Port Finale

"You guys are the only family I got! Take care of each other!"

- Bill

"BIIILLLLL!!!"

- Zoey

Port Finale is the third and last chapter in The Sacrifice campaign. With safety almost within reach, a bridge stands in the Survivors' way. Using the generators will raise the bridge, but the Survivors face their greatest challenge yet. In the end, an ultimate sacrifice must be made.

Campaign
As the Survivors leave the Saferoom, go down the alley into the garage of the store, here may contain some Throwable items and secondary healing items. Exit through the front door, and you will enter the finale area, the same area during the Port with a few changes.

Before starting the finale, it is advised to clear out the area of wandering Common Infected. After that, starting any of the generators will start the finale. This finale is different from all of the others: Every time you start a generator, the Director will spawn a Tank, but if a horde is present, the Director will spawn the Tank after the horde is eliminated. Hordes will only spawn when no Tanks are active. Starting multiple generators will spawn multiple Tanks at the same time.

It is advised to start from the generator in the middle, since this surrounding area is best for fighting the Tank. Try to start the other two generator during a horde, this will delay the Tanks and buy you some time to find a better area to fight the Tank. Don't start up multiple generators at the same time unless you want the achievement, or are capable of fighting multiple Tanks at the same time, as multiple Tanks often make a mess. However, starting all the generators at once, and everyone running back to the one closest to the bridge may buy some time as the Tanks still have to make their way over. If the Survivors work fast enough, they may be able to kill the Tanks one by one as they arrive, providing they do not all arrive at the same time.

After all generators are started, the bridge gate will soon lower down, allowing the Survivors to go onto the bridge deck. All alive Survivors must be at least either on the bridge deck or above it on the railings before raising the bridge, otherwise it will not raise. After that, one of the Survivors will have to climb up the ladder and activate the bridge to raise it up.

However the generator in front of the bridge will break down halfway, and it's now time to make the sacrifice. Choose a Survivor to re-activate the generator whilst the rest of the Survivors provide covering fire. The choice must be made quickly, as four Tanks will soon find their way to the Survivors. If the Sacrificer is incapacitated or being dragged/carried/ridden away to somewhere that makes rescue impossible, the remaining Survivors will have to send yet another Survivor out to complete the job. After the generator is successfully activated, the closing cut scene will show the Sacrificer surrounded by the Infected and finally being overrun thus signalling the campaign's end.

When choosing who to sacrifice, it is advised to choose a player with sufficient health and skill to outrun Tanks and other Infected. If such a volunteer is not available then the Survivor with highest health is the only other viable option. Throwables are useful at this stage, Pipe bombs and Bile bombs can lure away the Common Infected allowing a quick sprint to the generator (providing no Special Infected are in the way).

One thing players should notice about this level is, that this is the only level which requires at least two Survivors to be alive at the same time and at least one of them has to stay on the bridge. This is done so the level is completed with at least one Survivor. If the Survivors fail to do this, it will count as a loss and the chapter will restart from the beginning safe room.

Video Walkthrough
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Versus
Watch out for the Hunter, Jockey, Smoker and Charger. They can incapacitate you and make your sacrifice worthless. Tanks do not have a frustration meter but it may be corrected in a future patch.