User talk:IanBrettCooper

RE:Bill Edit
I'm interested because you said it's 'standard procedure', which other games are doing it? Personally, it seems logical that an actor in a film would have the same height and weight as the character they're portraying. But Bernard Fouquet was just Bill's face model. It doesn't make any sense for a face model to be the definite height (and more silly - weight) model for the character too.

It's like saying that Jen Taylor does Zoey's voice, so Zoey must be a voice actress in Halo. Taking traits/facts from the actor and attributing it to the character just doesn't seem logical, you know? -- Five Dog  Talk  13:18, November 14, 2016 (UTC)

For one example, they did it in the game Until Dawn. The physical characteristics of all the characters in that game are based on the physical characteristics of their face models. Also, I'm not sure how you make the connection to voice acting. They don't do the same thing with voice acting.

But hey, if you want the characters not to have a stated height and weight, that's okay with me. You just asked people to contact you if they had more info. I was responding to that.. IanBrettCooper (talk) 13:33, November 14, 2016 (UTC)


 * Yeah I meant to say that, thanks for getting back to me on that, I appreciate it. Haha, the voice actor comparison was my attempt at employing a bit of reductio ad absurdum, it was a bit of a straw-man argument I suppose!


 * In any case, I think we'll keep the heights/weights off and stick to verified information that Valve has supplied. :) Unless, you have a particular objection? After all, the wiki is a team effort!


 * Cheers! -- Five Dog  Talk |undefined 14:42, November 14, 2016 (UTC)