very beautiful looks like something from silent hill have birth to it Riley Heligo 09:10 29 August 2009

My most want-to-use special infected in L4D 2 is the Charger. :D looks so totally badass. xD BooM13 13:39, October 19, 2009 (UTC)

Found Proof
I think we can safely say now that the Infected are in fact notundead. I found this picture, and the texts states that the Infected are still alive.

http://img265.imageshack.us/i/p1010359.jpg/

New Uncommon Common Infected?
A Clown Infected for the Dark Carnival level.

http://www.l4d.com/blog/images/posts/019/NickandClown.jpg

The name of the file hints at this too.

--MachienzoPrimos 03:43, 29 August 2009 (UTC)


 * They aren't technically an Uncommon Common because Uncommon Common have some kind of special ability (fireproof, bulletproof, etc) whereas the Clowns just appear to be Common Infected with a clown costume. For all we know they could amount to the same as the Infected wearing Hospital gowns in No Mercy. But don't worry, if in the future he's shown to have a special ability, we'll gladly put it up, but for now, he at least has a spot on the Common Infected page. ;)

Jo the Marten ( Shriek ) 03:56, 29 August 2009 (UTC)

The clown infected is an uncommon common infected. It has a special ability that calls in a very small horde when it attacks you, since their squeaky clown shoes makes a noise that attracts the horde. But the horde it calls is not very large unlike of the Boomer. BooM13 13:40, October 19, 2009 (UTC)

A New Si has been confirmed, guys
and show this. It wont let me create the page, so here you go. Strong I

Maybe a new Special Infected?
http://www.youtube.com/watch?v=zI23Ua_An5M&feature=related I think he was planned for L4D and deleted. Maybe he's in L4D2? (Sorry, for my bad english) --78.51.27.126 17:34, September 4, 2009 (UTC)


 * Nah, that's a fan made infected. But it's a good concept art anyway =) Aratinga A., 16:17, 24 September 2009, (UTC)

nope it won a fan art contest twas never planned it just won a competition

New Infected Skins!
New Infected Skins!

These skins are so sick! Smoker, Hunter, and Boomer have all changed! First lets get to the big big news!

HUNTER IS KEEPING HOOD IN L4D2!

SMOKER IS NEW UGLIEST INFECTED! HE IS MORE HORRIBLE THEN EVER WITH A SECOND TOGUE! (It just flops around)

People are saying boomer may be a girl now but I doubt it. I saw it with a white tee on thats about it. It was far away.

Go to Gametrailers.com and type in L4D2 check all the newest videos.--Kirby888 19:24, October 10, 2009 (UTC)

Smoker has about 5 tongues now, actually. =) I'd like to see him strangle all 4 Survivors at once. Jo the Marten  ♠  ( Shriek )  ಠ_ಠ  17:33, October 13, 2009 (UTC)

That's a good intro scene idea! Valve should implent that idea into the intro sceneMr.shadow 08:53, October 19, 2009 (UTC)

The Spitter is much more disturbing than the Smoker. Haven't you seen her deformed jaws? And her extended neck? D:. The Smoker only has those bumps and that extra tongue. xD BooM13 13:42, October 19, 2009 (UTC)

There's speculation, and then there's this
"The reason why they walk on all fours could be that it's hard to get around in the mud using just their legs, so to help them traverse, they adapted by using all four limbs to move. Or it could be an Infected half way turned into a Hunter." Seriously? This theory has even less basis than for the theory that the Spitter was influenced by Jenny Romanchuk's webcomic. What's with all this 'half way turned into this completely different Infected' nonsense? SteveZombie 23:58, October 12, 2009 (UTC)

I agree. They just walk on all fours and now they're "half way turned into a Hunter"? lol. I'd agree with the fact that they are different versions of the originals SI. BooM13 13:48, October 19, 2009 (UTC)

