User:94.195.236.134

"If in doubt, throw it out!"

- An Anon (whose Page you're looking at right now) who was unaware that that Philosophy would lead to Zombies that Puke Bile or Spit Acid.

This IP address, , is (or was) used primarily by the user Chris. This IP address may or may not be used by other users, so be careful when accusing the user associated with this IP of vandalism.

About Me
W--Well damn, what do I say? Uh, I'm an Anon who contributes useful info under several different IPs (Too many to list right now). This is my Primary IP that I use and 90.209.220.148 is my Secondary IP so umm...ya! I've created an Article myself and made heavy adjustments to a few others such as discoveries or Counter-Vandalizing etc. I may consider an Account here in the Future, but for now, this is my Primary Page sooooo...I guess I'll add more stuff when I get around to it. But for now...Well...Yeah. This is about as good as it gets right now...

Survivor Preferences
I often play as Bill when I get the chance (Which isn't often due to him being heavily favoured). I like his Military Persona and his smart decision-making and overall seriousness of the situation at hand.

I like Louis due to his optimism and I ensure he stays alive throughout the Campaign. His Comic relief helps lighten the situation for me, even if the other two Survivors have died.

I like Francis's overconfident Nature and his hatred of nearly everything. He loves nothing more than cracking Infected Skulls with the Butt of his Autoshottie, which Iike.

I like Zoey's team-like manner and caring for her whole group. She helps me know that looking after your Team is as important as looking after yourself. When your Team goes, you might too.

I like Nick's protectiveness of his Patented White Suit and the extents he'll go to to make sure it stays White ("I will pay someone $100 to give me a Piggyback through this Sewer" or something to that effect). I just wish his Disposition with the Remaining L4D1 Survivors was better. Despite People having it in for Rochelle due to her "lack of personality", I have no problem playing as her. I even ensure she makes it to the Vehicle alive. I wish everyone else would just stop whining about her lack of "Team-playing" and "Personality".

I often play as Coach because he's a Big Man with just as Big a Heart. He looks out for his team-mates like me. Also, because I play with a Friend of mine sometimes, who plays as Ellis. So playing as Coach would fit as they're both from Savannah, Georgia (Go Team Savannah).

I like Ellis partly because of his Stories, but also because of the fact that he remains upbeat despite the odds against the Team at the time. As stated, I like his stories mostly because they help lower the tension at the time.

Things to note about me In-game
I am dangerous with Special Tier Weapons to Friend and Foe alike. I'd say I'm least of a threat to my Team with the Chain Gun (M60) as I often fire it in short bursts rather than continued rapid fire.

I will either use the Magnum if the time calls for it or Dual Pistols if I'm looking for Speed over Power. I warn you, I fire Dual Pistols so fast, you'd swear I was using Pistol Scripts. But trust me, I don't.

Forcing Uncommons
On Singleplayer Games, I tend to use Console Commands to force Uncommons only. This goes for all Campaigns, no matter the circumstances. If you wish to do this too, here are the Commands:

z_forcezombiemodel 1 - Forces the Zombie type variant selected in the below command.

z_forcezombiemodelname - States the Zombie type you wish to spawn.

Uncommon variants:

common_male_ceda - Hazmat Guys.

common_male_jimmy - Jimmy Gibbs Jr.

common_male_fallen_survivor* - Fallen Survivors.

common_male_clown - CLOWNS!?!

common_male_mud - Mudders/Mudmen.

common_male_roadcrew - Workers.

common_male_riot - Riot Cops.

* Using just this alone will only spawn 1 Fallen Survivor every 5 Minutes. To make multiple Fallens at once, use these Console Commands to make every Infected that spawns, a Fallen: z_fallen_kill_suppress_time 1 (Otherwise you'd get like 1 Infected every 5 Minutes. Not very scary) z_fallen_max_count 30 (Otherwise there would only be one Fallen Survivor spawned and any others would be mere Commons)

Note that the only way these Uncommons will spawn properly is if they are part of the list in the population.txt File. Assuming your Population.txt File hasn't been altered, you can only spawn the Uncommon Infected in the Campaign it is featured in. For example, you cannot spawn Riot Cops in Hard Rain. You can only Spawn the Demolition Crew (Workers) in Hard Rain. Also note that if the Uncommons do not feature in a certain Level, they cannot be (As of yet) forced and so the Infected in that level will be mere Commons. An example of this is forcing Hazmat Guys in Dead Center. When you start LV 3, The Mall, the Infected will only be Commons because no Hazmat Guys are sighted in that Level as seen in your population.txt File. Another Example is forcing Jimmy Gibbs Jr. in Dead Center. Because he isn't seen in the first 3 Levels, he will not be spawned and all Infected in said Levels will be Commons. However, when you reach the Atrium, every Infected in there will be Jimmy Gibbs Jr. Uncommons (They are extremely tough even on lower difficulties such as Normal. So basically, if you get Incapped while All Jimmy Gibbs Jr. Uncommons is triggered, you're as good as dead unless the Bots somehow kill them all and revive you, which is tough considering Jimmy Gibbs can take a lot of damage before dieing. Your best bet: Take a Melee Weapon before leaving the Safe Room. In fact, the Tank is considered a sight for sore eyes in this mode as he's actually easier for the Bots to kill than all the JG Jr. UCIs).

Userboxes


Sheesh! You actually read through ALL those Boxes I adjusted? +10 Rep if so (If it was possible of course)