Locations

Locations are places in the Left 4 Dead series that combined make up the campaigns that Survivors traverse.

Fairfield
The setting for the No Mercy campaign. Fairfield is a fairly large North East American city with a skyline featuring predominately pre-1950's urban archtecture which is suggestive of a local economy that has struggled in recent decades. The city has a multi-story modern hospital (which is operating although still under construction), a large subway network, and an extensive sewer system. The city has been overrun by the Infected although safe rooms can be found within five or ten minutes easy walk from one another - if one knows where to look.

Apartment Building
This is a three story apartment building located in the city of Fairfield. During the initial panic, residents barricaded themselves inside the building and waited for help. But by the time the Survivors reach the building, it has been overrun with Infected.

Lucky Grocery #2
A grocery store located across the street from the subway entrance. A tanker truck has crashed outside and blocked its entrance.

Giant Panda
A restaurant located to the right of the subway entrance. It specializes in Chinese and American food. It is possible that the restaurant is based on the real-world chain Panda Express.

Lolita Beauty Salon
A beauty salon located to the left of the subway entrance.

Liquor Stores

Two of these outlets infest the subway station enterance environs.

Subway
A subway system running underneath the city of Fairfield. It is apparent that it was comprehensively wrecked by control staff and train crews becoming infected whilst the system was in operation. Thereafter its network of tunnels and access points were evidently used by immune or carriers as a relatively safe means of escape and evasion during the spread of the Infection in the streets and buildings above. When entered by The Survivors, they find its tunnels to be only partially navigable and densely occupied by Common and Special Infected. They gain access via Holly Street Station where one floor has caved in and smouldering fires still burn. In contrast to this horror, reminders of a now irrelevant prior world exist in the form of advertising display posters promoting Mercy Hospital's blood donation program, Eric's Autumn Flannel Event, a Aquatic Center, Riverside Children's Animated Film Festival, Channel 5 News, and Orange Box Juice (a reference to The Orange Box).

Pawn Shop
A pawn shop located in Fairfield containing a safe room and which is used by The Survivors on their way to Mercy Hospital. The pawn shop is located across the street from the building hosting the Generator Room Crescendo Event.

Pump & Run Gas Station
A gas station located in Fairfield facing onto a strangely conceived urban space containing a trucking warehouse loading dock, office buildings and a Burger Tank fast food outlet. By firing at its pumps during the Crescendo Event, the gas station will explode killing Infected (and incautious Survivors) caught too close to the blast zone. The debris from the explosion will pile up against the wall of an office building allowing Survivors to reach previously inaccessible rooms containing Tier 2 weapons, pipe bombs, molotovs, or health items.

Mercy Hospital
A large, modern thirty-story hospital complex located in the city of Fairfield. It was used as a rendezvous point for any citizens trying to evacuate the city due to the Infection. There is some evidence that medical staff were involved in trying to diagnose and treat early cases of The Infection. Unfortunately these efforts, together with their isolation and quarantine precautions were ineffective and by the time The Survivors enter the building, both staff and patients have become throughly infected. s. The top two floors were under construction at the time the Infection struck. The roof top features a semi-wrecked helipad and a complex set of essential service structures including elevator winding houses and air conditioning towers.

Whitney County
A county just outside of the city of Fairfield near the town of Riverside. It's an industrial area filled with delivery and storage companies as well as metal production and recycling centers. Both trucks and trains pass by making deliveries to and from the city of Fairfield.

Robb Storage Co.
A storage facility passed by the Survivors on their way to the truck depot.

Hersch Shipping Co.
Another Hersch warehouse can be seen in an alleyway just off the main road near the train bridge. Francis will comment when he sees the warehouse saying that he once worked at Hersch until someone laughed at his shorts and he "beat the guy to death".

Eastern Waterworks
There is another water plant located across the bridge near a loading dock area. The plant is directly connected to the river and most likely is connected to the over-flow pipes for Riverside that the Survivors will have to use later in The Drains (in Death Toll) to get to Riverside.

Metal Supply Company
A metal supply company passed by the Survivors on their way to the truck depot.

Recycling Plant
A recycling plant that recycles copper, aluminum, and brass alloys. Graffiti in the safe house indicates that a couple of Survivors have held up in the plant.

