Health

All Survivors begin with 100 health. As they receive damage from the Infected, their health decreases. When a survivor's health is below 40, they begin limping and their movement speed is decreased. As their health level continues to drop, their limp increases in severity and their speed continues to decrease. By the time they reach 1 health point, their limp is extreme and their movement rate is significantly reduced. Once their health is depleted, they fall to the ground and must be helped up by teammates.

Health can be restored by first aid kits and pain pills, which can be found in first aid stations, safe rooms, finales, and throughout the game. It is impossible for a wounded Survivor to permanently restore health back to 100 since first aid kits and pain pills cannot heal past 99 health.


 * First-aid kits : Restores 80% of a survivors fixed health. Also resets the number of times a Survivor can be incapacitated before dying. To heal yourself or someone else it takes exactly five seconds.
 * Pain pills : Provides a temporary health boost equal to 50 lost health. Temporary health is represented by vertical lines on the health meter rather than a solid bar, and decreases over time. Pills heal instantly which is a big advantage when under attack

Health bar color
The color of a Survivor's health bar depends on their amount of fixed health. Thus, a Survivor who has not been healed with a first aid kit since being incapacitated would always have a red health bar.

Incapacitation and Death
Survivors will become incapacitated at 0 health. In this state they cannot move, they can only use their pistols, and they will also begin to bleed out until they die. They are given 300% health upon incapacitation which slowly decreases, and they will die when this drops to 0%. Survivors can survive being incapacitated twice, and will die on their third time of being incapacitated (you will be warned of your last knock down when your screen is black and white). First aid kits will restore the survivor back to two lives and the amount of times they can be incapacitated, but please not that pills will not restore lives.

If a survivor dies, they are out of the game temporarily and must spectate other players on their team, though they can be rescued around 60 seconds later in a rescue closet. Also, a survivor can rejoin the game in the next chapter once the team has completed the level. A dead survivor can cause a big disadvantage to the team especially when the numbers dwindle to two or even one, especially on the harder difficulties. Upon death the survivor will drop their primary and secondary weapons and any first aid kits or pills they were carrying. Also, survivors will mourn another characters death when you walk over them. Dead survivors do not respawn in Versus, and the player cannot respawn in single-player mode.

Health Management

 * Before entering a Safe room on expert, check everyone's health. If someone has very low health (lower than 50, non-temporary) and they do not mind losing their second tier weapons (there could possibly be more in the next saferoom), you can consider killing them, allowing them to respawn on the next chapter with 50 health and full ammo.
 * If they have pills or first aid kits on them, other members of the team should take them.
 * This also resets the amount of times a player can be incapacitated, so they can last much longer in the next chapter.
 * Never use first aid kits if you have green health unless there are spare kits available and your teammates don't need to heal more than you do. Even if there is a spare health kit, it is usually best for you to move on, and possibly come back for it when you really need it.
 * Heal teammates. Do not hog the first aid kits; if one Survivor dies, that's one less gun during a panic event.
 * If all of your other teammates die because you are too greedy to heal them, suddenly you're by yourself on the ground, with a Hunter tearing you to pieces and nobody to help you.
 * If you are in a Safe Room with first aid kits and you have one yourself, use it to heal yourself and then take one from the table, as that is better than leaving it. Don't take more than one kit, though, unless another Survivor doesn't need one.
 * On expert difficulty, first aid kits almost never spawn outside of safe rooms and campaign finales. Save the kits until a person's second knock down, or until the team reaches a safe room where they can, hopefully, manage health pack distribution.
 * Pain pills are great in a pinch. If a Tank comes by or you get vomited on and have too little health to get away, take the pills.
 * If you feel that it isn't the right time to heal your teammate with a med kit, give them some pills instead. This should help them move along possibly to a point where more health items are located.
 * If you are wounded, ask for healing first before you use your own first aid kit. That way you know that the person doing the healing is covered in case any zombies attack, and also that you won't be left behind by the other Survivors since you will have someone there with you.