User:MadDawg2552/Test

All Survivors begin with 100 health. As they receive damage from Infected, their health decreases. Once their health is depleted, they fall to the ground and must be helped up by teammates. When a survivor's health is below 40, they begin limping and their movement speed is decreased. As their health level continues to drop, their limp increases in severity and their speed continues to decrease. By the time they reach 1 health point, their limp is extreme and their movement rate is significantly reduced.

Health can be restored by first aid kits and pain pills, which can be found in first aid stations, safe rooms, finales, and throughout the game.

Health bar color
The color of a Survivor's health bar depends on their amount of fixed health. Thus, a Survivor who has not been healed with a first aid kit since being incapacitated would always have a red health bar.

First aid kits
The first aid kit, also sometimes known as a med kit or health pack, is used to heal any damage the Survivors might take during a campaign. First aid kits can always be found inside of safe rooms, and also during the finale of a campaign (except if the game is being played on expert difficulty, in which case they will be replaced by pain pills). They can also be found in first aid stations and anywhere else throughout the campaign, though this is very rare.

Usage
It takes 5 seconds to use the first aid kit to heal yourself or another Survivor, during which time you cannot defend yourself in any way. Instead of restoring a set amount of health, first aid kits will only restore 80% of the damage the Survivor has taken. For example, if a Survivor has taken 70% damage, using a first aid kit will add 56% (80% of 70) to the Survivor's health, bringing the Survivor to 86% health. This healing is not based on any temporary health a Survivor might have after taking pain pills, and will remove any extra health gained by them. Please note that one first aid kit can never bring a Survivor back to 100% health, and using more to do so would be wasteful.

If a Survivor has been incapacitated and then revived, they will "bleed", causing their health to drop every second until they have 1% left. Using a first aid kit will stop the bleeding and restore the Survivor to 80% health. In addition, this will also prevent the Survivor from dying if they were to become incapacitated again.

As a weapon
A Survivor can use their melee attack while they are holding the first aid kit, though this should only be used in the most desperate of situations considering the fact that pistols never run out of ammunition.

Pain pills
Pain pills can be found throughout the game and in first aid stations. Unlike the First aid kit, they will only give the user 50 temporary points of health when taken. Temporary health, like the name suggests, is health that wears off after it is received. Pills can also be given to teammates by pressing the melee button (right click on PC or left trigger on 360 version).

Trivia

 * An interesting note is that in Team Fortress 2, another Valve game, pain pills make an appearance on an upgraded dispenser.
 * A poster in the terminal of the airport advertises these specific pain pills.
 * Ibuprofen was apparently the most often used pain reliever during the development of L4D, which may be why it is used as the label in-game. This is probably a reason why they appear in the TF2 upgraded dispensers as well.
 * The design of the bottle is based off of Target brand Ibuprofen, with the only difference being the removal of the Target logo.

First aid station
First aid stations can be found throughout the game. They contain up to 4 first aid kits or pain pills on difficulties except Expert, and only pain pills on Expert. Also note that sprays of the First aid Station have become widely available, and can look fairly convincing at a distance.

Death

 * Unlike most other games, Survivors get knocked down when their health falls to 0%. The incapacitated teammates can only shoot with their pistols and must be helped up by a teammate to continue.
 * Downed Survivors have 300% temporary health. When this gets to 0%, the Survivor dies.
 * Survivors can only be knocked down to the ground twice. The third time a Survivor's health drops to 0%, they die.
 * First aid kits reset the knock down counter, pain pills do not.
 * Dead Survivors will respawn if they are found in the Rescue Closets further in the level, or if the rest of the team completes the map.
 * Dead Survivors appear in rescue closets about 60 seconds after the Survivor dies.

Health Management

 * Never use first aid kits if you have green health unless there are spare kits available and your teammates don't need to heal more than you do.
 * Heal teammates. Do not hog the first aid kits; if one Survivor dies, that's one less gun in a panic situation.
 * If all your other teammates die because you are too greedy to heal them, suddenly you're by yourself on the ground, with a Hunter tearing you to pieces and nobody to help you.
 * If you are in a Safe Room with first aid kits and you have one yourself, use it to heal yourself, then take one on the table, as that is better than leaving it. Don't take more than one kit, though, unless another Survivor doesn't need one.
 * On expert difficulty, first aid kits almost never spawn outside of safe rooms and campaign finales. Save the kits until a person's second knock down, or until the team reaches a safe room where they can, hopefully, manage health pack distribution.
 * Pain pills are great in a pinch. If a Tank comes by or you get vomited on and have too little health to get away, take the pills.
 * If you feel that it isn't the right time to heal your teammate with a med kit, give them some pills instead. This should help them move along possibly to a point where more health items are located.
 * Ask for healing. If a person says no and can't give a good reason why, he/she may not be the best person for your team.