As do I. I don't understand how the idea of these new Infected being half versions of the others came up. It makes no logical sense, considering they came after the other Infected and the timing of the second game is set after the first. We would have seen them by now had they been early versions. If they had to be related, they would probably be further mutated versions, considering their new features do seem like better forms of their old attacks (Charger's faster than a Tank, Jockey can move instead of being a sitting duck like a Hunter, Spitter's goo actually harms unlike a Boomer's), but that's still a big leap to take. Considering it's a different environment and a different period of time, the idea that these are just new strains of the Infection caused by environmental changes is more than a little likely, and it sorta drives me nuts when I see people assuming that these new Specials are just partial old Specials. Wave Maker 23:07, November 3, 2009

Well, here's a thought, I'm not saying I agree, but, the infection has hit the south two weeks after it hit PA. Therefore, these newer SI have only had ONE week to evolve instead of the two weeks in L4D1. However, a few infected have been able to fully evolve. But, as I said before, I do not believe this I'm only stating that it's possible. --LazyLord777 18:26, November 4, 2009 (UTC)

I say he new SI are just infected the old survivors BY CHANCE didnt encounter. We shouldnt say they werent there at the time, after all, there is the X-ray of the elongated neck, suggesting at one time atleast, the presence of a spitter. To help further my theory, I need the occupation the jockey had before the infection. Then with the lack of SWAT zombies, the city was hit to hard and fast for a retaliation like that. Then with CEDA, the town was off the priorities list, or they were evac'd fast. No clowns, no fair; no mudders, no swamp; Get the idea?

What I don't get is why there wasnt any infected soldiers? You can easily see the army's effect in The Parish, so why not there? I guess thats what the The Passing is for, an overrun military base. I guess we just hafta wait.--Prof. 19:35, January 22, 2010 (UTC)

Moustachio
It can be the Dead Center Uncommon Common infected. It's just see the L4D2 achieviments. Aratinga A.  Ѭ  , 11:07, October 13, 2009 (UTC)
 * Mustachip's Dark Carni's mascot. I remember it in an interview, but they've changed his name. I know it's him though, because he's still a peanut.  Strong Intelligent 

Infection Process and Symptoms
I know this is my first post on THIS site, but i've been watching alot of L4D videos on youtube, and I was beginning to think, what are the symptoms, and how does it happen. As the regular and special infect are so different, there has to be a seperate process for each type of infected. Give me what you think, and i'll make an base symptoms area for approval of admins. I will NOT include rediculous ideas like: "they're retarded and it is very contagious." or "they were all idiots and hunger for brains of geeks." or any other rediculous hoo-ha. Please put ideas for the symptoms of and the process below, remember, it is a different process for each, maybe the same symptoms, but a seperate process. --Prof. 14:55, October 15, 2009 (UTC)


 * Most Important Symptom: A strange hatred for army vetrans, bikers, IT Tech Guys, and Girls in College.Imperialscouts 23:04, October 14, 2009 (UTC)

Incubation period of at least 1 hour(evidenced by the church guy as he didn't start mutating until about one hour after he was bitten. Fainting the iris and pupils of the eyes even to the point they disapear. Vomiting and most likely producing a decent amount of foam,being a mutated form of rabiës. Increased muscle growth and energy and most likely lots of adrenaline. Possibly chronic pain. Extreme mutations to the point that makes the infected humans not human anymore, but animals instead. Mr.shadow 09:02, October 19, 2009 (UTC)

Upon first contact: Will have uncontrollable chills and high fever for 3 days. Then they start to become foamy at the mouth after those 3 days and their sense of sight, smell and hear become more advanced(evidence of how they respond to car alarms and boomer bile). Then develop pupiless eyes and all brain activity ceases, instead replaced with a base desire to spread the virus. Overall they become quite like rabid animals. :D BooM13 13:53, October 19, 2009 (UTC)

I'm gonna put my own ideas in but so I won't be biast I will NOT include them in my conclusion.

