User:Sera404/Uncommon Infected

"Jumping Jehosaphat! What are these things?!"

- Coach

The Uncommon Common, Uncommon Infected, or simply the Uncommon are new forms of the Common Infected introduced in Left 4 Dead 2. They have the same general weaknesses and health as most Common Infected, but there are a few differences that can affect how they're dealt with. Every campaign has its own unique Uncommon Infected, with the exception of The Parish which doesn't have one at all in the censored Australian version.

The Survivors often comment on the Uncommon Common, with the exception of the Worker Infected, noting their unusual attire and abilities. Each Uncommon Common have reflective clothing, helping differentiate them from the regular common. The Hazmat have reflective areas on their suits, the Clowns wear reflective make up, which is arguably the least noticeable, the Mudmen's mud is reflective, the Worker Infected have reflective vests, which are most noticeable during the storms, and the bands on the Riot Infected's arm, along with the word Security on his chest are reflective.

Tactics

 * See Common Infected's Tactics and Tips

Much of the same tactics will apply to most of the Uncommon Infected. However, some of them requires new strategy.

Types of Uncommon Infected
There are several different types of Uncommon Infected, which are generally restricted to certain chapters of campaigns.

Infected CEDA Workers
"Guess those suits don't stop bites."

- Nick

The CEDA Worker Infected was the first Uncommon Common to be announced and appear in the Left 4 Dead 2 campaign, Dead Center. Players will occasionally come across Common Infected wearing a hazmat suit, which was worn prior to the person being Infected. When killed, there is a chance of them dropping a Bile Bomb (in which case it will be seen strapped to their side). Collecting 10 of these will earn the player the achievement "ROBBED ZOMBIE". When shot in the head, blood will splatter across the visor, and the sound of air hissing out of their now punctured hazmat suit can sometimes be heard. This would mean the hazmat suit was not punctured since the person became Infected, it is thought that the person must have been bitten before they suited up, but on closer examination under the neck, the suit is closed up. This may show that the areas around the limbs may have their own air pockets, leading to the air hissing sound. It is possible that the infected person may have been bitten in a different location. Through development of Left 4 Dead 2, the campaign the CEDA Worker Infected appeared in changed from The Parish, to extend to Dead Center, to being removed from The Parish completely, having been replaced by the Riot Infected.

Due to their hazmat suits they are resistant to fire, as in they do not burst into flame when in the middle of a molotov and incendiary ammunition just ricochets off them. If idle within fire for extended periods of time, they will die due to the heat. They come in two different varieties: yellow suits and green suits. There were also white suits, but these were only seen in the "Survival" trailer or spotted as ragdolls scattered about certain areas including the Parish.

Jimmy Gibbs Junior
"If the laws of nature allowed it, I would bear that man's children."

- Ellis

Jimmy Gibbs Junior was a "famous" racecar driver, writer of at least one autobiography from the South, and considered an idol in the eyes of Ellis and Coach. The survivors steal his racecar to escape the mall. He is dressed in his racing suit and only spawns in the Atrium, with a 5% chance of spawning at all. He is mentioned by the Survivors briefly, saying things such as "If we see him, someone else is going to have to kill him". Nick makes a point of cursing his name regularly though, normally when something goes wrong with his car. This may be another play on the remake of the movie Dawn of the Dead, where the Survivors could see Infected versions of famous people that they knew from the mall. He has 1000 HP, no detachable limbs, and is fireproof thanks to his racing suit. He can also blind players with motor oil (similar to the Mud Men's splatter effect) and is not drawn to pipe bombs or bile bombs. Like any other Infected, he can be spawned using a console command. On his shoulder, he has the word GOODBYE, a reference to the vehicle and racing company GOODYEAR, Here is a sample here.

Fallen Survivor
"That zombie's got something!"

- Coach

The Fallen Survivor was evidently a fairly well-equipped Survivor from the initial outbreak, but unfortunately became Infected later on. He appears in the DLC campaign The Passing wearing militia attire including a boonie cover and three ammo belts with a strap carrying visible Molotov, Pipe bomb, Pills and a First-aid kit. He will run from Survivors upon being shot, much like the cut Special Infected, The Screamer, to avoid getting shot, thus making him the least threatening Infected. However he will attack if you are covered in Boomer bile or have not shot at him yet.

