The Cemetery

The Cemetery is the third chapter of the campaign The Parish in Left 4 Dead 2.

Campaign
After leaving the safe room, the Survivors pass through some residential areas before a short travel through some dark sewers. until they reach the impound lot, which is littered with cars... all of which could possibly have active alarms, also sometimes with a Tank waiting for you. After passing through the lot, the Survivors will reach a freeway overpass, which is then bombed by the military, allowing them to reach the cemetery. After a hasty run through the maze (which the AI Director changes every time you play this level), they cross the street and enter the safe room at the end of the map.

Trivia

 * Judging by The Parish's location, the chapter, The Cemetery, more than likely takes place in St. Louis Cemetery in New Orleans due the presence of numerous mausoleums rather than traditional tombstones.
 * This level was in the Left 4 Dead 2 trailer at E3 09, while Coach was doing his narration.
 * It is unknown why most of the cars in the impound lot have their alarms on. One theory suggests that during the early stages of the Infection, when people slowly started to leave, some cars that they'd abandoned were towed to the impound, as people were going on their daily jobs.
 * There are several signs through out the level for a car auction. That could be why there are so many cars there.
 * For some reason, many of the mausoleums are broken in to as well as empty. Since the infected aren't actually living dead it rules out the possibility of the dead escaping, possibly suggesting the infected ate the bodies, or they were looted.
 * Originally meant for the park, the Cemetery has four possible paths influenced by the Director which act like a maze. However when used in the park the maze was too intense and deadly so instead it was re-imagined for the Cemetery segment.
 * In the start of the level, go out of the safehouse and head straight. Eventually you'll come to a campsite. The strange thing about this was that instead of sleeping in the safehouse where they're safe, they slept outside, although this may have been there before the safe room was built. There is also the possibility that the previous Survivors refused to let anyone into the safehouse. As a result, the campsite was made by Survivors waiting for the residents of the safehouse to either leave or die of the infection.
 * After jumping from the house on to the trailer, you can see two burnt out houses. The cause of the fires can be seen slightly down the street, behind a fence; a military helicopter crashed, and flaming shrapnel had probably hit the houses. A Survivor will usually comment about the helicopter, saying something like "Zombies didn't crash this helicopter", meaning the military may have resorted to destroying their own helicopters in case any of the passengers were carriers, or the pilot may have been infected, and the passengers shot them, similar to how the Survivors start Swamp Fever. Another possiblity is that the helicopter was a news chopper (judging by it's paint job) that was shot down to prevent any news of what the military was doing to civilians in New Orleans.