Truck Depot
A truck depot located next to the recycling plant. An armored truck sits inside the depot. Graffiti in the safe house indicates that the truck was modified to be able to reach Riverside.

Riverside Tunnel
The tunnel is seen at the very beginning of the campaign whereafter The Survivors access its entrance after circumventing the problem posed by its demolished approach bridge. (It can be surmised that the bridge was deliberately dropped by the military's combat engineers as part of a plan to defend Riverside.) On entering the tunnel, Francis will occasionally quip that he hates tunnels. Riverside Tunnel is littered with wrecked motor vehicles, its roof has partially collapsed and its far end is barricaded. The Survivors find various supplies in service spaces on either side of the tunnel and leave it via a doorway leading to a ventilation and service room.

Riverside
Riverside is a small Pennsylvanian community located partway between the cities of Fairfield and Newburg. It once had pretentions of attracting tourist visitors on the basis of its "historic" connotations and architecture. After the Infection broke out, the military attempted to convert the town into a well-defended safe point. However by the time the Survivors reach it Riverside has been overrun. The army has effectively abandoned the town, and the Infected (which include numerous uniformed servicemen) roam about what is left of the place.

Riverside First Church
What was once a hilltop place of worship in the form of a classic 19th Century clapboard school house church was first turned into a crudely extemporised defensive strong point before becoming a pitiful wreck in the wake of Riverside being overrun. When The Survivors arrive at the church its sole occupant is The Church Guy who is hiding in paranoid terror in its safe room. A side room contains Tier 2 weapons and an ammo pile. The church is approached through a graveyard with a gravedigger's hut containing two Gas Cans. When The Survivors arrive, The Church Guy is in the process of turning into a Special Infected and his unhinged mind leads him to ring the church bell when one of The Survivors calls out to him through the safe room door to let them in. The bell's tolling triggers a Crescendo Event. The church safe room is unique by having two levels with the upper level containing Tier 2 weapons and Heath Packs. This safe room is also designed in such a way that Survivors can exit the room and take up overwatch sniping positions on an improvised external balcony.

Quick Buy
A convenience store located across the street from the church that is closed until further notice due to sickness. The store has been looted and a dead body with an Auto Shotgun and an ammo pile can be found inside.

Video Store

A video rental store located in the street behind the Quick Buy outlet.

Poppy Field Florist
A flower shop passed by the Survivors on their way to the river.

Main Street
Once the heart of Riverside, this street features iconic 19th Century American architecture with selectively modernised street frontages: Zoey will occasionally remark that she always liked this main street. Once the military took control, they evidently used combat engineers to tear up the road halfway along its length to form a defensible berm backed by a static Minigun. Riverside Main Street contains a typical retail-commercial mix of a small office buildings, Fine Antiques, a movie theater, a barber shop, Military Surplus, 1st Bank and Trust (established in 1918), A & C Bookstore, bakery and a diner.

Riverside Park
A recreational park located between the town of Riverside and the nearby river. Visitors could once go swimming, have a picnic, or rent a boat at the boat house. The park is now overrun and The Survivors must work their way from the unpaved car park, up a short winding hill path to a ridge before dropping down to the boat house. A barbeque area in the form of a permanent gazebo with toilet facilities (containing Pills) is passed by on the way whilst off to the left is a park warden's hut (containing a Health Pack and, occasionally, granade-class throwables). A riverside picnic area has picnic tables and a small dock juts out into the river. The boathouse itself is more in the nature of a converted early 20th Century domestic residence or one-time holiday home. It has two floors, a ground floor deck overlooking the river and an upper floor balcony extending around two sides of the building. Evidence that this building once formed part of some now-forgotten military defensive scheme exists in the form of a static Minigun mounted on the upper balcony. In contrast to other such weapons found in the game, this one is particularly well sited with an exceptionally wide field of fire and angle of traverse. Since this is the setting for the chapter's finale, the boathouse has Tier 2 weapons, Health Packs, an ammo pile and an extraordinarily generous supply of Molotovs and Pipe Bombs.

Newburg
Newburg is a large city in Pennsylvania. The Survivors make their way through Newburg in order to get to Metro International Airport, and escape the Infection via plane. Judging by the fact that buildings are still up in massive flames and the heavy presence of ember in the air, it is possible that Newburg was only recently besieged by the Infected. Some parts of the city were under construction at the time of the infection.

