Talk:The Director

VALVE is really good at making scripts. They made the AI Director, who is basically the guy who makes the game different every time, while being a complete ___hole! --65.184.79.124 23:02, 14 May 2009 (UTC)
 * Uh, yeah. - §tigma-231 ♠ o  ƒ  my caliber { τalk }{¢ont } 23:38, 14 May 2009 (UTC)
 * It (he?) even works on maps not designed specifically for L4D! i wonder how the Director would spice up Ravenholm...? -&#91;&#91;Talk:Poopskintheliar&#124;Poopskintheliar&#93;&#93;, Local retrocomputing geek. 18:32, 22 June 2009 (UTC)

This is how the director works... :P -- Five Dog ( Talk ){ Updates } 21:02, 22 June 2009 (UTC)

The Music Director
Does anybody think we should make an article about the Music Director, or at least make a mention about it in this article?--Donuthead7310 13:37, October 18, 2009 (UTC)

Now..
How many AI Directors are there? Actually, how many AIDS are there? (Sorry, i just felt like it) Nelo Angelo

I believe there are 2, the AI Director and the Music Director, but I could be wrong, and correct me if I am.--Donuthead7310 21:57, November 12, 2009 (UTC)

Although it is mentioned in the article, I think we should expand more on our knowledge of The Music Director and create an article about it after getting enough research. Lordgeorge16 11:21, June 9, 2010 (UTC)

"the director has the ability to spawn spitter acid patches"
can anyone confirm this? --DragonJTSLeave me a message 17:07, December 7, 2009 (UTC)
 * I highly, highly doubt that. Probably just a sneaky Spitter. -- Five Dog   Talk |undefined Read |undefined 17:15, December 7, 2009 (UTC)


 * Actually, it is true. However, it's only on Survival as far as I know. If you noclip outside the map, the director will flood you with Spitter acid to force you back into the map. PLAY FAIR OR ELSE! Jo the Marten  ♠  ( Shriek )  ಠ_ಠ  18:23, December 7, 2009 (UTC)
 * Fuck the director, i have Five Dog Mode. Nelo Angelo 97 18:26, December 7, 2009 (UTC)

Director's Chair
Where is the evidence for this? 67.232.196.34

Level layout changes
Has anyone compiled a list of things the AID can change in the layout of levels? Or can anyone confirm whether there are any levels where the AID does not change anything level-based? The only changes I can think of that I have experienced myself are in the cemetery and in the mall (moving escalators round).

Horrid Conch 17:42, July 16, 2010 (UTC)