From what I have seen, symptoms include (Universally among infected): High fever, vomiting, headaches, Extreme aggression and irritibility, adrenelin is put in overdrive when a person or object is viewed as not infected, trauma/loss of sanity, various internal recombobulations or whatever the words are, various spasms (During transformation), pale skin, loss of appetite, increased lung capacity, bloodlust, loss of self preservation, gagging, hypersensitivity, and coughing. Oh, and a tendency to burn as if covered in oil even when totally dry.

Now for special infected starting with everyones favorite barf bag!

Boomer: Cysts, constipation, burping, projectile vomiting, extreme weight gain, explosive diarehha (when killed), and rips in skin. I do believe the stomach becomes the source of bile, in a form of modified stomach acid, and as a puss filled bump does not pulsate, the cysts have additional bile in them.

Hunter: Loss of eyes, increased muscle mass, alot more lung capacity, hypersensitivty focused towards hearing, growth of claws, screaming for no visible reason, and a tendency to crawl. I can believe that a regular infecteds strength comes from adrenelin, not increased muscle growth, but no man, unless he had adrenelin instead of blood, could jump over a 2 or 3 storie building without atleast increased muscle mass towards the legs.

Smoker: dry cough, excreting unknown gases from who knows where (not the buttox cuz the intestines have disconnected), vomiting out intestines, puss filled lumps, spine elongation, appears to deflate when skin ruptures deep enough, and increased muscles in abdominal region (How else can they pull a survivor so far?). I believe the intestines of fused with the tongue which causes increased stability, yet I still have no explanation for the smoke around them.

Witch: Extreme depression, hatred of many things especially sudden light and loud noises, finger elongation and hardening of additional ligaments in the fingers, increased nail growth, EXTREME bloodlust to anything that startles it, and whitening of the hair. I dunno what causes the witch to go in such a rage, but I figure the crying is the depression.

Tank: Extreme upper body muscle growth, rage at the sight of anything thats not infected, heart tends to explode from a combination of stress, frustration, and adrenelin rush, strengthening of fingers, and performs better when on fire.

That sums it up and until L4D2 comes out I won't do the charger, spitter, jockey, and any surprise special infected.--Prof. 01:27, October 21, 2009 (UTC)


 * Hey, small thing: you said alot. It's two words, a lot. As I said, small thing. Imperialscouts 04:02, October 21, 2009 (UTC)

I have a reason for why the surviors can survive so much; they DID get infected, just in a different way, the infection made them stronger, faster, and able to fight even in their final minutes of life, and that is also why they can keep running for such long distances, I mean from the top of georgia all the way to lousiana? and for the original survivors all the way from ohio to alabama? that is jsut ridiculous on foot in just 4 days?(maybe for longer idk) Who else would be able to cover that distance in that amount of time. I thought about thins during history class when we were learning about the black plague, people that were inmmune got infected with somethign else in the lungs (still deadly:P)05:53, November 15, 2009 (UTC)Merpmaster25

not to mention rescue vehichles moving them from place to place right? Sgt. Maine

Possible New Uncommon Common?
Except one that actually makes it EASIER for us rather than a hindrance? In some of the new Hard Rain videos on http://www.gamespot.com/xbox360/action/left4dead2/videos.html?filter=most_recent, especially Garage Sale and the Finale, you see Construction Infected. Maybe it makes them easier to see in the dark? And maybe their hardhat makes them more invulnerable to headshots? MoltenPanther 12:12, October 22, 2009 (UTC)

Those are f**** awesome!Mr.shadow 12:41, October 22, 2009 (UTC)

yeah i saw him too. So shall we put him in the article? Aratinga A.  Ѭ  , 14:06, October 22, 2009 (UTC)


 * While it is likely they are Uncommon, I don't think we can really say that they are in the article until it's actually confirmed, especially given the possible arguments against it. And as for the headshot speculation, I'm pretty sure a hardhat would offer little if any protection against bullets; they're not supposed to be bulletproof or even resistant. They're to safeguard against blunt force, not penetration. SteveZombie 16:26, October 22, 2009 (UTC)