Holly Street Apartments
An apartment building located in Newburg. The Survivors go through an apartment in the building to get down to street level so they can enter the Harbor View Hotel safe room.

Harbor View Hotel


A hotel located in Newburg, that serves two major purposes in the Dead Air campaign. First, it's a safe room at the end of the first chapter, then the Survivors must travel through its halls to make it to The Crane.

Merrill Law Office
A law office located in Newburg. The Survivors must battle their way through the law office in order to access the office building next door.

Metro International Airport
Metro International Airport is the key goal in the Dead Air campaign. Before the infection, the airport was one of the many ways out of Newburg, but as the infection started to spread throughout the city, the airport may have been shut down and converted for evacuation of citizens by CEDA and Newburg police. When the Survivors arrive, they find that it has been host to an amount of plane crashes, possibly from planes which have been taken over by infected when landing. Many advertisements are seen inside the terminal such as Riverside Pharmacy, Burger Tank, Allegheny Forest, a clothing sale at Leisure Emporium, and Pangea Air.

Allegheny National Forest
A thick forest in northwestern Pennsylvania that makes up most of the Blood Harvest campaign. In the middle of the forest are a set of tracks that the Survivors follow to reach a farmhouse that the military has turned into a makeshift outpost.

Richardson Atlantic
Richardson Atlantic is a company that manages freight trains. The Survivors travel across their warehouse, and through their train cars on their way to the military base.

Daughtery Farm
Daughtery Farm is the setting of the finale of the Blood Harvest campaign. Designated Evacuation Outpost Echo, it was used by the military to provide passage to the northeastern safe zone. A two-story farmhouse and barn provided shelter to Survivors awaiting evacuation. To get to the farmhouse, the Survivors have to pass through a large cornfield. Upon walking through said cornfield, a murder of crows will be startled, causing all nearby Infected to attack you with wild abandon.

Millhaven
Millhaven is a millitary outpost not far from Echo Safe Zone, this is where the survivors were brought after the soldier picked them up in the ending of Blood Harvest. Here they were probably tested for the infection.

Outpost Echo
Outpost Echo is another Military installation north of Millhaven where survivors are being evacuated towards. it is mentioned in the comic as being more prepared to deal with larger hordes of Infected. It is also known as the Safe Zone.

The Vannah
An eight story tall hotel located in Savannah, Georgia that was once used as an evacuation center by CEDA. The Survivors make it to the roof of the hotel just as the evacuation chopper leaves. The hotel has also caught on fire due to the chaos of the Green flu infection

Whitaker's Gun Shop
A gun shop located in Savannah, Georgia. The owner, Whitaker, is holed up on the second floor and needs a case of cola from the Save 4 Less before he will clear the way to Liberty Mall by destroying a tanker truck and a cement barricade with his Grenade Launcher.


 * The gun shop itself has an inventory of weapons for the survivors to choose from as would be expected. But what is strange is that many of them are fully-automatic meaning that either Whitaker is a class 3 FFL dealer licensed to sell machine guns or that he illegally converted the weapons to be capable of fully-automatic fire at some point, presumably after the epidemic spread out of control.

Save 4 Less
A convenience store located across a parking lot from Whitaker's Gun Shop. The store has been completely emptied out except for one case of Cola. The Survivors must make their way across a parking lot into the Save 4 Less which activates the chapter's Crescendo Event that will only be shut off once Whitaker destroys the tanker after receiving his Cola. It should also be noted that both the name and the store's logo are a reference to the Left 4 Dead logo. This is evident as the logo consists of a red circle with a white-colored "4" in it, surrounded by blood splotches.

Liberty Mall
A mall located in Savannah, Georgia which was undergoing renovations and set to open in Fall 2009. It was then converted into an evacuation center by CEDA, but the operation failed and the mall is now crawling with Infected. The same day, famous race car driver, Jimmy Gibbs Jr. was at the mall taking pictures with fans. The Survivors use his car for their escape.

Rayford
The Passing and The Sacrifice both take place in the fictional suburban town of Rayford, Georgia. The city was inspired by Atlanta, but Valve thought it would make more sense to just create their own town. From what is seen, the town has, or had, a vibrant nightlife, and gameplay videos show that the town has some historic significance.

