The Last Stand (Left 4 Dead 2)

"The Last Stand" for Left 4 Dead 2 is a two-map campaign remake of the Left 4 Dead survival map of the same name, made by the L4D2 community. It was released as part of The Last Stand Update on September 24, 2020, along with 20 new survival maps and 4 new scavenge maps.

This campaign as well as content update of the same name is PC exclusive and won't come to Xbox 360.

Released in The Last Stand Update

 * "The Last Stand" is a brand new campaign based on the original Survival map—it’s no longer impossible to escape. But it won’t be easy.
 * 26 New Survival Maps
 * 4 New Scavenge Arenas
 * Introducing the shovel and pitchfork
 * New Animations
 * Official implementation of Counter-Strike: Source weapons in all servers
 * Formerly unused dialogue
 * PVP enhancements and fixes
 * Versus Survival added to the Main Menu
 * Removed "Single Player" option from the main menu carousel (moved to "Campaign" menu)
 * Also added single player option to all modes except Versus variants and Scavenge
 * L4D1 Common Infected models with gore
 * New Mutations: Rocketdude and Tank Run
 * UI Improvements
 * A TON of bug and exploit fixes (more info)

Graffiti
Like other maps in Left 4 Dead series, graffiti provide story telling mechanics. Unlike its predecessor, grafittis in this version of The Last Stand relatively less pessimistic, less depressing, less distressing, and less hopeless compared the original version as this version provide rescue and salvation to the survivors although not so easy.

The graffiti in the village revealed that, all evacuation sites are empty, it is clearly suggested that at the village there was an evacuation attempt. It is unknown if the evacuation was successful or not. However, for some reason, it seems that evacuation site used by villagers not including the lighthouse which manned by a small unit of military servicemen at that time.

The graffiti in military outpost near the lighthouse revealed that in the end, the military unit eventually overrun by the infected. One graffiti left by some survivors warned the future passing survivor(s) to not go to the lighthouse as death awaits here. A distraught survivor eventually committed suicide here after learned that no way to rescue here. Another survivors passing here also eventually gave up hope, and clearly not survived. Others may still have hope and fighting, but not heard again.

Setting
As revealed at the start of The Junkyard, the L4D1 survivors eventually reached an unnamed village by a military truck. However, the truck broke down and forcing the survivors to continue their journey on foot. However, barricades and blockades resulted from chaos at the village resulting in them taking another way that leads them to the lighthouse instead of the village evacuation sites (which no longer manned anymore at the time the survivors came). Learning that the only way to rescue is by lighting the long-dead lighthouse, survivors then lighted the lighthouse in hope got rescued from the place and must fight on their own against massive onslaughts of the infected.