 * As you may have heard by now, someone suggested the idea that they are wearing earmuffs and not attracted to pipe bombs.Imperialscouts 22:02, October 22, 2009 (UTC)
 * Well there are five uncommon common now. But we've never seen anything for Dead Center...are the RIOT Infected for Dead Center. I mean, since it is a mall, there would be security guards. It'd make more sense if they were in Dead Center EllisxZoey


 * Riot cops in a shopping mall... just doesn't really sit right with me. SteveZombie 23:16, October 22, 2009 (UTC)


 * Why are we assuming these Infected are construction workers? Being that Heavy Rain is set in an Industrial Park (by the looks of it anyway) it would make more sense to just call them Infected Workers. Safety Vest and Hardhat does not mean construction worker. I've been through an Industrial Park, many workers wear safety vests and hardhats. And where did the idea that they were gonna tear down the sugar mill come from? Mr. Someguy 02:48, October 23, 2009 (UTC)


 * The idea the the Construction Workers came to tear down the sugar mills came from Chet himself. He even calls them construction workers.


 * In the l4d2 newest trailer, in last scenes, u see Ellis punching the riot infected in the Dead Center campaign. Aratinga A. Ѭ, 09:58, October 24, 2009 (UTC)

Appearance of Page
To me, the Infected page is not put together very well. I think that all the Special Infected should be grouped together. The Witch and Screamer look rather out of place in the Uncommon Infected section. And the pictures of the Special Infected are too big. I tried making some smaller. And I think we should use the concept art of the Charger on the page because the screenshot of his is somewhat blurry. I also think that the special Infected pictures need to all have a white background to them, not grey and white, it just, bothers me. Okay, give me your thoughts/concerns. 74.193.176.197 21:17, October 23, 2009 (UTC)Pikmin1254
 * Yeah, I don't edit here, but I come here every now and then, and this page always bugs me. For starters, The Screamer should be in his own section, as he was cut from the game, so listing him with other infected just seems odd. I think splitting between Playable and AI-controlled is the main problem. I think the more obvious choice of having Common Infected (with a Horde subheading), Uncommon Infected (with the different types as subheadings) and then Special Infected (with the different types as subheadings) would work much better than it does at the moment. I think then, a mention of The Screamer (with link to main article) in the "Behind The Scenes" or "Trivia" section is more than enough considering how little we actually know about him, and how irrelevant he is now to the actual game itself. --Fantomas 14:57, November 17, 2009 (UTC)

I agree with these suggestions. I also have 1 more: If you look at the Versus portion of each campaign level’s page, you have “Overall tips” which are good, but are a bit redundant on every single page. As for the individual strategies for each SI, they tend to be too similar as well. Instead I would like to include a link on these pages to this page where we put a “Versus” section that briefly describes things such as controls, and “Overall Tips” so that the level’s can link to it. This would cut the redundancy for those who hate seeing it over and over again. As for the individual SI strategies, something I’d like to see included are good stake out points for each one. For instance, Hunters could have a “Pounce From” section that point out a few good locations to leap from to deal damage. Obviously for the Smoker you could note the pull points. Good Boomer hiding places, etc. etc.

Also, after the link to “Overall Tips” you could have a more detailed version of Overall Tips for each map. Strategies and setups where each infected can work together to achieve synergy that are unique to each level could be added. Just my 2 cents. I think it would make the Wiki appear more professional. Krishna Defier (Gamer Tag) 14:29, November 19, 2009 (UTC)

Clown nose honking method confirmed
http://i37.tinypic.com/2cwlm4k.png From the L4D2 demo files.

kool with k. Well its kinda of easy :D Aratinga A. Ѭ, 09:56, October 30, 2009 (UTC)

thats just words. ITs kinda stupid and pointless.--The Scat Man 450  RO A  R! 17:40, October 24, 2009 (UTC)

Special Infected Mutations
I think that we should get rid of the bits in the various articles concerning the L4D2 specials that they may be less or more evolved versions of existing specials. Can't it just be possible that they are just their own specials? Just because there are some similarities, the differences are vast! TheCreaturenator 16  04:54, October 25, 2009 (UTC)

Speech
Has anyone ever heard one of the infected talking, because i can swear i heard some of the zombies saying things like "let us in" and "f*** you" also i've heard some deep, evil laughs from them to. -unsigned.