Brick Factory
Seen in The Sacrifice, the survivors make their way through a factory where bricks were made and stored... During the outbreak of the infection, lots of bricks were created at the time to possibly aide in the creation of walls and barricades to contain the infection.

Rayford Park
The survivors pass through the park on their way to the safe room when they see a wedding being held. They notice that the bride had become a Witch and is blocking their path. The survivors have to carefully plan and navigate their way through to the reception area and from there, they can exit the park and proceed to the safe room.

Pool Hall

The Pool Hall is a bar located in the second chapter of The Passing, down the road from the saferoom and right next to a construction site. It contains three pool tables and a jukebox. It can be assumed that other Survivors have passed by the bar, as some pool tables are overturned to block windows and guns, grenades, and other useful items can be found on the pool tables.

Jazz Club
The Jazz club used to be a bar with a small stage featuring Midnight Rider equipment. It also has the only entrance to the underground tunnels leading to the sewers. It contains health kits, second tier weapons, and an M60 or chainsaw on rare occasions.

Rayford Historic Underground Tour
The underground tunnels were once a historical tour that went underneath the bridge. It was under construction before the infection, and now lies in partial ruins. Ellis will refer to it as "old" probably because of its dirty stature. The tour also connects to the sewers which lead to the final chapter of the DLC.

Rayford Port
A port in Rayford, next to a bridge that the new Survivors must cross to reach Jimmy Gibbs Junior's car. These docks allow all kinds of boats into and out of the Rayford area. People used to use these boats as recreation and sport on the water, big freight boats used to unload gravel and containers with goods (note the "Rayford Shipping" sign). The original survivors pass by here looking for a sailboat to escape the mainland and head for the Florida Keys. When the new survivors arrive, Zoey and Francis can be seen on a balcony, with random laser sighted Tier 2 guns, Louis is on the bridge with a Heavy Machine Gun and Bill's corpse is visible beside a generator.

The Highway
Interstate #16 was used by residents of Savannah and Rayford to reach the evacuation center at Whispering Oaks Amusement Park where CEDA was holding out. Due to the large numbers of vehicles streaming out of the two cities, the highway quickly became gridlocked, and those stuck in the traffic jam were sitting ducks for the Infected. Further up the highway, several sleeping bags and discarded suitcases can be seen lying on the road, most likley belonging to people who had left their cars and slept on the road as they could drive no further due to the traffic jam.

Whispering Oaks Motel
A motel between the highway and Whispering Oaks. Before the outbreak, its primary purpose was to provide the park's visitors with overnight lodging. When the Survivors pass through the motel, they find evidence that CEDA was using the area to dispose of bodies by setting them on fire in the motel's drained swimming pool.

Whispering Oaks Amusement Park and Fairgrounds
An amusement park located along the highways of Griffin several miles outside of Savannah, Georgia. Coach mentions his family used to take him there during his childhood. In the aftermath of the Savannah outbreak, the park was hastily converted into an evacuation center by CEDA, but by the time the Survivors reach it, the park is completely overrun by the Infected. The Survivors must cross its once carefree environment on their way to safety during the Dark Carnival campaign.

Kiddie Land
Located in the heart of Whispering Oaks, Kiddie Land provides Survivors vast quantities of explosives, ammo, weapons, and upgrades. It's also one of Ellis' favorite places in the park.

Tunnel of Love
Once a romantic joy ride for couples, the Tunnel of Love now serves as a safe house and a route for passing Survivors. It takes up half of the third chapter of Dark Carnival.

The Screaming Oak
The pride of Whispering Oaks, the Screaming Oak is a wooden roller coaster located next to the Tunnel of Love. It serves as the Crescendo Event for the third chapter.

The Peach Pit
Whispering Oak's own stadium, The Peach Pit was once going to be the site of a Midnight Riders concert. When the Infection hit the area, CEDA intended to use the stadium as the primary staging area for an evacuation center, but were only partially finished setting up before the Infected overran Whispering Oaks. The stadium was abandoned, with all the equipment still set up for the concert.

Earl's Gator Village
An alligator park located in the swamp. The park is divided in half by water, with the village on one side and the park on the other. A cable ferry is used to transport people across to other side. Once the infected came, the residents hastily retreated further into the swamp.

