SG 552

"Oh, MAN! This is just like Counter-Strike!"

- Louis

"Rifle for me."

- Rochelle

The SG 552 is a Tier 2 weapon in Left 4 Dead 2.

Description
The SG 552 is a fully automatic assault rifle, very similar in capability to the standard in-game M-16 Assault Rifle. It has a 2x scope which accentuates its long-range accuracy, much like a Hunting Rifle or a Sniper Rifle, but not nearly to the same degree as either of these weapons. Using the scope also reduces the weapon's rate of fire.

When used without sighting through the scope, the SG 552 has extremely tight crosshairs when fired from a standing-still posture on account of it being a hybrid, assault-sniping rifle. The damage per shot is the same as the Assault Rifle, but it fires two more shots per minute. Reloading is slower than that of the Assault Rifle, but is still faster than the Combat Rifle.

The SG 552 is used by Bill, Louis, Nick, and Rochelle (as well as Zoey in the Xbox 360 version of Left 4 Dead 2).

Tactics

 * This weapon is suitable for all ranges due to its scope and high rate of fire. When using the scope, the rate of fire decreases, compensating for accuracy.
 * The SG 552 can be compared to a high-accuracy counterpart of the M-16 Assault Rifle with weaker defensive ability. Its high accuracy and scope makes it a deadly sniping weapon that can pick off foes regardless of distance, but its high fire rate, average damage and low reload speed can often force the user to endure a slow reload at the worst times (eg. surrounded by Infected).
 * As such, it is best accompanied with a sidearm or a melee weapon to preserve ammo in indoor areas and when surrounded by Infected.
 * To preserve ammo, shoot in short bursts, or use the scope to limit its rate of fire.
 * Instead of crouching for long ranges, take advantage of the scope, as the accuracy will be pretty high.
 * When using an ammo upgrade, try your best to fire single shots and use the scope for medium range to prevent waste of precious ammunition.

Pros

 * Highest rate of fire of all weapons except submachine guns
 * Very accurate while not moving
 * Pinpoint accurate when scoped in and firing few shots at a time, making it very effective for long-range sniping
 * Suitable for practically all ranges due to its accuracy
 * When equipped with laser sights, the accuracy is increased significantly. The scope has basically perfect aim.

Cons

 * Sacrifices effectiveness for versatility
 * Unless the player find laser sights, at long range the Hunting Rifle and Sniper Rifle are both more accurate and deal more damage per second.
 * At mid or close range, the Assault Rifle reloads faster without sacrificing damage output, and the AK-47 deals more damage per second.
 * Very high fire rate when unscoped: if a careless player uses the weapon in full auto the whole time, the ammo reserves rapidly deplete.
 * Poor defensive capability while surrounded due to its damage per shot being identical to the M-16 Assault Rifle while possessing a slower reload
 * Difficult to fire single shots
 * Not very accurate at medium range while mobile

Gallery
SG 552 SG 552