The only thing I ever seem to hear them say is "BUENOS DIAS!!!!" as they rush me. Then again, my wife and I both occasionally hear what we laugh sounds like "moo" and "Squeel!" cow and pig noises.Krishna Defier (Gamer Tag) 14:31, November 19, 2009 (UTC)

Original special's new looks
We should replace the original look of the l4d1 special infects with their new looks on this page.

Charger, Spitter, and Jockey artwork
You know how in the Left 4 Dead manual there was artwork for all the Special Infected? Well, is there any artwork of the Charger, Spitter, and/or Jockey? If there is, then could they scan it and cut out the background? I just want the pictures to look more clear and the Spitter's acid in the model looks bad. , 03:14, November 21, 2009 (UTC)Pikmin1254

Horde section
Does the Horde really need it's own section? We could just cut it and add it on to the end the Common Infected part as one or two sentences. Swollenfish 16:35, November 22, 2009 (UTC)

Ripping Artwork
Can someone rip the artwork for the Charger, Spitter, and Jockey from these pages?

http://www.l4d.com/infected/charger/ http://www.l4d.com/infected/spitter/ http://www.l4d.com/infected/jockey/

SI Damage
Has anyone thought of compiling info on the damage SI deal? Then we can collate it into tables for each of the difficulty levels on their respective pages. I'd be happy to gather and provide the info, but I wouldn't know how to format it into a table. Anoyne interested?Radishes 03:29, November 30, 2009 (UTC)

Fix the page!
So as everyone already knows some bored little kid wandered onto the page and deleted everything, I am hoping someone can get this page fixed soon as I was gonna look something very important up. 74.170.163.209 20:13, December 18, 2009 (UTC)

He did it again! Someone really needs to ban his fucking IP adress. 74.170.163.209 20:16, December 18, 2009 (UTC)

Accident
I edited page The Infected, but didn't notice that I wasn't logged in, but I hope that it isn't so bad thing...--ŊυĐε 16:06, December 21, 2009 (UTC)

Quote area during edits
The quote area when youre editing something seems to be kinda confusing, if it wasnt for that I woulda put this in there: "Even being in a war doesn't prepare you for this - they never stop, they come at ya and come at ya and they never goddamn stop." - Bill (end) but it was a bit confusing. Not to mention how well it describes them.--Prof. 18:21, December 26, 2009 (UTC)

The Leaker
So, this is a cut infected akin to the Screamer. I'll get links if possible, but the source has no pictures.  Strong Intelligent 

Do not bother much. I got one. http://www.oxm.co.uk/article.php?id=16495 WardenerNL

Instincts Vs. Sentience
"It appears that most of the Special Infected have some form of intelligence. Smokers and Spitters will often run when sighted, hinting at a sense of self-preservation or at least the knowledge that their attacks must recharge. Also, Boomers and Hunters will often hide before attacking, but the Charger will just run straight into the Survivors without much intelligence or thought into attacking. A very important aspect of this, is that most Special Infected ignore pipe bombs, car alarms, and other noticeable events; as opposed to Common Infected"

Keep in mind that wild animals possess instincts such as self-preservation, ambush, the means to hunt, etc. As such, this isn't really evidence that the special infected display any more intelligence than mountain lions for example. You could say that they are not feral like the common infected who attack without purpose or finesse for that is certainly of note. On the other hand, if you throw a bile bomb in survival, the special infected actually do pursue and attack the victim, be it a tank or what have you (it is highly amusing to watch a hunter try to pounce on a biled tank). Incrognito 05:49, April 1, 2010 (UTC)

Alive Or Dead?
I posted this under the "Common Infected" section, but that may not have been the right place for it. I'll repost it here and see how people feel about it. As always, I look forward to seeing other points of view. :)

A lot of information on the infected on this page suggests people feel they are living people. I think this is a pretty big area that's left wide open for a lot of opinion, and my own opinion is that they are well and truly dead... And I think this can be proved to the point where a logical, clear thinking person would agree, and I invite people to debate the topic.

