Weapons

The main weapons in Left 4 Dead are divided into two tiers. The first is available to everyone when the scenario starts. Weapons in the second tier can be found throughout the maps and at the end of the scenario, just before the final fight. All weapons can be used to bash Infected with in close combat, pushing them back. The weapons have been said to resemble those of Counter Strike: Source, but with increased recoil. There is no information on the amount of ammo that is given to the players when they acquire each of these guns, or if there is a way to distribute them to other team mates.

Main Weapons – First Tier
Each survivor has the choice of starting with one of either weapons, but they can switch or restock ammo on checkpoints.


 * Pump Shotgun - Deals heavy damage to an enemy or lighter damage to many at once. Holds 7 or 8 shells and can be shot without reloading all the shells.
 * Uzi Submachine Gun - Deals light progressive damage. Holds around 50 cartridges and has enough accuracy to shoot at medium range.

Main Weapons – Second Tier
Each survivor has the choice of switching their first tier weapons to one of these on later checkpoints.


 * M16 Rifle - The M16 is effectively an upgraded Uzi with higher damage and better accuracy. It holds 50 cartridges.
 * Ruger Mini-14 - Despite being a scoped rifle, the Mini-14 is semi-automatic and is the most accurate gun in the game. It is still mildly accurate without having to use the scope.
 * Benelli M4 Super 90 - A semi-automatic shotgun that can be viewed as a more powerful version of the pump shotgun that does not require a pump after each shot.

Secondary Weapons
Each survivor starts with a handgun, and they can be restocked on checkpoints.


 * Handguns, apparently the .45 caliber Springfield Armory 1911 pistols, is mainly used as a support or emergency weapon. If a second handgun is found, they can be dual-wielded. When a survivor is knocked down the only weapon that can be used is the handgun, but accuracy is greatly diminished in this state as is the rate of fire.

Tertiary Weapons
Each survivor has the choice of carrying either one Molotov Cocktail or one Pipe bomb.


 * Molotov Cocktail - The Molotov creates a large, fire covered area for a short time. The area appears quite large and will burn all infected that come into contact.
 * Pipe Bomb - The pipe bomb is extremely powerful and can easily kill normal infected in one blast. It draws the infected to it which allows it to destroy a dozen infected if tossed in the right area.

Other Weapons
On occasion, your team might be given a machine gun (more akin to a mini-gun) for defending areas. The hospital finale is one known area where the machine-gun is available.