Village En Marais
A village located in the swamp, residents barricaded themselves in, refusing help from CEDA and the military. Their efforts to keep the infected out were in vain as the town is overrun by the time the Survivors pass through. Graffiti in the Plantation House indicates that Village En Marais lasted longest against the Infected; longer than Shreveport and Bossier City. Village En Marais is French, and a literal interpretation would be Village in Marsh, the English equivalent is literally Swamp Town.

Plantation House
An old, run down plantation house located at the edge of the swamp. It's possible that the site was used for evacuating the surviving residents of Village En Marais and the area around Earl's Gator Village as there is a boating dock and defenses set up around the site. The Survivors contact and are rescued by Virgil here.

Ducatel
Given no official name, the Milltown is a town for residents near the Ducatel Sugar Company Mill. It serves as the first and fourth acts of the Hard Rain campaign. It is believed that the town is called Ducatel, and is located in Mississippi.

Ducatel Sugar Company
Before the outbreak, the sugar mill was in the process of being torn down. With all of the workers now infected, work on the sugar mill has stopped. Witches are attracted to the scent of sugar that the mill gives off.

Ducatel Diesel
A gas station rationing gas cans out to people fleeing to New Orleans. Anyone caught taking more than one can of gas would be shot.

Waterfront Market
A marketplace located next to the water. Used as a drop off point for Survivors entering New Orleans.

Rev. LeClaire's Voodoo Shop
Established in 1914. The shop has been converted into a safe house for Survivors travailing from the Waterfront Market to the Bus Station.

Bienville Park
Bienville Park is a park located in New Orleans. Survivors pass though this park on their way to the Bus Station. Notable landmarks include: a statue of a horse in center of the park, a gazebo to the left of the statue, and the restrooms to the right of the statue.

Bus Station
A bus station located in New Orleans. Converted into an evacuation center by CEDA and then taken over by the military. This location was possibly used to sort Survivors onto buses to escape the city, but it was also hinted that the military was killing off carriers in the surrounding area as well.

Impound Lot

An indoor and outdoor garage yard where the survivors emerge from the sewers and have to pass through the yard to get to the freeway. There are a lot of car alarms in the area making it very difficult for the survivors to navigate through to the maintenance ladder leading to the freeway.

Saint Roches Cemetery
A cemetery located in New Orleans. The Survivors are forced to pass through this cemetery after the road to the bridge was destroyed in a bombing run.

The Jazz Club
A two-story jazz club the Survivors pass through on their way to the bridge.

Gators Speakeasy
A two-story apartment building the Survivors pass through on their way to the bridge.

Veterans Memorial Bridge
A double-decker bridge with vertical lifts at each end. Survivors from the Bus Station were bussed across the bridge to be evacuated by helicopters to the awaiting cruse ships in the Caribbean.

Multiple Locations
Locations that exist in more than one campaign.

Burger Tank
A fast food chain found in the Left 4 Dead world. The one in Fairfield acts as a bridge connecting the safe room to the Crescendo Event. Another Burger Tank can be found inside Metro International Airport but it isn't necessary to pass through it. Burger Tanks are usually hot spots for useful items such as pills, first-aid kits, and grenades. This restaurant returns in Left 4 Dead 2, this time serving a slightly larger role as the finale to the Hard Rain campaign. Survivors are dropped off in front of the Burger Tank, then upon return have to signal Virgil with the Burger Tank sign, summoning a horde of Infected. One should note that Valve might have based the idea of Burger Tank from the real-world fast food chain restaurant Burger King and the name could also be implying, ironicly, that the Burger Tank's burgers are 'as big as a tank (or as big as the special infected,Tank) which maybe possibly meaning that the name is a joke on the part of the game designers.

Hersch Shipping Company
Hersch Shipping Co. is a sizable shipping and logistics corporation with a core investment in railroad freighting having its own fleet of boxcars and train yards. In-game the Survivors must work their way through Hersch's Fairfield warehouse on their way to Mercy Hospital and later they find themselves in a Hersch Shipping Company train yard located a few miles outside Riverside. The company was apparently founded in 1948.