A) Left 4 Dead 2 wounding: Even on easy, the odd stray shot will open up an infected torso, spray organs in a trail behind them, or pop open a stomach wound that would destroy a good portion of the persons heart and lungs along with all their lower organs... Without stopping the actual attacker. These are not the actions of a sick person who's immune to pain... These kinds of wounds are instant death to anyone, barring those who are already dead. Avoiding talk of game mechanics means I'll skip over pointing out that, if left to their own devices, infected wounded in this manner or any other will also not bleed out and die.

B) The complexion of the average infected is not that of a "Sick" person. It's the grey of a corpse that has no more blood pumping to the surface.

C) Infected, unlike the living, catch alight instantly on contact with fire. While, as a general rule, cocktails contain foam or something similar to make them stick when they burn, those who run through the flames should do so mostly unphased... But instead they catch like paper, suggesting a real lack of moisture, and maybe even the gases of a decomposing corpse.

D) 2 weeks after first infection, no infected has drunk or had anything to eat (maybe baring human flesh, but that's a whole other page full of questions!) and yet continue to fight with the strength of a normal man, take bullets unflinchingly and fall 5 floors before climbing up a drain pipe like they were working on the set of Mirrors Edge. In Left 4 Dead 2, it's three weeks after first infection, but they are still faster then a busted car thief and rougher then a soccer fan. Unless we assume they eat and drink other humans, a suggestion I'm open too, but have seen no evidence of, then those infected in week 1 would likely die from want of fluids by week 2, and those in week 2 would be dead by week 3, meaning the infected population should be shrinking rapidly. Even if the infection was staggered out over some time, the entire surrounding area in Left 4 Dead 1 is devoid of all but a handful of living people, meaning by the time Left 4 Dead 2 is over it would almost be safe to start moving people back in... Unless those infected people were already dead and, thus, didn't need fluids.

E) They fall apart as thou they had no muscle or skin strength, much like a corpse, but can still punch a grown, muscled man to the ground.

F) They don't wear out of become too weak to fight. With the exception of a surprise attack, they take a hefty number of blows to the face with the butt of a gun to put down, they can fall a distance that would shatter human bone and rip muscle and cords to shreds, yet still run unhindered and they can lose a limb, organs or body mass and blood without slowing down... In other words, their fortitude and strength could only be considered unnatural.

G) Mutations: The human body and the laws of physics both demand that, to create body mass, you need something to make it from. No matter how many push-ups you do each day, you wont build muscle without food to convert into muscle (thou, obviously it's a little more complex then that). To that end, if the infected just stagger around, not eating, drinking, mating or watching MTV, where does the mass come from that makes a Boomer big? Or a Tank a one man killing machine? Or gives a smoker a 40 foot long tongue? The only energy the infected have would either come from eating people (seeing as they aren't cooking up a steak any time soon)... Yet there is a lack of chewed corpses, bitting or any visual display of corpse munching... Or from their own digested internal organs, which would kill them... Thus making them dead...

