Talk:Saint Roches Cemetery

Map layout?

After several playthroughs, I've noticed that the actual layout of this area seems to change randomly each time you play it (ie fences and maybe buildings appear or disappear). Yet the article makes no mention of this. Maybe it's related to the director?

OR this could mean...
If some tombs are broken with nothing inside, maybe it's possible to connect this to the regular zombie thing, where the infected were dead in the first place. Anyway, the infected have absolutely no reason to break the tombs, seeing as it was mentionned many times that they don't eat. Or, the tombs might have been broken by authorities before the city was overrun, who thought that they had to deal with real zombies and destroyed the bodies because of paranoia ?