Eastern Waterworks
Eastern Waterworks is a water treatment and reticulation plant serving Fairfield and which is located next to a Hersch Shipping Company warehouse. The plant is directly connected to the sewers under Fairfield that the Survivors used to get to Mercy Hospital. Due to the similarity of the two companies' locations in Fairfield, it can be assumed that the two companies are somehow connected and that Eastern Waterworks also manages the over-flow pipes for Riverside.

In Crash Course there is a building owned by Hersch Shipping Company and across the bridge is a building owned by Eastern Waterworks.

Self Storage
A self-storage business located in Pennsylvania. One facility is located in Riverside, near the Riverside Park. Another facility is located in Newburg and hosts a safe room. A message has been written on the outside of the safe room warning people not to loot anything from the storage spaces or they would be shot.

Jules' Fresh Crawfish
A chain of seafood restaurants in the Southern United States. Despite there being more than one in almost every campaign, the survivors never actually go into one.

Custom Locations
Locations that have been created by the community (not Valve) for both Left 4 Dead and Left 4 Dead 2 custom campaigns and maps.

Fort Harris County
A large city (presumbly somewhere in Pennsylvania) that has been hit hard by the infection. The survivors make their way throughout key points in the city to ultimately reach the city's famous football stadium where evacuations are taking place.

Milwaukee, Wisconsin
Based upon the 2004 remake of George Romero's Dawn of the Dead, this campaign features similar ideas and locations as the film. It is based in the same city as the movie, some of the landmarks such as the protagonist's (Ana) house in the film version can be seen in the campaign, as well as it also takes place at the same mall as the film, The Crossroads Mall.

Real world Locations
These are locations that exist outside the Left 4 Dead world.

Pennsylvania
Pennsylvania is a state in the northeastern United States. It is the setting of the first five campaigns in Left 4 Dead, which can be seen through the many license plates of the abandoned vehicles within the levels. In the Blood Harvest campaign, during the finale, there is a map on the wall of the farmhouse which depicts the four towns featured in Left 4 Dead, all of them being labeled "overrun". This map also shows the western end of Pennsylvania. For more information see Pennsylvania.

Philadelphia
In the Sacrifice comic, it is shown that Louis works in Philadelphia, Francis lives here, Zoey lives with her father in his apartment and Bill lives in a veterans hospital. Whether or not this is where the Survivors teamed up is unknown but it seems likley. It seems the city was overrun by the second night or dusk, which may imply the Infection hit not far from here.

The infection also seemed to move pretty fast from no zombies to streets completely filled.

Allegheny
Allegheny is a small rural town in western Pennsylvania, a few hours' drive from Pittsburgh, where the campaign Blood Harvest takes place. Though it's made up largely by forests, even containing the Allegheny National Forest, its human inhabitants prior to the Infection seemed to consist mostly of farmers and industrial workers.

Allegheny National Forest
Allegheny National Forest is a densely wooded area in northwestern Pennsylvania. In the game it is the setting for the first level of Blood Harvest, The Woods. For more information, see Allegheny National Forest.

Georgia
Georgia is a state on the southeastern coast of the United States. It is the setting for the Dead Center, The Passing, and Dark Carnival campaigns in Left 4 Dead 2. For more information see Georgia.

Savannah
Home to Ellis and Coach, Savannah is the setting for the Dead Center campaign. It is located in Eastern Georgia, near the coast of the Atlantic Ocean. For more information see Savannah.

Griffin
Griffin is the setting of the Dark Carnival campaign where the survivors need to signal a helicopter to pick them up. The Midnight Riders were suposed to play here on 8. October but had to cancel due to the Infection.

The city is located in the west of Georgia, and just south of Atlanta.

Mississippi
Mississippi is a state in the southern region of the United States. It is the setting of the Hard Rain campaign in Left 4 Dead 2. For more information see Mississippi.

Louisiana
Louisiana is a state in the southern region of the United States. It is the setting for the Swamp Fever and The Parish campaigns in Left 4 Dead 2. For more information see Louisiana.

New Orleans
New Orleans is the main setting of the Left 4 Dead 2 campaign, The Parish. New Orleans is located in the southeastern area of the state of Louisiana. New Orleans was formerly part of a French Colony. It is well known for its cuisine, music (considered one of the birthplaces of jazz), and holds many annual festivals, notably Mardi Gras. For more information see New Orleans.

Landmarks in New Orleans
 * The French Quarter
 * St. Louis Cemetery