H 1) The state of the special infected begs the question: "How could you mistake this for a living person??"... A Boomer produces enough Bile to fill a human stomach, lungs and liver, and yet continues to waddle around just fine, and after expelling it, creates the same amount again in around 1 min... 1 Min!!! The break down of tissue needed to create bile enough to puke up that amount in 1 min would almost be enough to cause visible burning! Not to mention that the sheer amount of bile would likely drown and poison him... Not to mention that it appears to be pooling under his skin and in his other organs (rolling puss pockets, intestines poking out his little belly button), which would cause toxic shock and, frankly, just crush many of his organs under it's weight.... And let's not forget that he is so filled with this noxious goo that he is PRESSURIZED!... The man explodes on contact with Zoey's pony tail, so high pressure is he. The kind of pressure that could break open a wooden door is more then enough to crush his heart.

H 2) Smoker: This creature is full of smoke... And this doesn't mean he gives of a little amount when killed... He trails a constant stream of smoke and when killed is roughly as effective as a smoke grenade. That much smoke is enough to kill anything it's in, be it held in stomach, liver, or the obvious lung. This raises the question: "Where does the smoke come from?". Typically, the answer is fire, however let's assume that the smoker isn't alight internally. The smokers tongue must be coming from somewhere as well, but like the other infected, he never calls out for Pizza. Could this smoke, infact, be gases from the digesting of his own internal organs coupled with the dry, flaked fragments of those rotting husks of a heart, lungs and liver? Gas and a thick amount of dust could be mistaken for smoke... Much the same as a stage magician might use chalk dust and a short burst of air rather then lighting a fire in his own hat.

H 3) Jockey: Unless the Height Challenged population of the Deep South is amazingly high, then the only way for a Jockey to exist is if the infection literally removed muscle mass and bones from him... To be blunt, if this was a normal sized man before, he pooped out his torso, femur and much of his spine to get that size and shape. Obviously, this kind of internal damage causes... That's right, Death!

H 4) Spitter: She's full of acid... And not a "Dissolves living flesh only" acid, it's taken her cheeks from her, has dissolved much of her jaw and lips and eats through boots and shoes and clothes. This isn't a small amount of acid, either. This is enough to cover the same amount of earth as about 12 ltrs of water, and if she's shot directly afterwards, she'll still spit out roughly 4 odd ltrs more. Suffice to say, things that are filled with 16 ltrs of acid strong enough to eat through shoes in a few short seconds are dead. Not "Just very sick"... Dead.

H 6) Witches and Tanks: Aside from the common infected, who can suffer wounds that would kill a normal or sick person, the Tank and the Witch can swallow up enough ammunition to replace all their White Blood Cells with 9mm slugs and remain unslowed. As Mythbusters will attest, no amount of fat or muscle (both of which a Witch lacks utterly) can stop a bullet, and half a clip from an Assault Rifle still still put down a Rhino wearing a leather jacket, so the thickness of their skin isn't much assistance... Which begs the question, how does 2 clips from an AK47 not utterly ruin these two? Within the first 5 seconds of combat with one of these Special Infected, there isn't a vital part of their internal structure that wouldn't be shattered, punctured, or just utterly decimated. No matter how sick a person was to begin with, this kind of damage without flopping to the floor dead can only be achieved by something that no longer needs it's heart, lungs, stomach or liver... A dead thing.

There are other reasons, but they focus mostly on things that are done as game mechanics (Hunters pouncing from the top of Mercy Hospital, only to spring away again. Boomers making the same jumps as Smokers, shooting an infected in the face and then that infected never bleeding out, losing muscle control or passing out.... Things like this) and I'd like to avoid them as I don't think that doing something that makes a game fun and makes a game work should be removed for the purposes of "Zombie Cannon"... Otherwise I'd have to shoot Louis in the face every time I save him from a closet or bathroom... Why? Because things that I see die, and then are moving around again, ARE ZOMBIES! *Ka-blam!*... If you have reason to think the Infected are alive and just sick, and some points you can make to show this, I encourage you to post them here. If not, I suggest the pages be modified to point out that the infected should not be expected to fall over dead of starvation or any other reference to them acting like 28 Days Latter "Sick people". Suggestions? Feed back? Too long, did not read? Squidlord 21:48, April 5, 2010 (UTC) Squidlord