Health

All Survivors begin with 100 health. As they receive damage from the Infected, their health decreases. When a survivor's health is below 40, they begin limping and their movement speed is decreased. As their health level continues to drop, their limp increases in severity and their speed continues to decrease. By the time they reach 1 health point, their limp is extreme and their movement rate is significantly reduced. Once their health is depleted, they fall to the ground and must be helped up by teammates.

Health can be restored by first aid kits and pain pills, which can be found in first aid stations, safe rooms, finales, and throughout the game. It is impossible for a wounded Survivor to permanently restore health back to 100 since first aid kits and pain pills cannot heal past 99 health.


 * First-aid kits
 * Restores 80% of a survivors lost fixed health (i.e. a survivor who heals with 30 health remaining will recieve 80% of of the lost 70 health which equals 56, bringing their total health to 86.) . Med-kits also resets the number of times a Survivor can be incapacitated before dying. Since med-kits only apply to fixed heatlh, a survivor who is running on temporary health will always recieve 80 health points. To heal yourself or someone else it takes exactly five seconds.

Provides a temporary health boost equal to 50 lost health. Temporary health is represented by vertical lines on the health meter rather than a solid bar, and decreases over time. Pills heal instantly which is a big advantage over the first-aid kits when under attack.
 * Pain pills

Pills don't reset the number of times you can go down unlike the First-aid kit.