The Sugar Mill

"Nick, have you ever seen this many Witches? Ho-lee shit."

- Ellis

"Dang. Bitches must like sugar."

- Coach


 * For the actual in-game sugar mill, see Ducatel Sugar Company.

The Sugar Mill is the second chapter in the Hard Rain campaign. Once you exit the safe room, you see the Ducatel Sugar Mill right in front of you. You go in and head through a mill full of Witches. The abundance of Witches is due to the fact that the Witch has a strong attraction to the smell of sugar. It is considered one of the hardest levels in the game, due to high number of Witches and the Director's notorious habit of spawning weak weapons and spawning pain pills instead of first aid kits.

The Crescendo event in this chapter is calling the elevator to take you down to a sugar cane field.

Campaign
You start in the saferoom. Grab what the Director provides, but grab the Health packs in the cabinet first as those will respawn when you come back. On the table there is a scoped rifle (Hunting or Sniping). There is also a Tier 2 Assault Rifle and Shotgun in the table. Nearby in the shelves are some throwables and temporary healing items like Pain pills and Adrenaline Shots. One random melee weapon spawns near the weapons.

When you are done, open the saferoom door. If you have not started from The Milltown, in the small room the Director will spawn an ammo pack for you. Clear all the Infected and head towards the Ducatel entrance. Clear the first floor and search the rooms. If you haven't reached the building (you are on the opposite side for example), Infected will surge from the building on a horde. If they come when you are on the street, they will surge from the roadblock. If they come when you are in the building, they will come in where you had just come in from.

Clear the small yard, and clean up the area. As you reach another large area, be careful of Witches as one is guaranteed to spawn here, and if possible, a Tank. Once you reach the end of this area, you will be greeted with a small office trailer that contains weapons, and occasionally other items. Restock or swap your weapon, and go to the narrow passageway nearby. Clear the Infected, and go to the opposite side where two sheds are waiting. If a Horde comes in when you are in the narrow passageway, they will come from the fence on the side you came in. If you are in the area with the two sheds then they will come out from an exit from an area you will land in soon.

Search the two sheds for any items. Be careful of a Witch spawn here. Go up the ramp and then down to the final part of the building. Take the most safest path as several Witches spawn here. Once you leave the building, you will end up in a sugar tank area and the water is starting to pool. Get to the building on the other side, and climb up the three floors. Hordes come in the path you took to get in, and a Tank may spawn, usually on the top floor. Start the Crescendo.



Upon starting, a very large Horde will spawn. They will spawn from the floor below you, and rush up the stairway or climb up a nearby pipe. A common tactic is to throw a Molotov on the stairway, which will burn any Infected that tries going there. The remaining Infected who climb up the pipe can be easily taken down with some gunfire. Once they are all killed, the elevator should have been opened by now. Use the elevator to go down to the sugar cane field. The cane field is very deadly to an inexperienced player, so try to get through as fast as you can. Once you reach the gas station, get in, and close the door. Begin for Mill Escape.



The Survivors
With humans controlling the Special Infected, things can only get harder. However, they can't spawn until you leave the safe room. That doesn't mean that you should let them form up and make a plan though! Hurry up and get your supplies, and get running!

Achievements

 * See Main Article: Achievements