Unlike the average Common Infected, he has an extremely high amount of health, to the point of being able to withstand multiple point-blank shotgun blasts. The only ways to kill him in one hit are explosive ammunition, melee weapons, the M60 or head shots. Head shots are very difficult to strike because you must actually hit his head or his helmet will deflect the bullet and startle him, causing no damage and making him run, making head shots near impossible. He is not immune to the lure of Bile bombs or Pipe bomb though; if a Survivor uses one, the Fallen Survivor will run to the location it is used. The Fallen Survivor has been seen wearing a blue, red, and green shirt.

He was going to be in Left 4 Dead 2 from the start, but was cut from the final version due to people having trouble in the beta version with him. He can be seen here, with mods, However, it is extremely glitchy and you will collide with his body, or rather, where his items are. If you pick up the items, which sadly become invisible upon his death, it will make you lose your primary weapon, and get the HUD icon it would give you if you got a real pipebomb/molotov/pills/medkit, but you can't use the item. Getting your or another weapon will cause you to lose his item. His character model is nearly identical to that of Whitaker. He can also be seen briefly in the "Zombie Survival Guide", running towards the Survivors in The Plantation.

Clown Infected
"Shoot the clown!"

- Coach

Once a lovable comedian, the Clown Infected is now a victim of the spreading infection. They wander around the Dark Carnival campaign and when they spot Survivors they will charge, calling other Infected in with their noisy, squeaky shoes for an attack. (This does not actually spawn any new Common Infected. It only attracts idle Common Infected nearby). If the player lights a clown who is leading 10 or more infected, they will be given the "Fried Piper" achievement. Clown pants come in a variety of colors, including pink and blue, blue and white, and white and red as seen in the picture. If killed at a distance, all Infected following a Clown will stop, swat at the air around its dead body, then attack the Survivors.

Mud Men
"There really are mudpeople."

- Rochelle The Mud Men appear in the campaign Swamp Fever. They are similar to the Common Infected, except that they are covered in mud and use this as camouflage. Mud men sprint on all fours, although stumble back on two feet when shoved. They also run faster than Common Infected and are not slowed down by water. Killing 10 of them while still in the water, idle or not, will earn you "DEAD IN THE WATER". A hit from a Mud Man obscures the players screen with mud. This increases with successive hits, blurring the screen in a way similar to Boomer Bile. The Mud man's movement can actually be observed in Left 4 Dead. If a player enters an area that requires them to crouch, the Infected will follow them in, but instead of crouching, they will in fact crawl on all fours to get to the Survivor.

Worker Infected


When this unfortunate demolition crew received orders to tear down an old sugar mill, they were infected. Dubbed Worker Infected, these Infected populate the Hard Rain campaign. Workers are equipped with ear protection, hardhats, and reflective vests making them easier to spot in the downpour. Their earmuffs make them unable to hear pipe bombs, and their blunt melee resistance is greater than usual. (They also seem to be immune to bile bombs when Infected are not covered, since the bile alone on the ground uses the same attention-drawing programming as the pipe bomb, a rather large oversight. They will be drawn to attack bile-coated Infected, still, but will re-target the Survivors once the affected Infected are dead. ) They are the only Uncommon Common to not have specific lines when spotted by a Survivor. They are also the only Uncommon Common to appear on every chapter of its campaign (the other four missing in either the first or last chapter of their respective campaigns). Though they are reported to be a demolition crew, they are referred to as "Common_male_roadcrew" in the files.

Riot Infected
"Ah hell! Now they're bulletproof?"

- Ellis

The Riot Infected appears in The Parish campaign. While human, they were members of a private security firm hired by CEDA to protect civilians. They became Infected while still wearing their armor. This gives them immunity to bullets and to melee from the front by blunt weapons like frying pans, but not from behind or from chainsaws to the front; they are still harmed by fire. Dead Riot Infected may drop a Nightstick or a pistol. They don't have any achievements linked to them, including "CRASS MENAGERIE", as they are unavailable in the Australian version of Left 4 Dead 2. They briefly appear in the zombie survival guide trailer. Like the Infected CEDA Workers, they cannot be blown to bits by pipe bombs. Riot Infected were first featured in the demo and were part of the censorship controversy in Australia and Germany due to rules regarding violence against authority figures, however, they have been recently patched back into the censored versions, with some minor differences, having the word "SECURITY" removed from the front of their armor.