Hard Rain

Hard Rain is a campaign in Left 4 Dead 2. Hard Rain takes place after Swamp Fever and is set in the riverside town of Ducatel, Mississippi. At the start of the campaign, Virgil drops off the Survivors, with a mission to find and bring back gas for his boat. When they get off the boat and it rides away, the Survivors realize they had forgotten to bring their gun bag which contained weapons and flares to signal the boat, causing them to start the campaign with only pistols. They find a gas station, but it turns out to be empty, forcing them to walk 2 miles to the next gas station "Ducatel Diesel". To get to the gas station, they must travel through old sugar mill of the Ducatel sugar company and the company sugarcane fields. However, this is easier said than done, because Witches are naturally attracted to the smell of sugar. Once they have gasoline, it starts pouring down rain, forcing them to travel back to the dock in knee deep water while carrying the gas canisters on their backs. When they finally reach the docks to signal Virgil, they climb to the roof of a nearby Burger Tank and turn on the sign, using it as a signal.

This campaign's Uncommon Common are the Worker Infected, that can take more damage and are not attracted to Pipe bombs.

Below is a complete list of video walkthroughs of the 5 levels:
 * 1) The Milltown
 * 2) The Sugar Mill
 * 3) Mill Escape
 * 4) Return To Town
 * 5) Town Escape

Please know that the gameplay videos are on each campaign's info page not on each map page.

Behind the Scenes

 * In early development of the campaign, the design was to have the survivors travel much further than Burger Tank, which is very close, to get weapons. It was discovered that players often faltered before retrieving weapons in time.
 * According to Chet Faliszek at EuroGamer expo London, early builds of the campaign had the players turn on the lights of houses and other areas on the way to the gas station so that they will be lit on the way back, but players found this to be a menial task, and so the idea was scrapped. The lights turn on automatically now.